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https://github.com/mkxp-z/mkxp-z.git
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The binding coroutines in libretro builds are constructed on the VM stack, so reallocating the VM memory would corrupt the memory of any currently existing coroutines. I've changed it so that the coroutines are no longer constructed on the VM stack so that they're unaffected by VM memory reallocations, and added a "slot" mechanism for storing variables on the VM stack. (Any Ruby `VALUE`s used by a coroutine have to be stored on the VM stack so that the Ruby garbage collector doesn't free them while they're being used, which is why the slot mechanism is necessary.)
191 lines
7.2 KiB
C++
191 lines
7.2 KiB
C++
/*
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** tilemapvx-binding.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "tilemapvx-binding.h"
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#include "disposable-binding.h"
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#include "tilemapvx.h"
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using namespace mkxp_sandbox;
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VALUE mkxp_sandbox::tilemapvx_class;
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VALUE mkxp_sandbox::bitmap_array_class;
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static struct bindings::rb_data_type tilemapvx_type;
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static struct bindings::rb_data_type bitmap_array_type;
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struct bitmap_array_binding_init : boost::asio::coroutine {
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SANDBOX_DEF_ALLOC(bitmap_array_type);
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static VALUE get(VALUE self, VALUE i) {
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struct coro : boost::asio::coroutine {
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typedef decl_slots<wasm_size_t, VALUE, VALUE> slots;
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VALUE operator()(VALUE self, VALUE i) {
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BOOST_ASIO_CORO_REENTER (this) {
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SANDBOX_AWAIT_S(1, rb_iv_get, self, "array");
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SANDBOX_AWAIT_S(0, rb_num2ulong, i);
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SANDBOX_AWAIT_S(2, rb_ary_entry, SANDBOX_SLOT(1), SANDBOX_SLOT(0));
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}
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return SANDBOX_SLOT(2);
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}
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};
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return sb()->bind<struct coro>()()(self, i);
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}
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static VALUE set(VALUE self, VALUE i, VALUE obj) {
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struct coro : boost::asio::coroutine {
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typedef decl_slots<wasm_size_t, VALUE> slots;
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VALUE operator()(VALUE self, VALUE i, VALUE obj) {
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BOOST_ASIO_CORO_REENTER (this) {
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if (get_private_data<TilemapVX::BitmapArray>(self) == nullptr) {
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return self;
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}
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SANDBOX_AWAIT_S(0, rb_num2ulong, i);
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GFX_LOCK;
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get_private_data<TilemapVX::BitmapArray>(self)->set(SANDBOX_SLOT(0), get_private_data<Bitmap>(obj));
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SANDBOX_AWAIT_S(1, rb_iv_get, self, "array");
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SANDBOX_AWAIT(rb_ary_store, SANDBOX_SLOT(1), SANDBOX_SLOT(0), obj);
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GFX_UNLOCK;
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}
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return self;
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}
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};
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return sb()->bind<struct coro>()()(self, i, obj);
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}
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void operator()() {
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BOOST_ASIO_CORO_REENTER (this) {
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bitmap_array_type = sb()->rb_data_type("BitmapArray", nullptr, nullptr, nullptr, nullptr, 0, 0, 0);
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SANDBOX_AWAIT_R(bitmap_array_class, rb_define_class, "BitmapArray", sb()->rb_cObject());
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SANDBOX_AWAIT(rb_define_alloc_func, bitmap_array_class, alloc);
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SANDBOX_AWAIT(rb_define_method, bitmap_array_class, "[]", (VALUE (*)(ANYARGS))get, 1);
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SANDBOX_AWAIT(rb_define_method, bitmap_array_class, "[]=", (VALUE (*)(ANYARGS))set, 2);
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}
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}
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};
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SANDBOX_DEF_ALLOC(tilemapvx_type);
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static VALUE initialize(int32_t argc, wasm_ptr_t argv, VALUE self) {
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struct coro : boost::asio::coroutine {
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typedef decl_slots<VALUE, VALUE, VALUE, uint32_t> slots;
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VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) {
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BOOST_ASIO_CORO_REENTER (this) {
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{
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SANDBOX_SLOT(0) = SANDBOX_NIL;
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Viewport *viewport = nullptr;
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if (argc > 0) {
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SANDBOX_SLOT(0) = *(VALUE *)(**sb() + argv);
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if (SANDBOX_SLOT(0) != SANDBOX_NIL) {
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viewport = get_private_data<Viewport>(SANDBOX_SLOT(0));
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}
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}
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GFX_LOCK;
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set_private_data(self, new TilemapVX(viewport));
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}
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/* Dispose the old bitmap array if we're reinitializing.
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* See the comment in setPrivateData for more info. */
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SANDBOX_AWAIT_S(1, rb_iv_get, self, "bitmap_array");
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if (SANDBOX_SLOT(1) != SANDBOX_NIL) {
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set_private_data(SANDBOX_SLOT(1), nullptr);
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}
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SANDBOX_AWAIT_S(1, wrap_property, self, &get_private_data<TilemapVX>(self)->getBitmapArray(), "bitmap_array", bitmap_array_class);
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SANDBOX_AWAIT_S(2, rb_class_new_instance, 0, nullptr, sb()->rb_cArray());
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for (SANDBOX_SLOT(3) = 0; SANDBOX_SLOT(3) < 9; ++SANDBOX_SLOT(3)) {
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SANDBOX_AWAIT(rb_ary_push, SANDBOX_SLOT(2), SANDBOX_NIL);
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}
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SANDBOX_AWAIT(rb_iv_set, SANDBOX_SLOT(1), "array", SANDBOX_SLOT(2));
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/* Circular reference so both objects are always
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* alive at the same time */
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SANDBOX_AWAIT(rb_iv_set, SANDBOX_SLOT(1), "tilemap", self);
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GFX_UNLOCK;
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}
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return SANDBOX_NIL;
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}
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};
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return sb()->bind<struct coro>()()(argc, argv, self);
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}
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static VALUE bitmaps(VALUE self) {
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return sb()->bind<struct rb_iv_get>()()(self, "bitmap_array");
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}
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static VALUE update(VALUE self) {
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GFX_LOCK;
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get_private_data<TilemapVX>(self)->update();
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GFX_UNLOCK;
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return SANDBOX_NIL;
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}
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Viewport, Viewport, viewport);
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Table, MapData, map_data);
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Table, FlashData, flash_data);
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SANDBOX_DEF_GFX_PROP_B(TilemapVX, Visible, visible);
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SANDBOX_DEF_GFX_PROP_I(TilemapVX, OX, ox);
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SANDBOX_DEF_GFX_PROP_I(TilemapVX, OY, oy);
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Table, Flags, flags);
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Table, Flags, passages);
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void tilemapvx_binding_init::operator()() {
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BOOST_ASIO_CORO_REENTER (this) {
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SANDBOX_AWAIT(bitmap_array_binding_init);
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tilemapvx_type = sb()->rb_data_type("Tilemap", nullptr, dfree<TilemapVX>, nullptr, nullptr, 0, 0, 0);
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SANDBOX_AWAIT_R(tilemapvx_class, rb_define_class, "Tilemap", sb()->rb_cObject());
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SANDBOX_AWAIT(rb_define_alloc_func, tilemapvx_class, alloc);
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SANDBOX_AWAIT(rb_define_method, tilemapvx_class, "initialize", (VALUE (*)(ANYARGS))initialize, -1);
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SANDBOX_AWAIT(disposable_binding_init<TilemapVX>, tilemapvx_class);
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SANDBOX_AWAIT(rb_define_method, tilemapvx_class, "bitmaps", (VALUE (*)(ANYARGS))bitmaps, 0);
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SANDBOX_AWAIT(rb_define_method, tilemapvx_class, "update", (VALUE (*)(ANYARGS))update, 0);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, viewport);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, map_data);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, flash_data);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, visible);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, ox);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, oy);
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if (rgssVer == 3) {
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, flags);
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} else {
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, passages);
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}
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}
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}
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