Struma
8eac1c0546
use fileSystemRepresentationWithPath on Asset files
2020-11-22 05:15:25 -05:00
Struma
1523fbae04
Perish, git
2020-11-22 04:57:50 -05:00
Struma
49229466ad
Add more Xcode user files to gitignore
2020-11-22 04:55:21 -05:00
Struma
4ef6b3c337
Do FilesystemImpl for meson builds
2020-11-22 04:51:36 -05:00
Struma
704d1622ef
haha oops
2020-11-22 04:24:30 -05:00
Struma
0e278c3e5c
Drop ObjFW as a dependency
2020-11-22 03:48:03 -05:00
Struma
a399059f8c
Update xcodeproj
2020-11-21 22:37:46 -05:00
Struma
65fc1f3f50
Fix loading OGG files with updated SDL_Sound
2020-11-21 22:37:07 -05:00
Struma
c4e110881d
ObjC-less configuration parsing
2020-11-21 22:32:30 -05:00
Struma
da3c02c0c9
Move variables from xcconfig to target
2020-11-21 15:48:01 -05:00
Struma
415c0e7e98
Add Xcode user files to gitignore
2020-11-21 15:45:58 -05:00
Struma
e77a320831
Add lipo script
2020-11-21 06:15:24 -05:00
Struma
fc8251a937
Fix cmake builds for different sysroots
2020-11-21 03:43:02 -05:00
Struma
f98b1e031f
Reorganize src dir
2020-11-21 01:36:24 -05:00
Struma
b21c35da72
Create Makefile build script for macOS dependencies
2020-11-20 22:19:27 -05:00
Struma
bbdf83fafc
Build with OpenGL until MetalANGLE works properly
2020-11-19 20:26:16 -05:00
Struma
44edd5caa7
Try to let Xcode 10 build out of the box
2020-11-19 04:07:34 -05:00
Struma
7e21066a70
Experimental Xcode builds (dependencies included)
2020-11-19 03:56:35 -05:00
Struma
94c031b095
Revert to using GL compatibility contexts (and GLES2)
2020-11-16 21:56:19 -05:00
Struma
a9d7e0783a
Preliminary attempt at Metal support
2020-11-16 20:26:49 -05:00
Struma
fff60b21da
Request timestamp if codesign identity is provided
2020-11-16 07:08:07 -05:00
Struma
7bfc8d1912
path to Frameworks should be relative
2020-11-16 04:50:01 -05:00
Struma
68056ffd71
Add app entitlements + codesign script
...
Because I managed to leave them untracked in the last commit.
2020-11-16 04:40:41 -05:00
Struma
fe47cc91e5
Add macOS signing options, sandbox signed bundles
2020-11-16 04:37:05 -05:00
Struma
bd549a65ad
Support building with Ruby 1.9
2020-11-15 18:47:21 -05:00
Struma
21f24b67d1
Use default macOS deployment target instead of 10.12
...
the `macos_min_version` build option now defaults to nothing;
This build uses normally uses homebrew packages, so it's
highly likely that, in such a case, the program needs
to be built on the oldest supported operating system
(like how Linux works)
2020-11-13 01:42:22 -05:00
Struma
d23f69c387
Always use system theme on macOS
...
While this already works perfectly fine if built using recent
versions of Xcode, old versions *always* use light theme.
This setting allows dark mode to work even when built with
old Xcode versions (for compatibility purposes and whatnot)
2020-11-12 23:45:03 -05:00
Struma
48cbeb55ab
Remove threaded_gl_init
in favor of OS detection
2020-11-12 23:15:58 -05:00
Aeodyn
e86548b6ba
Another minor tilemap.vert fix, depending on the platform.
2020-07-30 15:40:22 -04:00
Struma
f6a111e71f
Merge branch 'master' into 'master'
...
Bugfixes + optional features, primarily for the Tilemap class
See merge request zzoro/mkxp-z!27
2020-07-14 19:34:38 +00:00
Aeodyn
050da27ca0
Brought the tilemap class mostly in line with Essential's CustomTilemap wrt animations, though at the cost of backwards compatibility.
...
(This could be rescued by per-tile animation lentghs in tilemap.vert, but this should suffice for now.)
2020-07-14 19:34:38 +00:00
Struma
647d5339f4
Update boost-unordered submodule path
2020-07-04 17:17:22 -04:00
Struma
45ee145fe6
Use low density scale on ChromeOS
2020-06-30 11:12:53 -04:00
Struma
5cb2dd4b6e
remove default warning level
2020-06-23 21:26:06 -04:00
Struma
b0e33e1702
add Brewfile for macOS
2020-05-09 16:46:05 -04:00
Struma
685ce8f9ad
Revert RGSSAD changes
...
I intend to rewrite a lot of the filesystem code someday --
actually I intended to start when I made this change --
but it turned out that I do not have as much time as I think I do.
2020-05-04 22:03:20 -04:00
Struma
baae369f07
use getcwd to push to loadpath
2020-05-03 21:08:23 -04:00
Struma
90274b435f
Add pwd to loadpath if rubyLoadpath not set
2020-05-02 22:33:58 -04:00
Struma
2c2a93c8ac
remove original README
2020-05-02 17:20:44 -04:00
Struma
d58813eff5
beware HiDPI
2020-05-02 17:15:57 -04:00
Struma
fd9da9d865
readme stuff
2020-05-02 17:13:32 -04:00
Struma
c996a8b61e
name linux executable with host_machine.cpu()
2020-05-01 23:47:06 -04:00
Struma
14811b3f5b
bad shebang
2020-05-01 23:41:22 -04:00
Struma
28fa30baaa
Fix Linux install script (I do not like bash)
2020-05-01 23:39:42 -04:00
Struma
49e19ce79f
keep correct rpath when using -m32
2020-04-29 23:46:05 -04:00
Struma
b7028e4dd0
oh god what have I done
2020-04-29 23:27:28 -04:00
Struma
7bfa2f0cc1
*Properly* add an rpath for Linux
2020-04-29 23:25:40 -04:00
Struma
7a2239d03b
actually add the shebang in install.sh
2020-04-29 22:58:52 -04:00
Struma
ee4ec392eb
make installing to appimages optional ( #12 )
2020-04-29 22:33:01 -04:00
Struma
1cb53a8e63
Remove reference to openGL4 option
...
Magic is getting injected into Essentials to make large tilesets work,
so this option serves no further purpose
2020-04-29 22:02:50 -04:00