1
0
Fork 0
mirror of https://github.com/tldr-pages/tldr.git synced 2025-04-24 01:02:09 +02:00
tldr/pages/common/godot.md
Hugo Locurcio 236ba09423
godot: update the --export example (#3895)
This also adds more information about the `-s` switch's requirements.
2020-03-08 17:42:55 +01:00

24 lines
669 B
Markdown

# godot
> An open source 2D and 3D game engine.
> More information: <https://godotengine.org/>.
- Run a project if the current directory contains a `project.godot` file, otherwise open the project manager:
`godot`
- Edit a project (the current directory must contain a `project.godot` file):
`godot -e`
- Open the project manager even if the current directory contains a `project.godot` file:
`godot -p`
- Export a project for a given export preset (the preset must be defined in the project):
`godot --export {{preset}} {{output_path}}`
- Execute a standalone GDScript file (the script must inherit from `SceneTree` or `MainLoop`):
`godot -s {{script.gd}}`