rpgmaker-linux/mkxp-z/Kawariki-patches/ports/dummyPSystem_Utilities.rb
2024-11-19 12:16:27 +02:00

2510 lines
76 KiB
Ruby

################################################################################
# General purpose utilities
################################################################################
def _pbNextComb(comb,length)
i=comb.length-1
begin
valid=true
for j in i...comb.length
if j==i
comb[j]+=1
else
comb[j]=comb[i]+(j-i)
end
if comb[j]>=length
valid=false
break
end
end
return true if valid
i-=1
end while i>=0
return false
end
# Iterates through the array and yields each combination of _num_ elements in
# the array.
def pbEachCombination(array,num)
return if array.length<num || num<=0
if array.length==num
yield array
return
elsif num==1
for x in array
yield [x]
end
return
end
currentComb=[]
arr=[]
for i in 0...num
currentComb[i]=i
end
begin
for i in 0...num
arr[i]=array[currentComb[i]]
end
yield arr
end while _pbNextComb(currentComb,array.length)
end
def pbGetCDID()
sendString=proc{|x|
mciSendString=Win32API.new('winmm','mciSendString','%w(p,p,l,l)','l')
next "" if !mciSendString
buffer="\0"*2000
x=mciSendString.call(x,buffer,2000,0)
if x==0
next buffer.gsub(/\0/,"")
else
next ""
end
}
sendString.call("open cdaudio shareable")
ret=""
if sendString.call("status cdaudio media present")=="true"
ret=sendString.call("info cdaudio identity")
if ret==""
ret=sendString.call("info cdaudio info identity")
end
end
sendString.call("close cdaudio")
return ret
end
# Gets the path of the user's "My Documents" folder.
def pbGetMyDocumentsFolder()
csidl_personal=0x0005
shGetSpecialFolderLocation=Win32API.new("shell32.dll","SHGetSpecialFolderLocation","llp","i")
shGetPathFromIDList=Win32API.new("shell32.dll","SHGetPathFromIDList","lp","i")
if !shGetSpecialFolderLocation || !shGetPathFromIDList
return "."
end
idl=[0].pack("V")
ret=shGetSpecialFolderLocation.call(0,csidl_personal,idl)
return "." if ret!=0
path="\0"*512
ret=shGetPathFromIDList.call(idl.unpack("V")[0],path)
return "." if ret==0
return path.gsub(/\0/,"")
end
# Returns a country ID
# http://msdn.microsoft.com/en-us/library/dd374073%28VS.85%29.aspx?
def pbGetCountry()
getUserGeoID=Win32API.new("kernel32","GetUserGeoID","l","i") rescue nil
if getUserGeoID
return getUserGeoID.call(16)
end
return 0
end
# Returns a language ID
def pbGetLanguage()
getUserDefaultLangID=Win32API.new("kernel32","GetUserDefaultLangID","","i") rescue nil
ret=0
if getUserDefaultLangID
ret=getUserDefaultLangID.call()&0x3FF
end
if ret==0 # Unknown
ret=MiniRegistry.get(MiniRegistry::HKEY_CURRENT_USER,
"Control Panel\\Desktop\\ResourceLocale","",0)
ret=MiniRegistry.get(MiniRegistry::HKEY_CURRENT_USER,
"Control Panel\\International","Locale","0").to_i(16) if ret==0
ret=ret&0x3FF
return 0 if ret==0 # Unknown
end
return 1 if ret==0x11 # Japanese
return 2 if ret==0x09 # English
return 3 if ret==0x0C # French
return 4 if ret==0x10 # Italian
return 5 if ret==0x07 # German
return 7 if ret==0x0A # Spanish
return 8 if ret==0x12 # Korean
return 2 # Use 'English' by default
end
# Converts a Celsius temperature to Fahrenheit.
def toFahrenheit(celsius)
return (celsius*9.0/5.0).round+32
end
# Converts a Fahrenheit temperature to Celsius.
def toCelsius(fahrenheit)
return ((fahrenheit-32)*5.0/9.0).round
end
################################################################################
# Linear congruential random number generator
################################################################################
class LinearCongRandom
def initialize(mul, add, seed=nil)
@s1=mul
@s2=add
@seed=seed
@seed=(Time.now.to_i&0xffffffff) if !@seed
@seed=(@seed+0xFFFFFFFF)+1 if @seed<0
end
def self.dsSeed
t=Time.now
seed = (((t.mon * t.mday + t.min + t.sec)&0xFF) << 24) | (t.hour << 16) | (t.year - 2000)
seed=(seed+0xFFFFFFFF)+1 if seed<0
return seed
end
def self.pokemonRNG
self.new(0x41c64e6d,0x6073,self.dsSeed)
end
def self.pokemonRNGInverse
self.new(0xeeb9eb65,0xa3561a1,self.dsSeed)
end
def self.pokemonARNG
self.new(0x6C078965,0x01,self.dsSeed)
end
def getNext16 # calculates @seed * @s1 + @s2
@seed=((((@seed & 0x0000ffff) * (@s1 & 0x0000ffff)) & 0x0000ffff) |
(((((((@seed & 0x0000ffff) * (@s1 & 0x0000ffff)) & 0xffff0000) >> 16) +
((((@seed & 0xffff0000) >> 16) * (@s1 & 0x0000ffff)) & 0x0000ffff) +
(((@seed & 0x0000ffff) * ((@s1 & 0xffff0000) >> 16)) & 0x0000ffff)) &
0x0000ffff) << 16)) + @s2
r=(@seed>>16)
r=(r+0xFFFFFFFF)+1 if r<0
return r
end
def getNext
r=(getNext16()<<16)|(getNext16())
r=(r+0xFFFFFFFF)+1 if r<0
return r
end
end
################################################################################
# JavaScript-related utilities
################################################################################
# Returns true if the given string represents a valid object in JavaScript
# Object Notation, and false otherwise.
def pbIsJsonString(str)
return false if !str || str.strip.empty?
# Regular expressions for matching parts of a JSON string
d = /(?:^|:|,)(?: ?\[)+/
charEscapes = /\\[\"\\\/nrtubf]/
# Match string literals that may contain escaped characters
# This will match strings with valid JSON escapes, such as \", \\, \n, \r, etc.
stringLiterals = /"(?:[^"\\\n\r\x00-\x1f\x7f\x80-\x9f\\]|\\.)*"/
# White space matching
whiteSpace = /[\s]+/
# Pre-process the string to replace escapes, literals, and whitespace
str = str.gsub(charEscapes, "@").gsub(stringLiterals, "true").gsub(whiteSpace, " ")
# Prevent cases like "truetrue", "true true", "true[true]", or other malformed patterns
otherLiterals = /(true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?)(?! ?[0-9a-z\-\[\{\"])/
str = str.gsub(otherLiterals, "]").gsub(d, "")
# Check if the string matches the format of a valid JSON-like structure
return str =~ /^[\],:{}\s]*$/ ? true : false
end
# Returns a Ruby object that corresponds to the given string, which is encoded in
# JavaScript Object Notation (JSON). Returns nil if the string is not valid JSON.
def pbParseJson(str)
if !pbIsJsonString(str)
return nil
end
stringRE=/(\"(\\[\"\'\\rntbf]|\\u[0-9A-Fa-f]{4,4}|[^\\\"])*\")/ #"
strings=[]
str=str.gsub(stringRE){
sl=strings.length
ss=$1
if ss.include?("\\u")
ss.gsub!(/\\u([0-9A-Fa-f]{4,4})/){
codepoint=$1.to_i(16)
if codepoint<=0x7F
next sprintf("\\x%02X",codepoint)
elsif codepoint<=0x7FF
next sprintf("%s%s",
(0xC0|((codepoint>>6)&0x1F)).chr,
(0x80|(codepoint &0x3F)).chr)
else
next sprintf("%s%s%s",
(0xE0|((codepoint>>12)&0x0F)).chr,
(0x80|((codepoint>>6)&0x3F)).chr,
(0x80|(codepoint &0x3F)).chr)
end
}
end
strings.push(eval(ss))
next sprintf("strings[%d]",sl)
}
str=str.gsub(/\:/,"=>")
str=str.gsub(/null/,"nil")
return eval("("+str+")")
end
################################################################################
# XML-related utilities
################################################################################
# Represents XML content.
class MiniXmlContent
attr_reader :value
def initialize(value)
@value=value
end
end
# Represents an XML element.
class MiniXmlElement
attr_accessor :name,:attributes,:children
def initialize(name)
@name=name
@attributes={}
@children=[]
end
# Gets the value of the attribute with the given name, or nil if it doesn't
# exist.
def a(name)
self.attributes[name]
end
# Gets the entire text of this element.
def value
ret=""
for c in @children
ret+=c.value
end
return ret
end
# Gets the first child of this element with the given name, or nil if it
# doesn't exist.
def e(name)
for c in @children
return c if c.is_a?(MiniXmlElement) && c.name==name
end
return nil
end
def eachElementNamed(name)
for c in @children
yield c if c.is_a?(MiniXmlElement) && c.name==name
end
end
end
# A small class for reading simple XML documents. Such documents must
# meet the following restrictions:
# They may contain comments and processing instructions, but they are
# ignored.
# They can't contain any entity references other than 'gt', 'lt',
# 'amp', 'apos', or 'quot'.
# They can't contain a DOCTYPE declaration or DTDs.
class MiniXmlReader
def initialize(data)
@root=nil
@elements=[]
@done=false
@data=data
@content=""
end
def createUtf8(codepoint) #:nodoc:
raise ArgumentError.new("Illegal character") if codepoint<9 ||
codepoint==11||codepoint==12||(codepoint>=14 && codepoint<32) ||
codepoint==0xFFFE||codepoint==0xFFFF||(codepoint>=0xD800 && codepoint<0xE000)
if codepoint<=0x7F
return codepoint.chr
elsif codepoint<=0x7FF
str=(0xC0|((codepoint>>6)&0x1F)).chr
str+=(0x80|(codepoint &0x3F)).chr
return str
elsif codepoint<=0xFFFF
str=(0xE0|((codepoint>>12)&0x0F)).chr
str+=(0x80|((codepoint>>6)&0x3F)).chr
str+=(0x80|(codepoint &0x3F)).chr
return str
elsif codepoint<=0x10FFFF
str=(0xF0|((codepoint>>18)&0x07)).chr
str+=(0x80|((codepoint>>12)&0x3F)).chr
str+=(0x80|((codepoint>>6)&0x3F)).chr
str+=(0x80|(codepoint &0x3F)).chr
return str
else
raise ArgumentError.new("Illegal character")
end
return str
end
def unescape(attr) #:nodoc:
attr=attr.gsub(/\r(\n|$|(?=[^\n]))/,"\n")
raise ArgumentError.new("Attribute value contains '<'") if attr.include?("<")
attr=attr.gsub(/&(lt|gt|apos|quot|amp|\#([0-9]+)|\#x([0-9a-fA-F]+));|([\n\r\t])/){
next " " if $4=="\n"||$4=="\r"||$4=="\t"
next "<" if $1=="lt"
next ">" if $1=="gt"
next "'" if $1=="apos"
next "\"" if $1=="quot"
next "&" if $1=="amp"
next createUtf8($2.to_i) if $2
next createUtf8($3.to_i(16)) if $3
}
return attr
end
def readAttributes(attribs) #:nodoc:
ret={}
while attribs.length>0
if attribs[/(\s+([\w\-]+)\s*\=\s*\"([^\"]*)\")/]
attribs=attribs[$1.length,attribs.length]
name=$2; value=$3
if ret[name]!=nil
raise ArgumentError.new("Attribute already exists")
end
ret[name]=unescape(value)
elsif attribs[/(\s+([\w\-]+)\s*\=\s*\'([^\']*)\')/]
attribs=attribs[$1.length,attribs.length]
name=$2; value=$3
if ret[name]!=nil
raise ArgumentError.new("Attribute already exists")
end
ret[name]=unescape(value)
else
raise ArgumentError.new("Can't parse attributes")
end
end
return ret
end
# Reads the entire contents of an XML document. Returns the root element of
# the document or raises an ArgumentError if an error occurs.
def read
if @data[/\A((\xef\xbb\xbf)?<\?xml\s+version\s*=\s*(\"1\.[0-9]\"|\'1\.[0-9]\')(\s+encoding\s*=\s*(\"[^\"]*\"|\'[^\']*\'))?(\s+standalone\s*=\s*(\"(yes|no)\"|\'(yes|no)\'))?\s*\?>)/]
# Ignore XML declaration
@data=@data[$1.length,@data.length]
end
while readOneElement(); end
return @root
end
def readOneElement #:nodoc:
if @data[/\A\s*\z/]
@data=""
if !@root
raise ArgumentError.new("Not an XML document.")
elsif !@done
raise ArgumentError.new("Unexpected end of document.")
end
return false
end
if @data[/\A(\s*<([\w\-]+)((?:\s+[\w\-]+\s*\=\s*(?:\"[^\"]*\"|\'[^\']*\'))*)\s*(\/>|>))/]
@data=@data[$1.length,@data.length]
elementName=$2
attributes=$3
endtag=$4
if @done
raise ArgumentError.new("Element tag at end of document")
end
if @content.length>0 && @elements.length>0
@elements[@elements.length-1].children.push(MiniXmlContent.new(@content))
@content=""
end
element=MiniXmlElement.new(elementName)
element.attributes=readAttributes(attributes)
if !@root
@root=element
else
@elements[@elements.length-1].children.push(element)
end
if endtag==">"
@elements.push(element)
else
if @elements.length==0
@done=true
end
end
elsif @data[/\A(<!--([\s\S]*?)-->)/]
# ignore comments
if $2.include?("--")
raise ArgumentError.new("Incorrect comment")
end
@data=@data[$1.length,@data.length]
elsif @data[/\A(<\?([\w\-]+)\s+[\s\S]*?\?>)/]
# ignore processing instructions
@data=@data[$1.length,@data.length]
if $2.downcase=="xml"
raise ArgumentError.new("'xml' processing instruction not allowed")
end
elsif @data[/\A(<\?([\w\-]+)\?>)/]
# ignore processing instructions
@data=@data[$1.length,@data.length]
if $2.downcase=="xml"
raise ArgumentError.new("'xml' processing instruction not allowed")
end
elsif @data[/\A(\s*<\/([\w\-]+)>)/]
@data=@data[$1.length,@data.length]
elementName=$2
if @done
raise ArgumentError.new("End tag at end of document")
end
if @elements.length==0
raise ArgumentError.new("Unexpected end tag")
elsif @elements[@elements.length-1].name!=elementName
raise ArgumentError.new("Incorrect end tag")
else
if @content.length>0
@elements[@elements.length-1].children.push(MiniXmlContent.new(@content))
@content=""
end
@elements.pop()
if @elements.length==0
@done=true
end
end
else
if @elements.length>0
# Parse content
if @data[/\A([^<&]+)/]
content=$1
@data=@data[content.length,@data.length]
if content.include?("]]>")
raise ArgumentError.new("Incorrect content")
end
content.gsub!(/\r(\n|\z|(?=[^\n]))/,"\n")
@content+=content
elsif @data[/\A(<\!\[CDATA\[([\s\S]*?)\]\]>)/]
content=$2
@data=@data[$1.length,@data.length]
content.gsub!(/\r(\n|\z|(?=[^\n]))/,"\n")
@content+=content
elsif @data[/\A(&(lt|gt|apos|quot|amp|\#([0-9]+)|\#x([0-9a-fA-F]+));)/]
@data=@data[$1.length,@data.length]
content=""
if $2=="lt"; content="<"
elsif $2=="gt"; content=">"
elsif $2=="apos"; content="'"
elsif $2=="quot"; content="\""
elsif $2=="amp"; content="&"
elsif $3; content=createUtf8($2.to_i)
elsif $4; content=createUtf8($3.to_i(16))
end
@content+=content
elsif !@data[/\A</]
raise ArgumentError.new("Can't read XML content")
end
else
raise ArgumentError.new("Can't parse XML")
end
end
return true
end
end
################################################################################
# Player-related utilities, random name generator
################################################################################
def pbChangePlayer(id)
return false if id<0 || id>=8
meta=pbGetMetadata(0,MetadataPlayerA+id)
return false if !meta
$Trainer.trainertype=meta[0] if $Trainer
$game_player.character_name=meta[1]
$game_player.character_hue=0
$PokemonGlobal.playerID=id
$Trainer.metaID=id if $Trainer
end
def pbGetPlayerGraphic
id=$PokemonGlobal.playerID
return "" if id<0 || id>=8
meta=pbGetMetadata(0,MetadataPlayerA+id)
return "" if !meta
return pbPlayerSpriteFile(meta[0])
end
def pbGetPlayerTrainerType
id=$PokemonGlobal.playerID
return 0 if id<0 || id>=8
meta=pbGetMetadata(0,MetadataPlayerA+id)
return 0 if !meta
return meta[0]
end
def pbGetTrainerTypeGender(trainertype)
ret=2 # 2 = gender unknown
pbRgssOpen("Data/trainertypes.dat","rb"){|f|
trainertypes=Marshal.load(f)
if !trainertypes[trainertype]
ret=2
else
ret=trainertypes[trainertype][7]
ret=2 if !ret
end
}
return ret
end
def pbTrainerName(name=nil,outfit=0)
if $PokemonGlobal.playerID<0
pbChangePlayer(0)
end
trainertype=pbGetPlayerTrainerType
trname=name
$Trainer=PokeBattle_Trainer.new(trname,trainertype)
$Trainer.outfit=outfit
if trname==nil
trname=pbEnterPlayerName(_INTL("Your name?"),0,7)
if trname==""
# gender=pbGetTrainerTypeGender(trainertype)
# trname=pbSuggestTrainerName(gender)
#REDMAGE - replaced the above two lines with the one below
trname=[_INTL("Simon"),_INTL("Sofia")][$PokemonGlobal.playerID]
end
end
$Trainer.name=trname
$PokemonBag=PokemonBag.new
$PokemonTemp.begunNewGame=true
end
def pbSuggestTrainerName(gender)
userName=pbGetUserName()
userName=userName.gsub(/\s+.*$/,"")
if userName.length>0 && userName.length<7
userName[0,1]=userName[0,1].upcase
return userName
end
userName=userName.gsub(/\d+$/,"")
if userName.length>0 && userName.length<7
userName[0,1]=userName[0,1].upcase
return userName
end
owner=MiniRegistry.get(MiniRegistry::HKEY_LOCAL_MACHINE,
"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion",
"RegisteredOwner","")
owner=owner.gsub(/\s+.*$/,"")
if owner.length>0 && owner.length<7
owner[0,1]=owner[0,1].upcase
return owner
end
return getRandomNameEx(gender,nil,1,7)
end
def pbGetUserName()
buffersize=100
getUserName=Win32API.new('advapi32.dll','GetUserName','pp','i')
10.times do
size=[buffersize].pack("V")
buffer="\0"*buffersize
if getUserName.call(buffer,size)!=0
return buffer.gsub(/\0/,"")
end
buffersize+=200
end
return ""
end
def getRandomNameEx(type,variable,upper,maxLength=100)
return "" if maxLength<=0
name=""
50.times {
name=""
formats=[]
case type
when 0 # Names for males
formats=%w( F5 BvE FE FE5 FEvE )
when 1 # Names for females
formats=%w( vE6 vEvE6 BvE6 B4 v3 vEv3 Bv3 )
when 2 # Neutral gender names
formats=%w( WE WEU WEvE BvE BvEU BvEvE )
else
return ""
end
format=formats[rand(formats.length)]
format.scan(/./) {|c|
case c
when "c" # consonant
set=%w( b c d f g h j k l m n p r s t v w x z )
name+=set[rand(set.length)]
when "v" # vowel
set=%w( a a a e e e i i i o o o u u u )
name+=set[rand(set.length)]
when "W" # beginning vowel
set=%w( a a a e e e i i i o o o u u u au au ay ay
ea ea ee ee oo oo ou ou )
name+=set[rand(set.length)]
when "U" # ending vowel
set=%w( a a a a a e e e i i i o o o o o u u ay ay ie ie ee ue oo )
name+=set[rand(set.length)]
when "B" # beginning consonant
set1=%w( b c d f g h j k l l m n n p r r s s t t v w y z )
set2=%w(
bl br ch cl cr dr fr fl gl gr kh kl kr ph pl pr sc sk sl
sm sn sp st sw th tr tw vl zh )
name+=rand(3)>0 ? set1[rand(set1.length)] : set2[rand(set2.length)]
when "E" # ending consonant
set1=%w( b c d f g h j k k l l m n n p r r s s t t v z )
set2=%w( bb bs ch cs ds fs ft gs gg ld ls
nd ng nk rn kt ks
ms ns ph pt ps sk sh sp ss st rd
rn rp rm rt rk ns th zh)
name+=rand(3)>0 ? set1[rand(set1.length)] : set2[rand(set2.length)]
when "f" # consonant and vowel
set=%w( iz us or )
name+=set[rand(set.length)]
when "F" # consonant and vowel
set=%w( bo ba be bu re ro si mi zho se nya gru gruu glee gra glo ra do zo ri
di ze go ga pree pro po pa ka ki ku de da ma mo le la li )
name+=set[rand(set.length)]
when "2"
set=%w( c f g k l p r s t )
name+=set[rand(set.length)]
when "3"
set=%w( nka nda la li ndra sta cha chie )
name+=set[rand(set.length)]
when "4"
set=%w( una ona ina ita ila ala ana ia iana )
name+=set[rand(set.length)]
when "5"
set=%w( e e o o ius io u u ito io ius us )
name+=set[rand(set.length)]
when "6"
set=%w( a a a elle ine ika ina ita ila ala ana )
name+=set[rand(set.length)]
end
}
break if name.length<=maxLength
}
name=name[0,maxLength]
case upper
when 0
name=name.upcase
when 1
name[0,1]=name[0,1].upcase
end
if $game_variables && variable
$game_variables[variable]=name
$game_map.need_refresh = true if $game_map
end
return name
end
def getRandomName(maxLength=100)
return getRandomNameEx(2,nil,nil,maxLength)
end
################################################################################
# Event timing utilities
################################################################################
def pbTimeEvent(variableNumber,secs=86400)
if variableNumber && variableNumber>=0
if $game_variables
secs=0 if secs<0
timenow=pbGetTimeNow
$game_variables[variableNumber]=[timenow.to_f,secs]
$game_map.refresh if $game_map
end
end
end
def pbTimeEventDays(variableNumber,days=0)
if variableNumber && variableNumber>=0
if $game_variables
days=0 if days<0
timenow=pbGetTimeNow
time=timenow.to_f
expiry=(time%86400.0)+(days*86400.0)
$game_variables[variableNumber]=[time,expiry-time]
$game_map.refresh if $game_map
end
end
end
def pbTimeEventValid(variableNumber)
retval=false
if variableNumber && variableNumber>=0 && $game_variables
value=$game_variables[variableNumber]
if value.is_a?(Array)
timenow=pbGetTimeNow
retval=(timenow.to_f - value[0] > value[1]) # value[1] is age in seconds
retval=false if value[1]<=0 # zero age
end
if !retval
$game_variables[variableNumber]=0
$game_map.refresh if $game_map
end
end
return retval
end
################################################################################
# Constants utilities
################################################################################
def isConst?(val,mod,constant)
begin
isdef=mod.const_defined?(constant.to_sym)
return false if !isdef
rescue
return false
end
return (val==mod.const_get(constant.to_sym))
end
def hasConst?(mod,constant)
return false if !mod || !constant || constant==""
return mod.const_defined?(constant.to_sym) rescue false
end
def getConst(mod,constant)
return nil if !mod || !constant || constant==""
return mod.const_get(constant.to_sym) rescue nil
end
def getID(mod,constant)
return nil if !mod || !constant || constant==""
if constant.is_a?(Symbol) || constant.is_a?(String)
if (mod.const_defined?(constant.to_sym) rescue false)
return mod.const_get(constant.to_sym) rescue 0
else
return 0
end
else
return constant
end
end
################################################################################
# Implements methods that act on arrays of items. Each element in an item
# array is itself an array of [itemID, itemCount].
# Used by the Bag, PC item storage, and Triple Triad.
################################################################################
module ItemStorageHelper
# Returns the quantity of the given item in the items array, maximum size per slot, and item ID
def self.pbQuantity(items,maxsize,item)
ret=0
for i in 0...maxsize
itemslot=items[i]
if itemslot && itemslot[0]==item
ret+=itemslot[1]
end
end
return ret
end
# Deletes an item from items array, maximum size per slot, item, and number of items to delete
def self.pbDeleteItem(items,maxsize,item,qty)
raise "Invalid value for qty: #{qty}" if qty<0
return true if qty==0
ret=false
for i in 0...maxsize
itemslot=items[i]
if itemslot && itemslot[0]==item
amount=[qty,itemslot[1]].min
itemslot[1]-=amount
qty-=amount
items[i]=nil if itemslot[1]==0
if qty==0
ret=true
break
end
end
end
items.compact!
return ret
end
def self.pbCanStore?(items,maxsize,maxPerSlot,item,qty)
raise "Invalid value for qty: #{qty}" if qty<0
return true if qty==0
for i in 0...maxsize
itemslot=items[i]
if !itemslot
qty-=[qty,maxPerSlot].min
return true if qty==0
elsif itemslot[0]==item && itemslot[1]<maxPerSlot
newamt=itemslot[1]
newamt=[newamt+qty,maxPerSlot].min
qty-=(newamt-itemslot[1])
return true if qty==0
end
end
return false
end
def self.pbStoreItem(items,maxsize,maxPerSlot,item,qty,sorting=false)
raise "Invalid value for qty: #{qty}" if qty<0
return true if qty==0
for i in 0...maxsize
itemslot=items[i]
if !itemslot
items[i]=[item,[qty,maxPerSlot].min]
qty-=items[i][1]
if sorting
items.sort! if POCKETAUTOSORT[$ItemData[item][ITEMPOCKET]]
end
return true if qty==0
elsif itemslot[0]==item && itemslot[1]<maxPerSlot
newamt=itemslot[1]
newamt=[newamt+qty,maxPerSlot].min
qty-=(newamt-itemslot[1])
itemslot[1]=newamt
return true if qty==0
end
end
return false
end
end
################################################################################
# General-purpose utilities with dependencies
################################################################################
# Similar to pbFadeOutIn, but pauses the music as it fades out.
# Requires scripts "Audio" (for bgm_pause) and "SpriteWindow" (for pbFadeOutIn).
def pbFadeOutInWithMusic(zViewport)
playingBGS=$game_system.getPlayingBGS
playingBGM=$game_system.getPlayingBGM
$game_system.bgm_pause(1.0)
$game_system.bgs_pause(1.0)
pos=$game_system.bgm_position
pbFadeOutIn(zViewport) {
yield
$game_system.bgm_position=pos
$game_system.bgm_resume(playingBGM)
$game_system.bgs_resume(playingBGS)
}
end
# Gets the wave data from a file and displays an message if an error occurs.
# Can optionally delete the wave file (this is useful if the file was a
# temporary file created by a recording).
# Requires the script AudioUtilities
# Requires the script "PokemonMessages"
def getWaveDataUI(filename,deleteFile=false)
error=getWaveData(filename)
if deleteFile
begin
File.delete(filename)
rescue Errno::EINVAL, Errno::EACCES, Errno::ENOENT
end
end
case error
when 1
Kernel.pbMessage(_INTL("The recorded data could not be found or saved."))
when 2
Kernel.pbMessage(_INTL("The recorded data was in an invalid format."))
when 3
Kernel.pbMessage(_INTL("The recorded data's format is not supported."))
when 4
Kernel.pbMessage(_INTL("There was no sound in the recording. Please ensure that a microphone is attached to the computer and is ready."))
else
return error
end
return nil
end
# Starts recording, and displays a message if the recording failed to start.
# Returns true if successful, false otherwise
# Requires the script AudioUtilities
# Requires the script "PokemonMessages"
def beginRecordUI
code=beginRecord
case code
when 0; return true
when 256+66
Kernel.pbMessage(_INTL("All recording devices are in use. Recording is not possible now."))
return false
when 256+72
Kernel.pbMessage(_INTL("No supported recording device was found. Recording is not possible."))
return false
else
buffer="\0"*256
MciErrorString.call(code,buffer,256)
Kernel.pbMessage(_INTL("Recording failed: {1}",buffer.gsub(/\x00/,"")))
return false
end
end
def pbHideVisibleObjects
visibleObjects=[]
ObjectSpace.each_object(Sprite){|o|
if !o.disposed? && o.visible
visibleObjects.push(o)
o.visible=false
end
}
ObjectSpace.each_object(Viewport){|o|
if !pbDisposed?(o) && o.visible
visibleObjects.push(o)
o.visible=false
end
}
ObjectSpace.each_object(Plane){|o|
if !o.disposed? && o.visible
visibleObjects.push(o)
o.visible=false
end
}
ObjectSpace.each_object(Tilemap){|o|
if !o.disposed? && o.visible
visibleObjects.push(o)
o.visible=false
end
}
ObjectSpace.each_object(Window){|o|
if !o.disposed? && o.visible
visibleObjects.push(o)
o.visible=false
end
}
return visibleObjects
end
def pbShowObjects(visibleObjects)
for o in visibleObjects
if !pbDisposed?(o)
o.visible=true
end
end
end
def pbLoadRpgxpScene(scene)
return if !$scene.is_a?(Scene_Map)
oldscene=$scene
$scene=scene
Graphics.freeze
oldscene.disposeSpritesets
visibleObjects=pbHideVisibleObjects
Graphics.transition(15)
Graphics.freeze
while $scene && !$scene.is_a?(Scene_Map)
$scene.main
end
Graphics.transition(15)
Graphics.freeze
oldscene.createSpritesets
pbShowObjects(visibleObjects)
Graphics.transition(20)
$scene=oldscene
end
# Gets the value of a variable.
def pbGet(id)
return 0 if !id || !$game_variables
return $game_variables[id]
end
# Sets the value of a variable.
def pbSet(id,value)
if id && id>=0
$game_variables[id]=value if $game_variables
$game_map.need_refresh = true if $game_map
end
end
# Runs a common event and waits until the common event is finished.
# Requires the script "PokemonMessages"
def pbCommonEvent(id)
return false if id<0
ce=$data_common_events[id]
return false if !ce
celist=ce.list
interp=Interpreter.new
interp.setup(celist,0)
begin
Graphics.update
Input.update
interp.update
pbUpdateSceneMap
end while interp.running?
return true
end
def pbExclaim(event,id=EXCLAMATION_ANIMATION_ID,tinting=false)
if event.is_a?(Array)
sprite=nil
done=[]
for i in event
if !done.include?(i.id)
sprite=$scene.spriteset.addUserAnimation(id,i.x,i.y,tinting)
done.push(i.id)
end
end
else
sprite=$scene.spriteset.addUserAnimation(id,event.x,event.y-1,tinting) #Nave exclamaition mark fix (added that -1)
end
while !sprite.disposed?
Graphics.update
Input.update
pbUpdateSceneMap
end
end
def pbNoticePlayer(event)
if !pbFacingEachOther(event,$game_player) || !Input.press?(Input::C)
pbExclaim(event)
end
pbTurnTowardEvent($game_player,event)
Kernel.pbMoveTowardPlayer(event)
end
################################################################################
# Loads Pokémon/item/trainer graphics
################################################################################
def pbPokemonBitmapFile(species, shiny, back=false) # Unused
if shiny
# Load shiny bitmap
ret=sprintf("Graphics/Battlers/%ss%s",getConstantName(PBSpecies,species),back ? "b" : "") rescue nil
if !pbResolveBitmap(ret)
ret=sprintf("Graphics/Battlers/%03ds%s",species,back ? "b" : "")
end
return ret
else
# Load normal bitmap
ret=sprintf("Graphics/Battlers/%s%s",getConstantName(PBSpecies,species),back ? "b" : "") rescue nil
if !pbResolveBitmap(ret)
ret=sprintf("Graphics/Battlers/%03d%s",species,back ? "b" : "")
end
return ret
end
end
def pbLoadPokemonBitmap(pokemon, back=false)
return pbLoadPokemonBitmapSpecies(pokemon,pokemon.species,back)
end
# Note: Returns an AnimatedBitmap, not a Bitmap
def pbLoadPokemonBitmapSpecies(pokemon, species, back=false)
ret=nil
if pokemon.isEgg?
bitmapFileName=sprintf("Graphics/Battlers/%segg",getConstantName(PBSpecies,species)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Battlers/%03degg",species)
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Battlers/egg")
end
end
bitmapFileName=pbResolveBitmap(bitmapFileName)
else
bitmapFileName=pbCheckPokemonBitmapFiles([species,back,
(pokemon.isFemale?),
pokemon.isShiny?,
(pokemon.form rescue 0),
(pokemon.isShadow? rescue false)])
# Alter bitmap if supported
alterBitmap=(MultipleForms.getFunction(species,"alterBitmap") rescue nil)
end
if bitmapFileName && alterBitmap
animatedBitmap=AnimatedBitmap.new(bitmapFileName)
copiedBitmap=animatedBitmap.copy
animatedBitmap.dispose
copiedBitmap.each {|bitmap|
alterBitmap.call(pokemon,bitmap)
}
ret=copiedBitmap
elsif bitmapFileName
ret=AnimatedBitmap.new(bitmapFileName)
end
return ret
end
# Note: Returns an AnimatedBitmap, not a Bitmap
def pbLoadSpeciesBitmap(species,female=false,form=0,shiny=false,shadow=false,back=false,egg=false)
ret=nil
if egg
bitmapFileName=sprintf("Graphics/Battlers/%segg",getConstantName(PBSpecies,species)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Battlers/%03degg",species)
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Battlers/egg")
end
end
bitmapFileName=pbResolveBitmap(bitmapFileName)
else
bitmapFileName=pbCheckPokemonBitmapFiles([species,back,female,shiny,form,shadow])
end
if bitmapFileName
ret=AnimatedBitmap.new(bitmapFileName)
end
return ret
end
def pbCheckPokemonBitmapFiles(params)
species=params[0]
back=params[1]
factors=[]
factors.push([5,params[5],false]) if params[5] && params[5]!=false # shadow
factors.push([2,params[2],false]) if params[2] && params[2]!=false # gender
factors.push([3,params[3],false]) if params[3] && params[3]!=false # shiny
factors.push([4,params[4].to_s,""]) if params[4] && params[4].to_s!="" &&
params[4].to_s!="0" # form
tshadow=false
tgender=false
tshiny=false
tform=""
for i in 0...2**factors.length
for j in 0...factors.length
case factors[j][0]
when 2 # gender
tgender=((i/(2**j))%2==0) ? factors[j][1] : factors[j][2]
when 3 # shiny
tshiny=((i/(2**j))%2==0) ? factors[j][1] : factors[j][2]
when 4 # form
tform=((i/(2**j))%2==0) ? factors[j][1] : factors[j][2]
when 5 # shadow
tshadow=((i/(2**j))%2==0) ? factors[j][1] : factors[j][2]
end
end
bitmapFileName=sprintf("Graphics/Battlers/%s%s%s%s%s%s",
getConstantName(PBSpecies,species),
tgender ? "f" : "",
tshiny ? "s" : "",
back ? "b" : "",
(tform!="" ? "_"+tform : ""),
tshadow ? "_shadow" : "") rescue nil
ret=pbResolveBitmap(bitmapFileName)
return ret if ret
bitmapFileName=sprintf("Graphics/Battlers/%03d%s%s%s%s%s",
species,
tgender ? "f" : "",
tshiny ? "s" : "",
back ? "b" : "",
(tform!="" ? "_"+tform : ""),
tshadow ? "_shadow" : "")
ret=pbResolveBitmap(bitmapFileName)
return ret if ret
end
return nil
end
def pbLoadPokemonIcon(pokemon)
return AnimatedBitmap.new(pbPokemonIconFile(pokemon)).deanimate
end
def pbPokemonIconFile(pokemon)
bitmapFileName=nil
bitmapFileName=pbCheckPokemonIconFiles([pokemon.species,
(pokemon.isFemale?),
pokemon.isShiny?,
(pokemon.form rescue 0),
(pokemon.isShadow? rescue false)],
pokemon.isEgg?)
return bitmapFileName
end
def pbCheckPokemonIconFiles(params,egg=false)
species=params[0]
if egg
bitmapFileName=sprintf("Graphics/Icons/icon%segg",getConstantName(PBSpecies,species)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Icons/icon%03degg",species)
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Icons/iconEgg")
end
end
return pbResolveBitmap(bitmapFileName)
else
factors=[]
factors.push([4,params[4],false]) if params[4] && params[4]!=false # shadow
factors.push([1,params[1],false]) if params[1] && params[1]!=false # gender
factors.push([2,params[2],false]) if params[2] && params[2]!=false # shiny
factors.push([3,params[3].to_s,""]) if params[3] && params[3].to_s!="" &&
params[3].to_s!="0" # form
tshadow=false
tgender=false
tshiny=false
tform=""
for i in 0...2**factors.length
for j in 0...factors.length
case factors[j][0]
when 1 # gender
tgender=((i/(2**j))%2==0) ? factors[j][1] : factors[j][2]
when 2 # shiny
tshiny=((i/(2**j))%2==0) ? factors[j][1] : factors[j][2]
when 3 # form
tform=((i/(2**j))%2==0) ? factors[j][1] : factors[j][2]
when 4 # shadow
tshadow=((i/(2**j))%2==0) ? factors[j][1] : factors[j][2]
end
end
bitmapFileName=sprintf("Graphics/Icons/icon%s%s%s%s%s",
getConstantName(PBSpecies,species),
tgender ? "f" : "",
tshiny ? "s" : "",
(tform!="" ? "_"+tform : ""),
tshadow ? "_shadow" : "") rescue nil
ret=pbResolveBitmap(bitmapFileName)
return ret if ret
bitmapFileName=sprintf("Graphics/Icons/icon%03d%s%s%s%s",
species,
tgender ? "f" : "",
tshiny ? "s" : "",
(tform!="" ? "_"+tform : ""),
tshadow ? "_shadow" : "")
ret=pbResolveBitmap(bitmapFileName)
return ret if ret
end
end
return nil
end
def pbPokemonFootprintFile(pokemon) # Used by the Pokédex
return nil if !pokemon
if pokemon.is_a?(Numeric)
bitmapFileName=sprintf("Graphics/Icons/Footprints/footprint%s",getConstantName(PBSpecies,pokemon)) rescue nil
bitmapFileName=sprintf("Graphics/Icons/Footprints/footprint%03d",pokemon) if !pbResolveBitmap(bitmapFileName)
else
bitmapFileName=sprintf("Graphics/Icons/Footprints/footprint%s_%d",getConstantName(PBSpecies,pokemon.species),(pokemon.form rescue 0)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Icons/Footprints/footprint%03d_%d",pokemon.species,(pokemon.form rescue 0)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Icons/Footprints/footprint%s",getConstantName(PBSpecies,pokemon.species)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Icons/Footprints/footprint%03d",pokemon.species)
end
end
end
end
return pbResolveBitmap(bitmapFileName)
end
def pbItemIconFile(item)
return nil if !item
bitmapFileName=nil
if item==0
bitmapFileName=sprintf("Graphics/Icons/itemBack")
else
bitmapFileName=sprintf("Graphics/Icons/item%s",getConstantName(PBItems,item)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Icons/item%03d",item)
end
end
return bitmapFileName
end
def pbMailBackFile(item)
return nil if !item
bitmapFileName=sprintf("Graphics/Pictures/mail%s",getConstantName(PBItems,item)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Pictures/mail%03d",item)
end
return bitmapFileName
end
def pbTrainerCharFile(type)
return nil if !type
bitmapFileName=sprintf("Graphics/Characters/trchar%s",getConstantName(PBTrainers,type)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Characters/trchar%03d",type)
end
return bitmapFileName
end
def pbTrainerCharNameFile(type)
return nil if !type
bitmapFileName=sprintf("trchar%s",getConstantName(PBTrainers,type)) rescue nil
if !pbResolveBitmap(sprintf("Graphics/Characters/"+bitmapFileName))
bitmapFileName=sprintf("trchar%03d",type)
end
return bitmapFileName
end
def pbTrainerHeadFile(type)
return nil if !type
bitmapFileName=sprintf("Graphics/Pictures/mapPlayer%s",getConstantName(PBTrainers,type)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Pictures/mapPlayer%03d",type)
end
return bitmapFileName
end
def pbPlayerHeadFile(type)
return nil if !type
outfit=$Trainer ? $Trainer.outfit : 0
bitmapFileName=sprintf("Graphics/Pictures/mapPlayer%s_%d",
getConstantName(PBTrainers,type),outfit) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Pictures/mapPlayer%03d_%d",type,outfit)
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=pbTrainerHeadFile(type)
end
end
return bitmapFileName
end
def pbTrainerSpriteFile(type)
return nil if !type
bitmapFileName=sprintf("Graphics/Characters/trainer%s",getConstantName(PBTrainers,type)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Characters/trainer%03d",type)
end
return bitmapFileName
end
def pbTrainerSpriteBackFile(type)
return nil if !type
bitmapFileName=sprintf("Graphics/Characters/trback%s",getConstantName(PBTrainers,type)) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Characters/trback%03d",type)
end
return bitmapFileName
end
def pbPlayerSpriteFile(type)
return nil if !type
outfit=$Trainer ? $Trainer.outfit : 0
bitmapFileName=sprintf("Graphics/Characters/trainer%s_%d",
getConstantName(PBTrainers,type),outfit) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Characters/trainer%03d_%d",type,outfit)
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=pbTrainerSpriteFile(type)
end
end
return bitmapFileName
end
def pbPlayerSpriteBackFile(type)
return nil if !type
outfit=$Trainer ? $Trainer.outfit : 0
bitmapFileName=sprintf("Graphics/Characters/trback%s_%d",
getConstantName(PBTrainers,type),outfit) rescue nil
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=sprintf("Graphics/Characters/trback%03d_%d",type,outfit)
if !pbResolveBitmap(bitmapFileName)
bitmapFileName=pbTrainerSpriteBackFile(type)
end
end
return bitmapFileName
end
################################################################################
# Loads music and sound effects
################################################################################
def pbResolveAudioSE(file)
return nil if !file
if RTP.exists?("Audio/SE/"+file,["",".wav",".mp3",".ogg"])
return RTP.getPath("Audio/SE/"+file,["",".wav",".mp3",".ogg"])
end
return nil
end
def pbCryFrameLength(pokemon,pitch=nil)
return 0 if !pokemon
pitch=100 if !pitch
pitch=pitch.to_f/100
return 0 if pitch<=0
playtime=0.0
if pokemon.is_a?(Numeric)
pkmnwav=pbResolveAudioSE(pbCryFile(pokemon))
playtime=getPlayTime(pkmnwav) if pkmnwav
elsif !pokemon.isEgg?
if pokemon.respond_to?("chatter") && pokemon.chatter
playtime=pokemon.chatter.time
pitch=1.0
else
pkmnwav=pbResolveAudioSE(pbCryFile(pokemon))
playtime=getPlayTime(pkmnwav) if pkmnwav
end
end
playtime/=pitch # sound is lengthened the lower the pitch
# 4 is added to provide a buffer between sounds
return (playtime*Graphics.frame_rate).ceil+4
end
def pbPlayCry(pokemon,volume=90,pitch=nil)
return if !pokemon
if pokemon.is_a?(Numeric)
pkmnwav=pbCryFile(pokemon)
if pkmnwav
pbSEPlay(RPG::AudioFile.new(pkmnwav,volume,pitch ? pitch : 100)) rescue nil
end
elsif !pokemon.isEgg?
if pokemon.respond_to?("chatter") && pokemon.chatter
pokemon.chatter.play
else
pkmnwav=pbCryFile(pokemon)
if pkmnwav
pbSEPlay(RPG::AudioFile.new(pkmnwav,volume,
pitch ? pitch : (pokemon.hp*25/pokemon.totalhp)+75)) rescue nil
end
end
end
end
def pbCryFile(pokemon)
return nil if !pokemon
if pokemon.is_a?(Numeric)
filename=sprintf("Cries/%sCry",getConstantName(PBSpecies,pokemon)) rescue nil
filename=sprintf("Cries/%03dCry",pokemon) if !pbResolveAudioSE(filename)
return filename if pbResolveAudioSE(filename)
elsif !pokemon.isEgg?
filename=sprintf("Cries/%sCry_%d",getConstantName(PBSpecies,pokemon.species),(pokemon.form rescue 0)) rescue nil
filename=sprintf("Cries/%03dCry_%d",pokemon.species,(pokemon.form rescue 0)) if !pbResolveAudioSE(filename)
if !pbResolveAudioSE(filename)
filename=sprintf("Cries/%sCry",getConstantName(PBSpecies,pokemon.species)) rescue nil
end
filename=sprintf("Cries/%03dCry",pokemon.species) if !pbResolveAudioSE(filename)
return filename if pbResolveAudioSE(filename)
end
return nil
end
def pbGetWildBattleBGM(species)
if $PokemonGlobal.nextBattleBGM
return $PokemonGlobal.nextBattleBGM.clone
end
ret=nil
if !ret && $game_map
# Check map-specific metadata
music=pbGetMetadata($game_map.map_id,MetadataMapWildBattleBGM)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
if !ret
# Check global metadata
music=pbGetMetadata(0,MetadataWildBattleBGM)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
ret=pbStringToAudioFile("BT-Wild.mp3") if !ret
return ret
end
def pbGetWildVictoryME
if $PokemonGlobal.nextBattleME
return $PokemonGlobal.nextBattleME.clone
end
ret=nil
if !ret && $game_map
# Check map-specific metadata
music=pbGetMetadata($game_map.map_id,MetadataMapWildVictoryME)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
if !ret
# Check global metadata
music=pbGetMetadata(0,MetadataWildVictoryME)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
ret=pbStringToAudioFile("001-Victory01") if !ret
ret.name="../../Audio/ME/"+ret.name
return ret
end
def pbPlayTrainerIntroME(trainertype)
pbRgssOpen("Data/trainertypes.dat","rb"){|f|
trainertypes=Marshal.load(f)
if trainertypes[trainertype]
bgm=trainertypes[trainertype][6]
if bgm && bgm!=""
bgm=pbStringToAudioFile(bgm)
pbMEPlay(bgm)
return
end
end
}
end
def pbGetTrainerBattleBGM(trainer) # can be a PokeBattle_Trainer or an array of PokeBattle_Trainer
if $PokemonGlobal.nextBattleBGM
return $PokemonGlobal.nextBattleBGM.clone
end
music=nil
pbRgssOpen("Data/trainertypes.dat","rb"){|f|
trainertypes=Marshal.load(f)
if !trainer.is_a?(Array)
trainerarray=[trainer]
else
trainerarray=trainer
end
for i in 0...trainerarray.length
trainertype=trainerarray[i].trainertype
if trainertypes[trainertype]
music=trainertypes[trainertype][4]
end
end
}
ret=nil
if music && music!=""
ret=pbStringToAudioFile(music)
end
if !ret && $game_map
# Check map-specific metadata
music=pbGetMetadata($game_map.map_id,MetadataMapTrainerBattleBGM)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
if !ret
# Check global metadata
music=pbGetMetadata(0,MetadataTrainerBattleBGM)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
ret=pbStringToAudioFile("005-Boss01") if !ret
return ret
end
def pbGetTrainerBattleBGMFromType(trainertype)
if $PokemonGlobal.nextBattleBGM
return $PokemonGlobal.nextBattleBGM.clone
end
music=nil
pbRgssOpen("Data/trainertypes.dat","rb"){|f|
trainertypes=Marshal.load(f)
if trainertypes[trainertype]
music=trainertypes[trainertype][4]
end
}
ret=nil
if music && music!=""
ret=pbStringToAudioFile(music)
end
if !ret && $game_map
# Check map-specific metadata
music=pbGetMetadata($game_map.map_id,MetadataMapTrainerBattleBGM)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
if !ret
# Check global metadata
music=pbGetMetadata(0,MetadataTrainerBattleBGM)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
ret=pbStringToAudioFile("005-Boss01") if !ret
return ret
end
def pbGetTrainerVictoryME(trainer) # can be a PokeBattle_Trainer or an array of PokeBattle_Trainer
if $PokemonGlobal.nextBattleME
return $PokemonGlobal.nextBattleME.clone
end
music=nil
pbRgssOpen("Data/trainertypes.dat","rb"){|f|
trainertypes=Marshal.load(f)
if !trainer.is_a?(Array)
trainerarray=[trainer]
else
trainerarray=trainer
end
for i in 0...trainerarray.length
trainertype=trainerarray[i].trainertype
if trainertypes[trainertype]
music=trainertypes[trainertype][5]
end
end
}
ret=nil
if music && music!=""
ret=pbStringToAudioFile(music)
end
if !ret && $game_map
# Check map-specific metadata
music=pbGetMetadata($game_map.map_id,MetadataMapTrainerVictoryME)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
if !ret
# Check global metadata
music=pbGetMetadata(0,MetadataTrainerVictoryME)
if music && music!=""
ret=pbStringToAudioFile(music)
end
end
ret=pbStringToAudioFile("001-Victory01") if !ret
ret.name="../../Audio/ME/"+ret.name
return ret
end
################################################################################
# Creating and storing Pokémon
################################################################################
# For demonstration purposes only, not to be used in a real game.
def pbCreatePokemon
party=[]
species=[:PIKACHU,:PIDGEOTTO,:KADABRA,:GYARADOS,:DIGLETT,:CHANSEY]
for id in species
party.push(getConst(PBSpecies,id)) if hasConst?(PBSpecies,id)
end
# Species IDs of the Pokémon to be created
for i in 0...party.length
species=party[i]
# Generate Pokémon with species and level 20
$Trainer.party[i]=PokeBattle_Pokemon.new(species,20,$Trainer)
$Trainer.seen[species]=true # Set this species to seen and owned
$Trainer.owned[species]=true
pbSeenForm($Trainer.party[i])
end
$Trainer.party[1].pbLearnMove(:FLY)
$Trainer.party[2].pbLearnMove(:FLASH)
$Trainer.party[2].pbLearnMove(:TELEPORT)
$Trainer.party[3].pbLearnMove(:SURF)
$Trainer.party[3].pbLearnMove(:DIVE)
$Trainer.party[3].pbLearnMove(:WATERFALL)
$Trainer.party[4].pbLearnMove(:DIG)
$Trainer.party[4].pbLearnMove(:CUT)
$Trainer.party[4].pbLearnMove(:HEADBUTT)
$Trainer.party[4].pbLearnMove(:ROCKSMASH)
$Trainer.party[5].pbLearnMove(:SOFTBOILED)
$Trainer.party[5].pbLearnMove(:STRENGTH)
$Trainer.party[5].pbLearnMove(:SWEETSCENT)
for i in 0...party.length
$Trainer.party[i].pbRecordFirstMoves
end
end
def pbBoxesFull?
return !$Trainer || ($Trainer.party.length==6 && $PokemonStorage.full?)
end
def pbNickname(pokemon)
speciesname=PBSpecies.getName(pokemon.species)
if Kernel.pbConfirmMessage(_INTL("Would you like to give a nickname to {1}?",speciesname))
helptext=_INTL("{1}'s nickname?",speciesname)
newname=pbEnterPokemonName(helptext,0,10,"",pokemon)
pokemon.name=newname if newname!=""
end
end
def pbStorePokemon(pokemon)
if pbBoxesFull?
Kernel.pbMessage(_INTL("There's no more room for Pokémon!\1"))
Kernel.pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
return
end
pokemon.pbRecordFirstMoves
if $Trainer.party.length<6
$Trainer.party[$Trainer.party.length]=pokemon
else
oldcurbox=$PokemonStorage.currentBox
storedbox=$PokemonStorage.pbStoreCaught(pokemon)
curboxname=$PokemonStorage[oldcurbox].name
boxname=$PokemonStorage[storedbox].name
creator=nil
creator=Kernel.pbGetStorageCreator if $PokemonGlobal.seenStorageCreator
if storedbox!=oldcurbox
if creator
Kernel.pbMessage(_INTL("Box \"{1}\" on {2}'s PC was full.\1",curboxname,creator))
else
Kernel.pbMessage(_INTL("Box \"{1}\" on someone's PC was full.\1",curboxname))
end
Kernel.pbMessage(_INTL("{1} was transferred to box \"{2}.\"",pokemon.name,boxname))
else
if creator
Kernel.pbMessage(_INTL("{1} was transferred to {2}'s PC.\1",pokemon.name,creator))
else
Kernel.pbMessage(_INTL("{1} was transferred to someone's PC.\1",pokemon.name))
end
Kernel.pbMessage(_INTL("It was stored in box \"{1}.\"",boxname))
end
end
end
def pbNicknameAndStore(pokemon)
if pbBoxesFull?
Kernel.pbMessage(_INTL("There's no more room for Pokémon!\1"))
Kernel.pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
return
end
$Trainer.seen[pokemon.species]=true
$Trainer.owned[pokemon.species]=true
pbNickname(pokemon)
pbStorePokemon(pokemon)
end
def pbAddPokemon(pokemon,level=nil,seeform=true)
return if !pokemon || !$Trainer
if pbBoxesFull?
Kernel.pbMessage(_INTL("There's no more room for Pokémon!\1"))
Kernel.pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
return false
end
if pokemon.is_a?(String) || pokemon.is_a?(Symbol)
pokemon=getID(PBSpecies,pokemon)
end
if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon=PokeBattle_Pokemon.new(pokemon,level,$Trainer)
end
speciesname=PBSpecies.getName(pokemon.species)
if $Trainer.party.length==0
pbMEPlay("fffirstpokemon")
Kernel.pbMessage(_INTL("{1} obtained {2}!\1",$Trainer.name,speciesname))
else
pbMEPlay("PokemonGet")
Kernel.pbMessage(_INTL("{1} obtained {2}!\1",$Trainer.name,speciesname))
end
pbNicknameAndStore(pokemon)
pbSeenForm(pokemon) if seeform
return true
end
def pbAddPokemonSilent(pokemon,level=nil,seeform=true)
return false if !pokemon || pbBoxesFull? || !$Trainer
if pokemon.is_a?(String) || pokemon.is_a?(Symbol)
pokemon=getID(PBSpecies,pokemon)
end
if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon=PokeBattle_Pokemon.new(pokemon,level,$Trainer)
end
$Trainer.seen[pokemon.species]=true
$Trainer.owned[pokemon.species]=true
pbSeenForm(pokemon) if seeform
pokemon.pbRecordFirstMoves
if $Trainer.party.length<6
$Trainer.party[$Trainer.party.length]=pokemon
else
$PokemonStorage.pbStoreCaught(pokemon)
end
return true
end
def pbAddToParty(pokemon,level=nil,seeform=true)
return false if !pokemon || !$Trainer || $Trainer.party.length>=6
if pokemon.is_a?(String) || pokemon.is_a?(Symbol)
pokemon=getID(PBSpecies,pokemon)
end
if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon=PokeBattle_Pokemon.new(pokemon,level,$Trainer)
end
speciesname=PBSpecies.getName(pokemon.species)
Kernel.pbMessage(_INTL("{1} obtained {2}!\\se[PokemonGet]\1",$Trainer.name,speciesname))
pbNicknameAndStore(pokemon)
pbSeenForm(pokemon) if seeform
return true
end
def pbAddToPartySilent(pokemon,level=nil,seeform=true)
return false if !pokemon || !$Trainer || $Trainer.party.length>=6
if pokemon.is_a?(String) || pokemon.is_a?(Symbol)
pokemon=getID(PBSpecies,pokemon)
end
if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon=PokeBattle_Pokemon.new(pokemon,level,$Trainer)
end
$Trainer.seen[pokemon.species]=true
$Trainer.owned[pokemon.species]=true
pbSeenForm(pokemon) if seeform
pokemon.pbRecordFirstMoves
$Trainer.party[$Trainer.party.length]=pokemon
return true
end
def pbAddForeignPokemon(pokemon,level=nil,ownerName=nil,nickname=nil,ownerGender=0,seeform=true)
return false if !pokemon || !$Trainer || $Trainer.party.length>=6
if pokemon.is_a?(String) || pokemon.is_a?(Symbol)
pokemon=getID(PBSpecies,pokemon)
end
if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon=PokeBattle_Pokemon.new(pokemon,level,$Trainer)
end
# Set original trainer to a foreign one (if ID isn't already foreign)
if pokemon.trainerID==$Trainer.id
pokemon.trainerID=$Trainer.getForeignID
pokemon.ot=ownerName if ownerName && ownerName!=""
pokemon.otgender=ownerGender
end
# Set nickname
pokemon.name=nickname[0,10] if nickname && nickname!=""
# Recalculate stats
pokemon.calcStats
if ownerName
Kernel.pbMessage(_INTL("{1} received a Pokémon from {2}.\\se[PokemonGet]\1",$Trainer.name,ownerName))
else
Kernel.pbMessage(_INTL("{1} received a Pokémon.\\se[PokemonGet]\1",$Trainer.name))
end
pbStorePokemon(pokemon)
$Trainer.seen[pokemon.species]=true
$Trainer.owned[pokemon.species]=true
pbSeenForm(pokemon) if seeform
return true
end
def pbGenerateEgg(pokemon,text="")
return false if !pokemon || !$Trainer || $Trainer.party.length>=6
if pokemon.is_a?(String) || pokemon.is_a?(Symbol)
pokemon=getID(PBSpecies,pokemon)
end
if pokemon.is_a?(Integer)
pokemon=PokeBattle_Pokemon.new(pokemon,EGGINITIALLEVEL,$Trainer)
end
# Get egg steps
dexdata=pbOpenDexData
pbDexDataOffset(dexdata,pokemon.species,21)
eggsteps=dexdata.fgetw
dexdata.close
# Set egg's details
pokemon.name=_INTL("Egg")
pokemon.eggsteps=eggsteps
pokemon.obtainText=text
pokemon.calcStats
# Add egg to party
$Trainer.party[$Trainer.party.length]=pokemon
return true
end
def pbRemovePokemonAt(index)
return false if index<0 || !$Trainer || index>=$Trainer.party.length
haveAble=false
for i in 0...$Trainer.party.length
next if i==index
haveAble=true if $Trainer.party[i].hp>0 && !$Trainer.party[i].isEgg?
end
return false if !haveAble
$Trainer.party.delete_at(index)
return true
end
def pbSeenForm(poke,gender=0,form=0)
$Trainer.formseen=[] if !$Trainer.formseen
$Trainer.formlastseen=[] if !$Trainer.formlastseen
if poke.is_a?(String) || poke.is_a?(Symbol)
poke=getID(PBSpecies,poke)
end
if poke.is_a?(PokeBattle_Pokemon)
gender=poke.gender
form=(poke.form rescue 0)
species=poke.species
else
species=poke
end
return if !species || species<=0
gender=0 if gender>1
formnames=pbGetMessage(MessageTypes::FormNames,species)
form=0 if !formnames || formnames=="" #Emily 7-23
$Trainer.formseen[species]=[[],[]] if !$Trainer.formseen[species]
$Trainer.formseen[species][gender][form]=true
$Trainer.formlastseen[species]=[] if !$Trainer.formlastseen[species]
$Trainer.formlastseen[species]=[gender,form] if $Trainer.formlastseen[species]==[]
end
################################################################################
# Analysing Pokémon
################################################################################
# Heals all Pokémon in the party.
def pbHealAll
return if !$Trainer
for i in $Trainer.party
i.heal
end
end
# Returns the first unfainted, non-egg Pokémon in the player's party.
def pbFirstAblePokemon(variableNumber)
for i in 0...$Trainer.party.length
p=$Trainer.party[i]
if p && !p.isEgg? && p.hp>0
pbSet(variableNumber,i)
return $Trainer.party[i]
end
end
pbSet(variableNumber,-1)
return nil
end
# Checks whether the player would still have an unfainted Pokémon if the
# Pokémon given by _pokemonIndex_ were removed from the party.
def pbCheckAble(pokemonIndex)
for i in 0...$Trainer.party.length
p=$Trainer.party[i]
next if i==pokemonIndex
return true if p && !p.isEgg? && p.hp>0
end
return false
end
# Returns true if there are no usable Pokémon in the player's party.
def pbAllFainted
for i in $Trainer.party
return false if !i.isEgg? && i.hp>0
end
return true
end
def pbBalancedLevel(party)
return 1 if party.length==0
# Calculate the mean of all levels
sum=0
party.each{|p| sum+=p.level }
return 1 if sum==0
average=sum.to_f/party.length.to_f
# Calculate the standard deviation
varianceTimesN=0
for i in 0...party.length
deviation=party[i].level-average
varianceTimesN+=deviation*deviation
end
# Note: This is the "population" standard deviation calculation, since no
# sample is being taken
stdev=Math.sqrt(varianceTimesN/party.length)
mean=0
weights=[]
# Skew weights according to standard deviation
for i in 0...party.length
weight=party[i].level.to_f/sum.to_f
if weight<0.5
weight-=(stdev/PBExperience::MAXLEVEL.to_f)
weight=0.001 if weight<=0.001
else
weight+=(stdev/PBExperience::MAXLEVEL.to_f)
weight=0.999 if weight>=0.999
end
weights.push(weight)
end
weightSum=0
weights.each{|weight| weightSum+=weight }
# Calculate the weighted mean, assigning each weight to each level's
# contribution to the sum
for i in 0...party.length
mean+=party[i].level*weights[i]
end
mean/=weightSum
# Round to nearest number
mean=mean.round
# Adjust level to minimum
mean=1 if mean<1
# Add 2 to the mean to challenge the player
mean+=2
# Adjust level to maximum
mean=PBExperience::MAXLEVEL if mean>PBExperience::MAXLEVEL
return mean
end
# Returns the Pokémon's size in millimeters.
def pbSize(pokemon)
dexdata=pbOpenDexData
pbDexDataOffset(dexdata,pokemon.species,33)
baseheight=dexdata.fgetw # Gets the base height in tenths of a meter
dexdata.close
hpiv=pokemon.iv[0]&15
ativ=pokemon.iv[1]&15
dfiv=pokemon.iv[2]&15
spiv=pokemon.iv[3]&15
saiv=pokemon.iv[4]&15
sdiv=pokemon.iv[5]&15
m=pokemon.personalID&0xFF
n=(pokemon.personalID>>8)&0xFF
s=(((ativ^dfiv)*hpiv)^m)*256+(((saiv^sdiv)*spiv)^n)
xyz=[]
if s<10
xyz=[290,1,0]
elsif s<110
xyz=[300,1,10]
elsif s<310
xyz=[400,2,110]
elsif s<710
xyz=[500,4,310]
elsif s<2710
xyz=[600,20,710]
elsif s<7710
xyz=[700,50,2710]
elsif s<17710
xyz=[800,100,7710]
elsif s<32710
xyz=[900,150,17710]
elsif s<47710
xyz=[1000,150,32710]
elsif s<57710
xyz=[1100,100,47710]
elsif s<62710
xyz=[1200,50,57710]
elsif s<64710
xyz=[1300,20,62710]
elsif s<65210
xyz=[1400,5,64710]
elsif s<65410
xyz=[1500,2,65210]
else
xyz=[1700,1,65510]
end
return (((s-xyz[2])/xyz[1]+xyz[0]).floor*baseheight/10).floor
end
# Returns true if the given species can be legitimately obtained as an egg.
def pbHasEgg?(species)
if species.is_a?(String) || species.is_a?(Symbol)
species=getID(PBSpecies,species)
end
evospecies=pbGetEvolvedFormData(species)
compatspecies=(evospecies && evospecies[0]) ? evospecies[0][2] : species
dexdata=pbOpenDexData
pbDexDataOffset(dexdata,compatspecies,31)
compat1=dexdata.fgetb # Get egg group 1 of this species
compat2=dexdata.fgetb # Get egg group 2 of this species
dexdata.close
return false if isConst?(compat1,PBEggGroups,:Ditto) ||
isConst?(compat1,PBEggGroups,:Undiscovered) ||
isConst?(compat2,PBEggGroups,:Ditto) ||
isConst?(compat2,PBEggGroups,:Undiscovered)
baby=pbGetBabySpecies(species)
return true if species==baby # Is a basic species
baby=pbGetBabySpecies(species,0,0)
return true if species==baby # Is an egg species without incense
return false
end
################################################################################
# Look through Pokémon in storage, choose a Pokémon in the party
################################################################################
# Yields every Pokémon/egg in storage in turn.
def pbEachPokemon
for i in -1...$PokemonStorage.maxBoxes
for j in 0...$PokemonStorage.maxPokemon(i)
poke=$PokemonStorage[i][j]
yield(poke,i) if poke
end
end
end
# Yields every Pokémon in storage in turn.
def pbEachNonEggPokemon
pbEachPokemon{|pokemon,box|
yield(pokemon,box) if !pokemon.isEgg?
}
end
# Choose a Pokémon/egg from the party.
# Stores result in variable _variableNumber_ and the chosen Pokémon's name in
# variable _nameVarNumber_; result is -1 if no Pokémon was chosen
def pbChoosePokemon(variableNumber,nameVarNumber,ableProc=nil, allowIneligible=false)
chosen=0
pbFadeOutIn(99999){
scene=PokemonScreen_Scene.new
screen=PokemonScreen.new(scene,$Trainer.party)
if ableProc
chosen=screen.pbChooseAblePokemon(ableProc,allowIneligible)
else
screen.pbStartScene(_INTL("Choose a Pokémon."),false)
chosen=screen.pbChoosePokemon
screen.pbEndScene
end
}
pbSet(variableNumber,chosen)
if chosen>=0
pbSet(nameVarNumber,$Trainer.party[chosen].name)
else
pbSet(nameVarNumber,"")
end
end
def pbChooseNonEggPokemon(variableNumber,nameVarNumber)
pbChoosePokemon(variableNumber,nameVarNumber,proc {|poke|
!poke.isEgg?
})
end
def pbChooseAblePokemon(variableNumber,nameVarNumber)
pbChoosePokemon(variableNumber,nameVarNumber,proc {|poke|
!poke.isEgg? && poke.hp>0
})
end
def pbChoosePokemonForTrade(variableNumber,nameVarNumber,wanted)
pbChoosePokemon(variableNumber,nameVarNumber,proc {|poke|
if wanted.is_a?(String) || wanted.is_a?(Symbol)
wanted=getID(PBSpecies,wanted)
end
return !poke.isEgg? && !(poke.isShadow? rescue false) && poke.species==wanted
})
end
################################################################################
# Checks through the party for something
################################################################################
def pbHasSpecies?(species)
if species.is_a?(String) || species.is_a?(Symbol)
species=getID(PBSpecies,species)
end
for pokemon in $Trainer.party
next if pokemon.isEgg?
return true if pokemon.species==species
end
return false
end
def pbHasFatefulSpecies?(species)
if species.is_a?(String) || species.is_a?(Symbol)
species=getID(PBSpecies,species)
end
for pokemon in $Trainer.party
next if pokemon.isEgg?
return true if pokemon.species==species && pokemon.obtainMode==4
end
return false
end
def pbHasType?(type)
if type.is_a?(String) || type.is_a?(Symbol)
type=getID(PBTypes,type)
end
for pokemon in $Trainer.party
next if pokemon.isEgg?
return true if pokemon.hasType?(type)
end
return false
end
# Checks whether any Pokémon in the party knows the given move, and returns
# the index of that Pokémon, or nil if no Pokémon has that move.
def pbCheckMove(move)
move=getID(PBMoves,move)
return nil if !move || move<=0
for i in $Trainer.party
next if i.isEgg?
for j in i.moves
return i if j.id==move
end
end
return nil
end
################################################################################
# Regional and National Pokédexes
################################################################################
# Gets the Regional Pokédex number of the national species for the specified
# Regional Dex. The parameter "region" is zero-based. For example, if two
# regions are defined, they would each be specified as 0 and 1.
def pbGetRegionalNumber(region, nationalSpecies)
if nationalSpecies<=0 || nationalSpecies>PBSpecies.maxValue
# Return 0 if national species is outside range
return 0
end
pbRgssOpen("Data/regionals.dat","rb"){|f|
numRegions=f.fgetw
numDexDatas=f.fgetw
if region>=0 && region<numRegions
f.pos=4+region*numDexDatas*2
f.pos+=nationalSpecies*2
return f.fgetw
end
}
return 0
end
# Gets the National Pokédex number of the specified species and region. The
# parameter "region" is zero-based. For example, if two regions are defined,
# they would each be specified as 0 and 1.
def pbGetNationalNumber(region, regionalSpecies)
pbRgssOpen("Data/regionals.dat","rb"){|f|
numRegions=f.fgetw
numDexDatas=f.fgetw
if region>=0 && region<numRegions
f.pos=4+region*numDexDatas*2
# "i" specifies the national species
for i in 0...numDexDatas
regionalNum=f.fgetw
return i if regionalNum==regionalSpecies
end
end
}
return 0
end
# Gets an array of all national species within the given Regional Dex, sorted by
# Regional Dex number. The number of items in the array should be the
# number of species in the Regional Dex plus 1, since index 0 is considered
# to be empty. The parameter "region" is zero-based. For example, if two
# regions are defined, they would each be specified as 0 and 1.
def pbAllRegionalSpecies(region)
ret=[0]
pbRgssOpen("Data/regionals.dat","rb"){|f|
numRegions=f.fgetw
numDexDatas=f.fgetw
if region>=0 && region<numRegions
f.pos=4+region*numDexDatas*2
# "i" specifies the national species
for i in 0...numDexDatas
regionalNum=f.fgetw
ret[regionalNum]=i if regionalNum!=0
end
# Replace unspecified regional
# numbers with zeros
for i in 0...ret.length
ret[i]=0 if !ret[i]
end
end
}
return ret
end
# Gets the ID number for the current region based on the player's current
# position. Returns the value of "defaultRegion" (optional, default is -1) if
# no region was defined in the game's metadata. The ID numbers returned by
# this function depend on the current map's position metadata.
def pbGetCurrentRegion(defaultRegion=-1)
mappos=!$game_map ? nil : pbGetMetadata($game_map.map_id,MetadataMapPosition)
if !mappos
return defaultRegion # No region defined
else
return mappos[0]
end
end
# Decides which Dex lists are able to be viewed (i.e. they are unlocked and have
# at least 1 seen species in them), and saves all viable dex region numbers
# (National Dex comes after regional dexes).
# If the Dex list shown depends on the player's location, this just decides if
# a species in the current region has been seen - doesn't look at other regions.
# Here, just used to decide whether to show the Pokédex in the Pause menu.
def pbSetViableDexes
$PokemonGlobal.pokedexViable=[]
if DEXDEPENDSONLOCATION
region=pbGetCurrentRegion
region=-1 if region>=$PokemonGlobal.pokedexUnlocked.length-1
if $Trainer.pokedexSeen(region)>0
$PokemonGlobal.pokedexViable[0]=region
end
else
numDexes=$PokemonGlobal.pokedexUnlocked.length
case numDexes
when 1 # National Dex only
if $PokemonGlobal.pokedexUnlocked[0]
if $Trainer.pokedexSeen>0
$PokemonGlobal.pokedexViable.push(0)
end
end
else # Regional dexes + National Dex
for i in 0...numDexes
regionToCheck=(i==numDexes-1) ? -1 : i
if $PokemonGlobal.pokedexUnlocked[i]
if $Trainer.pokedexSeen(regionToCheck)>0
$PokemonGlobal.pokedexViable.push(i)
end
end
end
end
end
end
# Unlocks a Dex list. The National Dex is -1 here (or nil argument).
def pbUnlockDex(dex=-1)
index=dex
index=$PokemonGlobal.pokedexUnlocked.length-1 if index<0
index=$PokemonGlobal.pokedexUnlocked.length-1 if index>$PokemonGlobal.pokedexUnlocked.length-1
$PokemonGlobal.pokedexUnlocked[index]=true
end
# Locks a Dex list. The National Dex is -1 here (or nil argument).
def pbLockDex(dex=-1)
index=dex
index=$PokemonGlobal.pokedexUnlocked.length-1 if index<0
index=$PokemonGlobal.pokedexUnlocked.length-1 if index>$PokemonGlobal.pokedexUnlocked.length-1
$PokemonGlobal.pokedexUnlocked[index]=false
end
################################################################################
# Other utilities
################################################################################
def pbTextEntry(helptext,minlength,maxlength,variableNumber)
$game_variables[variableNumber]=pbEnterText(helptext,minlength,maxlength)
$game_map.need_refresh = true if $game_map
end
def pbMoveTutorAnnotations(move,movelist=nil)
ret=[]
for i in 0...6
ret[i]=nil
next if i>=$Trainer.party.length
found=false
for j in 0...4
if !$Trainer.party[i].isEgg? && $Trainer.party[i].moves[j].id==move
ret[i]=_INTL("LEARNED")
found=true
end
end
next if found
species=$Trainer.party[i].species
if !$Trainer.party[i].isEgg? && movelist && movelist.any?{|j| j==species }
# Checked data from movelist
ret[i]=_INTL("ABLE")
elsif !$Trainer.party[i].isEgg? && $Trainer.party[i].isCompatibleWithMove?(move)
# Checked data from PBS/tm.txt
ret[i]=_INTL("ABLE")
else
ret[i]=_INTL("NOT ABLE")
end
end
return ret
end
def pbMoveTutorChoose(move,movelist=nil,bymachine=false)
ret=false
if move.is_a?(String) || move.is_a?(Symbol)
move=getID(PBMoves,move)
end
if movelist!=nil && movelist.is_a?(Array)
for i in 0...movelist.length
if movelist[i].is_a?(String) || movelist[i].is_a?(Symbol)
movelist[i]=getID(PBSpecies,movelist[i])
end
end
end
pbFadeOutIn(99999){
scene=PokemonScreen_Scene.new
movename=PBMoves.getName(move)
screen=PokemonScreen.new(scene,$Trainer.party)
annot=pbMoveTutorAnnotations(move,movelist)
screen.pbStartScene(_INTL("Teach which Pokémon?"),false,annot)
loop do
chosen=screen.pbChoosePokemon
if chosen>=0
pokemon=$Trainer.party[chosen]
if pokemon.isEgg?
Kernel.pbMessage(_INTL("{1} can't be taught to an Egg.",movename))
elsif (pokemon.isShadow? rescue false)
Kernel.pbMessage(_INTL("Shadow Pokémon can't be taught any moves."))
elsif movelist && !movelist.any?{|j| j==pokemon.species }
Kernel.pbMessage(_INTL("{1} and {2} are not compatible.",pokemon.name,movename))
Kernel.pbMessage(_INTL("{1} can't be learned.",movename))
elsif !pokemon.isCompatibleWithMove?(move)
Kernel.pbMessage(_INTL("{1} and {2} are not compatible.",pokemon.name,movename))
Kernel.pbMessage(_INTL("{1} can't be learned.",movename))
else
if pbLearnMove(pokemon,move,false,bymachine)
ret=true
break
end
end
else
break
end
end
screen.pbEndScene
}
return ret # Returns whether the move was learned by a Pokemon
end
def pbChooseMove(pokemon,variableNumber,nameVarNumber)
return if !pokemon
ret=-1
pbFadeOutIn(99999){
scene=PokemonSummaryScene.new
screen=PokemonSummary.new(scene)
ret=screen.pbStartForgetScreen([pokemon],0,0)
}
$game_variables[variableNumber]=ret
if ret>=0
$game_variables[nameVarNumber]=PBMoves.getName(pokemon.moves[ret].id)
else
$game_variables[nameVarNumber]=""
end
$game_map.need_refresh = true if $game_map
end
# Opens the Pokémon screen
def pbPokemonScreen
return if !$Trainer
sscene=PokemonScreen_Scene.new
sscreen=PokemonScreen.new(sscene,$Trainer.party)
pbFadeOutIn(99999) { sscreen.pbPokemonScreen }
end
def pbSaveScreen
ret=false
scene=PokemonSaveScene.new
screen=PokemonSave.new(scene)
ret=screen.pbSaveScreen
return ret
end
def pbConvertItemToItem(variable,array)
item=pbGet(variable)
pbSet(variable,0)
for i in 0...(array.length/2)
if isConst?(item,PBItems,array[2*i])
pbSet(variable,getID(PBItems,array[2*i+1]))
return
end
end
end
def pbConvertItemToPokemon(variable,array)
item=pbGet(variable)
pbSet(variable,0)
for i in 0...(array.length/2)
if isConst?(item,PBItems,array[2*i])
pbSet(variable,getID(PBSpecies,array[2*i+1]))
return
end
end
end
class PokemonGlobalMetadata
attr_accessor :trainerRecording
end
def pbRecordTrainer
wave=pbRecord(nil,10)
if wave
$PokemonGlobal.trainerRecording=wave
return true
end
return false
end