mkxp-z/binding/audio-binding.cpp
2023-10-04 15:07:34 -04:00

213 lines
5 KiB
C++

/*
** audio-binding.cpp
**
** This file is part of mkxp.
**
** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#include "audio.h"
#include "sharedstate.h"
#include "binding-util.h"
#include "exception.h"
#define DEF_PLAY_STOP_POS(entity) \
RB_METHOD(audio_##entity##Play) \
{ \
RB_UNUSED_PARAM; \
const char *filename; \
int volume = 100; \
int pitch = 100; \
double pos = 0.0; \
rb_get_args(argc, argv, "z|iif", &filename, &volume, &pitch, &pos RB_ARG_END); \
GUARD_EXC( shState->audio().entity##Play(filename, volume, pitch, pos); ) \
return Qnil; \
} \
RB_METHOD(audio_##entity##Stop) \
{ \
RB_UNUSED_PARAM; \
shState->audio().entity##Stop(); \
return Qnil; \
} \
RB_METHOD(audio_##entity##Pos) \
{ \
RB_UNUSED_PARAM; \
return rb_float_new(shState->audio().entity##Pos()); \
}
#define DEF_PLAY_STOP(entity) \
RB_METHOD(audio_##entity##Play) \
{ \
RB_UNUSED_PARAM; \
const char *filename; \
int volume = 100; \
int pitch = 100; \
rb_get_args(argc, argv, "z|ii", &filename, &volume, &pitch RB_ARG_END); \
GUARD_EXC( shState->audio().entity##Play(filename, volume, pitch); ) \
return Qnil; \
} \
RB_METHOD(audio_##entity##Stop) \
{ \
RB_UNUSED_PARAM; \
shState->audio().entity##Stop(); \
return Qnil; \
}
#define DEF_FADE(entity) \
RB_METHOD(audio_##entity##Fade) \
{ \
RB_UNUSED_PARAM; \
int time; \
rb_get_args(argc, argv, "i", &time RB_ARG_END); \
shState->audio().entity##Fade(time); \
return Qnil; \
}
#define DEF_POS(entity) \
RB_METHOD(audio_##entity##Pos) \
{ \
RB_UNUSED_PARAM; \
return rb_float_new(shState->audio().entity##Pos()); \
}
// DEF_PLAY_STOP_POS( bgm )
#define MAYBE_NIL_TRACK(t) t == Qnil ? -127 : NUM2INT(t)
RB_METHOD(audio_bgmPlay)
{
RB_UNUSED_PARAM;
const char *filename;
int volume = 100;
int pitch = 100;
double pos = 0.0;
VALUE track = Qnil;
rb_get_args(argc, argv, "z|iifo", &filename, &volume, &pitch, &pos, &track RB_ARG_END);
GUARD_EXC( shState->audio().bgmPlay(filename, volume, pitch, pos, MAYBE_NIL_TRACK(track)); )
return Qnil;
}
RB_METHOD(audio_bgmStop)
{
RB_UNUSED_PARAM;
VALUE track = Qnil;
rb_get_args(argc, argv, "|o", &track RB_ARG_END);
shState->audio().bgmStop(MAYBE_NIL_TRACK(track));
return Qnil;
}
RB_METHOD(audio_bgmPos)
{
RB_UNUSED_PARAM;
VALUE track = Qnil;
rb_get_args(argc, argv, "|o", &track RB_ARG_END);
return rb_float_new(shState->audio().bgmPos(MAYBE_NIL_TRACK(track)));
}
RB_METHOD(audio_bgmGetVolume)
{
RB_UNUSED_PARAM;
VALUE track = Qnil;
rb_get_args(argc, argv, "|o", &track RB_ARG_END);
int ret = 0;
GUARD_EXC( ret = shState->audio().bgmGetVolume(MAYBE_NIL_TRACK(track)); )
return rb_fix_new(ret);
}
RB_METHOD(audio_bgmSetVolume)
{
RB_UNUSED_PARAM;
int volume;
VALUE track = Qnil;
rb_get_args(argc, argv, "i|o", &volume, &track RB_ARG_END);
GUARD_EXC( shState->audio().bgmSetVolume(volume, MAYBE_NIL_TRACK(track)); )
return Qnil;
}
DEF_PLAY_STOP_POS( bgs )
DEF_PLAY_STOP( me )
//DEF_FADE( bgm )
RB_METHOD(audio_bgmFade)
{
RB_UNUSED_PARAM;
int time;
VALUE track = Qnil;
rb_get_args(argc, argv, "i|o", &time, &track RB_ARG_END);
shState->audio().bgmFade(time, MAYBE_NIL_TRACK(track));
return Qnil;
}
DEF_FADE( bgs )
DEF_FADE( me )
DEF_PLAY_STOP( se )
RB_METHOD(audioSetupMidi)
{
RB_UNUSED_PARAM;
shState->audio().setupMidi();
return Qnil;
}
RB_METHOD(audioReset)
{
RB_UNUSED_PARAM;
shState->audio().reset();
return Qnil;
}
#define BIND_PLAY_STOP(entity) \
_rb_define_module_function(module, #entity "_play", audio_##entity##Play); \
_rb_define_module_function(module, #entity "_stop", audio_##entity##Stop);
#define BIND_FADE(entity) \
_rb_define_module_function(module, #entity "_fade", audio_##entity##Fade);
#define BIND_PLAY_STOP_FADE(entity) \
BIND_PLAY_STOP(entity) \
BIND_FADE(entity)
#define BIND_POS(entity) \
_rb_define_module_function(module, #entity "_pos", audio_##entity##Pos);
void
audioBindingInit()
{
VALUE module = rb_define_module("Audio");
BIND_PLAY_STOP_FADE( bgm );
_rb_define_module_function(module, "bgm_volume", audio_bgmGetVolume);
_rb_define_module_function(module, "bgm_set_volume", audio_bgmSetVolume);
BIND_PLAY_STOP_FADE( bgs );
BIND_PLAY_STOP_FADE( me );
BIND_POS( bgm );
BIND_POS( bgs );
_rb_define_module_function(module, "setup_midi", audioSetupMidi);
BIND_PLAY_STOP( se )
_rb_define_module_function(module, "__reset__", audioReset);
}