Commit graph

1120 commits

Author SHA1 Message Date
Struma
13bd24a003 woops fix 2020-04-13 04:03:43 -04:00
Struma
d3a16e88a7 Restore stack pointer after FFI calls (and pray) 2020-04-13 03:59:07 -04:00
Struma
1605bfa6d6 move key detect by scancode name to ex functions
Because VX Ace already uses symbols, apparently.
2020-04-12 11:45:30 -04:00
Struma
a17258fbf0 Fix ALCdevice typedef for openal >=1.20.1 2020-03-11 13:57:30 -04:00
Struma
3a6e4aeff4 bump version to 1.2.2 2020-03-11 13:55:47 -04:00
Struma
e9a26fe624 Finally fix Steamshim for Windows
The C++ API blows everything up. The flat C exports don't. Go figure.
2020-03-04 05:33:22 -05:00
Struma
1dc86713e7 Windows is absolutely literally satan 2020-03-04 02:38:20 -05:00
Struma
f232a4ec9d Fix import problems from autoformatting 2020-03-04 00:13:18 -05:00
Struma
6ed4f71c0b Use game title to display error messages 2020-03-03 23:47:17 -05:00
Struma
ab724c762f rebind store_stats 2020-03-03 17:59:30 -05:00
Struma
acac7b73d4 Windows is literally satan 2020-03-03 17:47:10 -05:00
Struma
0f62eeb39a formatting 2020-03-03 17:42:02 -05:00
Struma
afa5bef210 Try and patch up steamshim_child 2020-03-03 05:14:29 -05:00
Struma
cdc67099f4 remove debug messages 2020-03-03 03:34:39 -05:00
Struma
81a05e5571 Win32 was a mistake 2020-03-03 03:31:01 -05:00
Struma
0867df6705 Merge branch 'master' of https://github.com/inori-z/mkxp-z 2020-03-02 16:27:14 -05:00
Struma
e2a7313b80 correct steamshim_parent.cpp
(It still crashes when built on Windows 8.1)
2020-03-02 16:26:43 -05:00
Struma
7b40dcde82 correct steamshim_parent.cpp 2020-03-02 15:52:43 -05:00
Struma
8b10b72d2a Use OneShot version of Steamshim 2020-03-02 15:36:53 -05:00
Struma
f859c69b02 fixup macOS install script 2020-03-02 05:01:42 -05:00
Struma
8b63e08a9d Let install scripts handle installing steamshim 2020-03-02 04:45:14 -05:00
Struma
ce21a5b23c Allow specifying steam_appid at build time 2020-03-02 04:44:10 -05:00
Struma
88abd71dfb Integrate Steamshim
GPL doesn't actually allow direct linking with Steam.
Thank god for OneShot.
2020-03-02 03:52:42 -05:00
Struma
c4ac1b2ec7 Remove Discord support
I'm a moron. GPL, yo.
2020-03-02 00:42:04 -05:00
Struma
4df82adf3a Suppress unknown-attribute warnings on Windows 2020-02-29 21:31:25 -05:00
Struma
1fd2e65cf4 Disable openGL4 by default 2020-02-29 21:31:04 -05:00
Struma
fc2e10d124 Make Steam AppID configurable through mkxp.json 2020-02-29 03:25:25 -05:00
Struma
230f03d289 Update readme 2020-02-28 22:30:13 -05:00
Struma
983088f259 Give static build option for Windows 2020-02-28 05:35:14 -05:00
Struma
9978320db1 Windows does not like uint 2020-02-28 03:33:49 -05:00
Struma
bc7709fb53 Implement SteamUserStatsLite 2020-02-28 03:23:16 -05:00
Struma
d722c70a07 Make AppImages run on Manjaro/Fedora 2020-02-27 10:20:40 -05:00
Struma
fdaa00fb71 Restrict integer arguments to 32 bits
When built as 64-bit, use the 'i' and 'I' arguments for MiniFFI/Win32API
to specifically refer to a 32-bit integer.
'l', 'L', 'n' and 'N' continue to refer to the `long` sizes.
2020-02-26 18:47:46 -05:00
Struma
268bd5ca83 Take aspect ratio into account when screenshotting 2020-02-26 17:34:54 -05:00
Struma
c674864e53 Bump version to 1.2.1 2020-02-26 16:55:13 -05:00
Struma
655dc537f0 Make getPrivateDataCheck less strict 2020-02-26 16:50:53 -05:00
Struma
10b367f76a Properly use Ruby 2.7 rb_proc_new 2020-02-26 16:10:04 -05:00
Struma
78bf355573 Set and update scissorbox based on current render resolution 2020-02-26 13:28:51 -05:00
Struma
94e063c6c0 OLD_RUBY -> RAPI_MAJOR/RAPI_MINOR/RAPI_TEENY/RAPI_FULL 2020-02-26 12:44:37 -05:00
Struma
429bf753cc drop deprecated function calls for Ruby 2.7 2020-02-26 11:53:12 -05:00
Struma
2a046a0709 Build with Ruby 2.7 2020-02-26 11:05:46 -05:00
Struma
e2503509a8 Set screenshot resolution based on window size 2020-02-26 09:24:55 -05:00
Struma
dd0f3ade91 Allow specifying ruby install manually 2020-02-25 05:35:30 -05:00
Struma
24d6199a79 Revert OpenGL version check 2020-02-25 01:06:29 -05:00
Struma
d580c55685 Remove 'gl3' build option 2020-02-25 01:01:23 -05:00
Struma
85640a32a1 add compressedGraphics and openGL4 runtime opts 2020-02-25 01:00:12 -05:00
Struma
fbd6b0c5e5 Set macos_min_version to 10.12 by default 2020-02-24 23:34:30 -05:00
Struma
d854bc1c67 Correct GL version check 2020-02-24 23:32:56 -05:00
Struma
84fee7ac78 Create 'gl3' build option 2020-02-24 23:25:06 -05:00
Struma
d080513105 Require OpenGL 4.1 (GeForce 400+,Radeon HD5000,Intel HD4000+)
Along with setting a version for macOS to use instead of 2.1,
most if not all Essentials games require a maximum texture size
of at least 16384x16384. OpenGL 4.1 requires this as a minimum.
2020-02-24 22:48:23 -05:00