mirror of
https://github.com/mkxp-z/mkxp-z.git
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The only things left are the bindings for the input extensions and possibly adding in `SANDBOX_YIELD` to the `Graphics.play_movie` binding later.
105 lines
4.1 KiB
C++
105 lines
4.1 KiB
C++
/*
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** viewport-binding.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "viewport-binding.h"
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#include "disposable-binding.h"
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#include "etc-binding.h"
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#include "flashable-binding.h"
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#include "sceneelement-binding.h"
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#include "viewport.h"
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using namespace mkxp_sandbox;
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VALUE mkxp_sandbox::viewport_class;
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static struct bindings::rb_data_type viewport_type;
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SANDBOX_DEF_ALLOC(viewport_type);
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static VALUE initialize(int32_t argc, wasm_ptr_t argv, VALUE self) {
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struct coro : boost::asio::coroutine {
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int32_t x;
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int32_t y;
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int32_t w;
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int32_t h;
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VALUE obj;
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VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) {
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BOOST_ASIO_CORO_REENTER (this) {
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{
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Viewport *viewport;
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if (argc == 0 && rgssVer >= 3) {
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GFX_LOCK;
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viewport = new Viewport;
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} else if (argc == 1) {
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GFX_LOCK;
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viewport = new Viewport(get_private_data<Rect>(((VALUE *)(**sb() + argv))[0]));
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} else {
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SANDBOX_AWAIT_AND_SET(x, rb_num2int, ((VALUE *)(**sb() + argv))[0]);
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SANDBOX_AWAIT_AND_SET(y, rb_num2int, ((VALUE *)(**sb() + argv))[1]);
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SANDBOX_AWAIT_AND_SET(w, rb_num2int, ((VALUE *)(**sb() + argv))[2]);
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SANDBOX_AWAIT_AND_SET(h, rb_num2int, ((VALUE *)(**sb() + argv))[3]);
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GFX_LOCK;
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viewport = new Viewport(x, y, w, h);
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}
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set_private_data(self, viewport);
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viewport->initDynAttribs();
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}
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SANDBOX_AWAIT(wrap_property, self, &get_private_data<Viewport>(self)->getRect(), "rect", rect_class);
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SANDBOX_AWAIT(wrap_property, self, &get_private_data<Viewport>(self)->getColor(), "color", color_class);
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SANDBOX_AWAIT(wrap_property, self, &get_private_data<Viewport>(self)->getTone(), "tone", tone_class);
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GFX_UNLOCK
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}
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return SANDBOX_NIL;
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}
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};
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return sb()->bind<struct coro>()()(argc, argv, self);
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}
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SANDBOX_DEF_GFX_PROP_OBJ_VAL(Viewport, Rect, Rect, rect);
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SANDBOX_DEF_GFX_PROP_I(Viewport, OX, ox);
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SANDBOX_DEF_GFX_PROP_I(Viewport, OY, oy);
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SANDBOX_DEF_GFX_PROP_OBJ_VAL(Viewport, Color, Color, color);
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SANDBOX_DEF_GFX_PROP_OBJ_VAL(Viewport, Tone, Tone, tone);
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void viewport_binding_init::operator()() {
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BOOST_ASIO_CORO_REENTER (this) {
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viewport_type = sb()->rb_data_type("Viewport", NULL, dfree<Viewport>, NULL, NULL, 0, 0, 0);
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SANDBOX_AWAIT_AND_SET(viewport_class, rb_define_class, "Viewport", sb()->rb_cObject());
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SANDBOX_AWAIT(rb_define_alloc_func, viewport_class, alloc);
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SANDBOX_AWAIT(rb_define_method, viewport_class, "initialize", (VALUE (*)(ANYARGS))initialize, -1);
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SANDBOX_AWAIT(disposable_binding_init<Viewport>, viewport_class);
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SANDBOX_AWAIT(flashable_binding_init<Viewport>, viewport_class);
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SANDBOX_AWAIT(sceneelement_binding_init<Viewport>, viewport_class);
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SANDBOX_INIT_PROP_BIND(viewport_class, rect);
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SANDBOX_INIT_PROP_BIND(viewport_class, ox);
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SANDBOX_INIT_PROP_BIND(viewport_class, oy);
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SANDBOX_INIT_PROP_BIND(viewport_class, color);
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SANDBOX_INIT_PROP_BIND(viewport_class, tone);
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}
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}
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