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alphaSprite.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
alphaSprite.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
bicubic.frag
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Lanczos3/bicubic shaders: Only set default precision on GLES
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2023-11-14 00:10:10 +00:00 |
bitmapBlit.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
bitmapBlit.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
bitmapBlit.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
blur.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
blurH.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
blurH.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
blurH.vert
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Fix shader code. Thanks Mesa!
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2013-10-02 15:00:17 +02:00 |
blurV.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
blurV.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
blurV.vert
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Fix shader code. Thanks Mesa!
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2013-10-02 15:00:17 +02:00 |
common.h
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Fix precision issues in vertex shaders
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2023-11-12 09:27:12 -05:00 |
flashMap.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
flashMap.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
flashMap.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
flatColor.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
flatColor.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
flatColor.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
gray.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
gray.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
gray.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
hue.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
hue.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
hue.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
lanczos3.frag
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Lanczos3/bicubic shaders: Only set default precision on GLES
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2023-11-14 00:10:10 +00:00 |
meson.build
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Replace xxd with a custom executable
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2025-02-27 22:55:22 -05:00 |
minimal.vert
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
plane.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
plane.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
plane.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
simple.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
simple.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
simple.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
simple.vert
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Remove unneeded shader uniform
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2013-09-28 15:41:09 +02:00 |
simpleAlpha.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
simpleAlpha.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
simpleAlpha.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
simpleAlphaUni.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
simpleColor.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
simpleColor.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
simpleColor.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
simpleColor.vert
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Shader: Refine preprocessing on GLES platform
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2014-12-31 18:52:19 +01:00 |
simpleMatrix.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
simpleMatrix.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
simpleMatrix.vert
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Shader: Refine preprocessing on GLES platform
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2014-12-31 18:52:19 +01:00 |
simpleSprite.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
simpleSprite.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
sprite.frag
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make pattern subtract blend mode actually subtract
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2022-01-18 03:28:05 -05:00 |
sprite.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
sprite.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
sprite.vert
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add Sprite.pattern_blend_type
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2021-11-29 21:58:18 -05:00 |
tilemap.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
tilemap.pgl.c
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Convert constants in PortableGL tilemap shader into macros
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2025-03-13 16:43:08 -04:00 |
tilemap.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
tilemap.vert
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
tilemapvx.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
tilemapvx.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
tilemapvx.vert
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Shaders: Prefer arithmetic conditionals to branching
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2014-12-31 18:52:20 +01:00 |
trans.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
trans.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
trans.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
transSimple.frag
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Revert to using GL compatibility contexts (and GLES2)
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2020-11-16 21:56:19 -05:00 |
transSimple.pgl.c
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Convert GLSL shaders to PortableGL's shader format
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2025-03-13 16:16:17 -04:00 |
transSimple.pgl.h
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Prevent type conflicts between Khronos OpenGL headers and PortableGL headers
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2025-03-15 01:29:12 -04:00 |
xbrz.frag
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Add xBRZ shader
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2024-01-13 05:53:09 +00:00 |