rpgmaker-linux/nwjs/packagefiles/rpgmaker-linux-steam-wrapper/rpgmaker-linux-cicpoffs-wrapper.sh
2024-11-18 19:03:37 +02:00

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Bash

#!/bin/bash
if [[ ! -z "${LD_PRELOAD}" ]]; then
echo "LD_PRELOAD found with $LD_PRELOAD"
export ORIGINAL_LD_PRELOAD="$LD_PRELOAD"
export LD_PRELOAD=""
# export PATH=""
fi
export LD_LIBRARY_PATH=""
# DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
if [[ $2 == *"iscriptevaluator.exe"* ]]; then
echo "ignoring iscriptevaluator.exe"
exit 0
fi
if [ -z "$SteamAppId" ]; then
echo "no steam app id, exiting"
exit 0
fi
export LC_ALL=""
startset=$(echo "$@" | sed -e 's@waitforexitandrun @@g' -e 's@ --in-process-gpu@@g')
export gamef=$(dirname "$startset")
# zenity --error --text "$gamef"
if [ -f "$HOME/desktopapps/nwjs/nwjs/packagefiles/nwjsstart-cicpoffs.sh" ]; then
$HOME/desktopapps/nwjs/nwjs/packagefiles/nwjsstart-cicpoffs.sh --gui
else
##steam's xgd-open stopped working, using default
NEWPATH=$(echo "$PATH" | tr ':' '\n' | grep -v "steam-run" | tr '\n' ':')
export PATH=$NEWPATH
xdg-open "rpgmakermp:///$gamef"
fi