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1 changed files with 22 additions and 11 deletions
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@ -1,11 +1,12 @@
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#!/bin/bash
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export LD_LIBRARY_PATH="$HOME/desktopapps/nwjs/nwjs/packagefiles/:$LD_LIBRARY_PATH"
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# kdialog --msgbox "$CPATH"
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# curdesktop=$(echo "$XDG_CURRENT_DESKTOP")
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# defp="$HOME/deskappbin/nwjs/nwjs/"
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version='1.0.2'
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version='1.0.3'
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nwjsfm="$HOME/desktopapps/nwjs/nwjs"
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@ -14,6 +15,7 @@ defp="$nwjsfm/nwjs"
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githubscriptwget=$(timeout 5s wget -qO- "https://raw.githubusercontent.com/bakustarver/rpgmakermlinux-cicpoffs/main/installgithub.sh" )
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latestinstallednwjsfd=$(ls -p "$defp" | grep / | sort -V | tail -n 1 )
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@ -33,8 +35,7 @@ fi
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arch=$(uname -m)
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archcheckmessage=$(echo "$arch" | sed -e 's@x86_64@pie executable, x86-64,@g' -e 's@aarch64@pie executable, ARM aarch64,@g' -e 's@i686@pie executable, Intel 80386,@g' -e 's@i386@pie executable, Intel 80386,@g' -e 's@armhf@pie executable, ARM,@g')
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latestinstallednwjsfd=$(ls -p "$defp" | grep / | sort -V | tail -n 1 )
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archcheckmessage=$(echo "$arch" | sed -e 's@x86_64@pie executable, x86-64,@g' -e 's@aarch64@pie executable, ARM aarch64,@g' -e 's@i686@pie executable, Intel 80386,@g' -e 's@i386@pie executable, Intel 80386,@g' -e 's@armv7l@pie executable, ARM,@g' -e 's@armhf@pie executable, ARM,@g')
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checkthebinaryarch() {
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if ! [ -f "$1" ]; then
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@ -83,6 +84,8 @@ fullupdatereinstall() {
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echo "$githubscriptwget" | bash
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}
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updatenwjs() {
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export latestlocal=$(echo "$latestinstallednwjsfd" | sed -e 's@nwjs-@@g' -e 's@-linux.*@@g')
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"$nwjsfm/dwnwjs.sh"
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@ -113,11 +116,13 @@ fi
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}
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checkgamefilesfd() {
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if [ -d "$1/www" ] && [ -e "$1/package.json" ] && [ -e "$1/www/js/plugins.js" ]; then
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mountpath="$1/www"
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npath=$(dirname "$1" | sed -e "s@^'@@g");
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zenity --title "$gamef" --warning --text="$npath"
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if [ -d "$npath/www" ] && [ -e "$npath/package.json" ] && [ -e "$npath/www/js/plugins.js" ]; then
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mountpath="$npath/www"
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found=true
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gamepath=true
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elif [ -d "$1/data" ] && [ -e "$1/package.json" ] && [ -e "$1/js/plugins.js" ]; then
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elif [ -d "$npath/data" ] && [ -e "$npath/package.json" ] && [ -e "$npath/js/plugins.js" ]; then
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mountpath="$1"
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gamepath=true
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found=true
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@ -128,6 +133,7 @@ fi
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}
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checkgamepath() {
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# path="$1"
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echo "$1"
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@ -150,10 +156,10 @@ mountpath="$PWD"
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found=true
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fi
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fi
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if [ -z "$found" ] && [ -n "$gamef" ] ; then
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checkgamefilesfd "$gamef"
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fi
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#
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# if [ -z "$found" ] && [ -n "$gamef" ] ; then
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# checkgamefilesfd "$gamef"
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# fi
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@ -211,6 +217,10 @@ do
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info=true
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incompletefeaturefunc
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;;
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--usesdk)
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export SDKNWJS=true
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incompletefeaturefunc
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;;
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--checkbetaupdates)
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info=true
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incompletefeaturefunc
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@ -370,7 +380,8 @@ https://github.com/bakustarver/rpgmakermlinux-cicpoffs
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--checkbetaupdates
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--updatescripts
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--fullupdate
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--sourcelinks"
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--sourcelinks
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--usesdk"
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fi
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