Struma
d65cecf4ac
Set bundle identifier to match default data dir
2020-12-30 18:40:47 -05:00
Struma
5d4758edaa
Bump version, update Meson build
2020-12-30 18:21:59 -05:00
Struma
9964b0fb7f
Enable JIT in Hardened Runtime
2020-12-30 14:25:49 -05:00
Struma
ec8b4d8160
clone mkxp-z branch of Ruby 3.0
2020-12-30 13:32:50 -05:00
Struma
e52ce335c4
Add HTTPLite module (built-in simple GET/POST)
2020-12-30 00:06:15 -05:00
Struma
d6325abedb
Add fluidsynth to Xcode build
2020-12-29 13:21:31 -05:00
Struma
76e7c9e142
Rename Xcode schemes for better sorting
2020-12-27 12:54:01 -05:00
Struma
7953feac37
Set data dir back to Contents/Resources by default
2020-12-27 12:26:55 -05:00
Struma
d476aa98f3
Remove ObjFW from Linux scripts
2020-12-26 22:39:48 -05:00
Struma
c5f8ebef2e
Fix Apple M1 OpenGL->Metal and SDL2_sound crashes
2020-12-26 17:46:01 -05:00
Struma
4e3b7483a2
Remove --with-static-linked-ext from Ruby 1.8
2020-12-26 13:56:26 -05:00
Struma
3d84529dbc
Xcode, start GL in new thread depending on build OS version
2020-12-26 10:50:35 -05:00
Struma
182389ba1d
Fix paths with backslashes in Game.ini
2020-12-25 21:32:53 -05:00
Struma
cd2c375e2d
Set Xcode macOS Deployment Target to 10.12
2020-12-25 11:10:34 -05:00
Struma
bed287376c
Build Ruby 3.0 by default
2020-12-25 10:30:44 -05:00
Struma
68424c7784
Load game data from outside app directory on macOS
2020-12-25 08:20:20 -05:00
Struma
c1044c6f1f
add legacy-ruby rule to macOS makefile
2020-12-25 07:15:20 -05:00
Struma
c06e739113
Finish adding Xcode schemes
2020-12-25 06:50:37 -05:00
Struma
b6f6a214ef
Update Xcode project to 12.3 (remove update project nag)
2020-12-15 03:38:01 -05:00
Struma
c34f985c5f
Add Xcode build scheme for (ARM64) legacy mkxp-z
...
Homebrew isn't quite ready for M1 Macs yet, but the Xcode project is.
Requires setting up the ruby 1.8 dependency manually.
(the `custom-ruby` rule in the makefile)
2020-12-14 11:45:45 -05:00
Struma
dffbe682f1
Build for ARM Macs
2020-12-12 08:38:46 -05:00
Struma
e497d5a4d9
Update readme a bit
2020-11-27 00:32:32 -05:00
Struma
a7d65eba24
Fix SDL_image for Xcode build
2020-11-26 21:18:56 -05:00
Struma
5e9fd420a1
Fix building SDL for iOS
2020-11-26 00:30:37 -05:00
Struma
929df36f3a
More edits to Xcode build
2020-11-23 05:43:54 -05:00
Struma
c4ce877186
Use experimental/ghc filesystem for meson builds
2020-11-23 02:25:02 -05:00
Struma
84c5662ef2
Edits to macOS dependency makefiles
2020-11-22 23:54:01 -05:00
Struma
8eac1c0546
use fileSystemRepresentationWithPath on Asset files
2020-11-22 05:15:25 -05:00
Struma
1523fbae04
Perish, git
2020-11-22 04:57:50 -05:00
Struma
4ef6b3c337
Do FilesystemImpl for meson builds
2020-11-22 04:51:36 -05:00
Struma
0e278c3e5c
Drop ObjFW as a dependency
2020-11-22 03:48:03 -05:00
Struma
a399059f8c
Update xcodeproj
2020-11-21 22:37:46 -05:00
Struma
da3c02c0c9
Move variables from xcconfig to target
2020-11-21 15:48:01 -05:00
Struma
e77a320831
Add lipo script
2020-11-21 06:15:24 -05:00
Struma
fc8251a937
Fix cmake builds for different sysroots
2020-11-21 03:43:02 -05:00
Struma
f98b1e031f
Reorganize src dir
2020-11-21 01:36:24 -05:00
Struma
b21c35da72
Create Makefile build script for macOS dependencies
2020-11-20 22:19:27 -05:00
Struma
bbdf83fafc
Build with OpenGL until MetalANGLE works properly
2020-11-19 20:26:16 -05:00
Struma
44edd5caa7
Try to let Xcode 10 build out of the box
2020-11-19 04:07:34 -05:00
Struma
7e21066a70
Experimental Xcode builds (dependencies included)
2020-11-19 03:56:35 -05:00
Struma
a9d7e0783a
Preliminary attempt at Metal support
2020-11-16 20:26:49 -05:00
Struma
fff60b21da
Request timestamp if codesign identity is provided
2020-11-16 07:08:07 -05:00
Struma
7bfc8d1912
path to Frameworks should be relative
2020-11-16 04:50:01 -05:00
Struma
68056ffd71
Add app entitlements + codesign script
...
Because I managed to leave them untracked in the last commit.
2020-11-16 04:40:41 -05:00
Struma
fe47cc91e5
Add macOS signing options, sandbox signed bundles
2020-11-16 04:37:05 -05:00
Struma
d23f69c387
Always use system theme on macOS
...
While this already works perfectly fine if built using recent
versions of Xcode, old versions *always* use light theme.
This setting allows dark mode to work even when built with
old Xcode versions (for compatibility purposes and whatnot)
2020-11-12 23:45:03 -05:00
Struma
b7028e4dd0
oh god what have I done
2020-04-29 23:27:28 -04:00
Struma
7bfa2f0cc1
*Properly* add an rpath for Linux
2020-04-29 23:25:40 -04:00
Struma
211bbecde0
Bump version to 1.3.0
2020-04-22 08:52:54 -04:00
Struma
3a6e4aeff4
bump version to 1.2.2
2020-03-11 13:55:47 -04:00