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Set macos_min_version to 10.12 by default
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2 changed files with 2 additions and 2 deletions
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@ -1,7 +1,7 @@
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option('mri_version', type: 'string', value: '1.8', description: 'Version of MRI to link with')
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option('mk', type: 'boolean', value: false, description: 'Build to fit Marin\'s MK standard')
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option('console', type: 'boolean', value: true, description: 'Whether to debug information in the console')
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option('macos_min_version', type: 'string', value: '10.10', description: 'Minimum macOS system version to support')
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option('macos_min_version', type: 'string', value: '10.12', description: 'Minimum macOS system version to support')
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option('threaded_gl_init', type: 'boolean', value: true, description: 'Init GL on secondary thread')
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option('gl3', type: 'boolean', value: false, description: 'Use OpenGL 3.3 instead of 4.1')
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@ -99,7 +99,7 @@ void initGLFunctions()
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int glMajor = *ver - '0';
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int glMinor = ver[2] - '0';
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if (glMajor < Z_GL_MAJOR || glMajor < Z_GL_MINOR)
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if (glMajor < Z_GL_MAJOR || glMinor < Z_GL_MINOR)
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throw EXC("Insufficient OpenGL version");
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if (gles)
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