#!/bin/bash if [[ ! -z "${LD_PRELOAD}" ]]; then echo "LD_PRELOAD found with $LD_PRELOAD" export ORIGINAL_LD_PRELOAD="$LD_PRELOAD" export LD_PRELOAD="" # export PATH="" fi export LD_LIBRARY_PATH="" # DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )" if [[ $2 == *"iscriptevaluator.exe"* ]]; then echo "ignoring iscriptevaluator.exe" exit 0 fi if [ -z "$SteamAppId" ]; then echo "no steam app id, exiting" exit 0 fi export LC_ALL="" startset=$(echo "$@" | sed -e 's@waitforexitandrun @@g' -e 's@ --in-process-gpu@@g') export gamef=$(dirname "$startset") # zenity --error --text "$gamef" if [ -f "$HOME/desktopapps/nwjs/nwjs/packagefiles/nwjsstart-cicpoffs.sh" ]; then $HOME/desktopapps/nwjs/nwjs/packagefiles/nwjsstart-cicpoffs.sh --gui else ##steam's xgd-open stopped working, using default NEWPATH=$(echo "$PATH" | tr ':' '\n' | grep -v "steam-run" | tr '\n' ':') export PATH=$NEWPATH xdg-open "rpgmakermp:///$gamef" fi