mkxp-z/binding-sandbox/viewport-binding.cpp
刘皓 b55f6dd1f4
Add more error checking to sandbox bindings
* Added checks for when an incorrect number of arguments is passed to a
  function
* Added checks for when an argument of object type has mismatching type
  (arguments of numeric and string types were already checked for type
  mismatches before this commit)
* Added checks for trying to read certain properties of a disposed
  object
2025-08-18 14:04:09 -04:00

102 lines
4.2 KiB
C++

/*
** viewport-binding.cpp
**
** This file is part of mkxp.
**
** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#include "viewport-binding.h"
#include "disposable-binding.h"
#include "etc-binding.h"
#include "flashable-binding.h"
#include "sceneelement-binding.h"
#include "viewport.h"
using namespace mkxp_sandbox;
VALUE mkxp_sandbox::viewport_class;
static struct bindings::rb_data_type viewport_type;
SANDBOX_DEF_ALLOC(viewport_type);
static VALUE initialize(int32_t argc, wasm_ptr_t argv, VALUE self) {
struct coro : boost::asio::coroutine {
typedef decl_slots<int32_t, int32_t, int32_t, int32_t> slots;
VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) {
BOOST_ASIO_CORO_REENTER (this) {
{
Viewport *viewport;
if (argc == 0 && rgssVer >= 3) {
GFX_LOCK;
viewport = new Viewport;
} else if (argc == 1) {
GFX_LOCK;
SANDBOX_AWAIT(check_type, sb()->ref<VALUE>(argv, 0), rect_class);
viewport = new Viewport(get_private_data<Rect>(sb()->ref<VALUE>(argv, 0)));
} else {
SANDBOX_AWAIT_S(0, rb_num2int, sb()->ref<VALUE>(argv, 0));
SANDBOX_AWAIT_S(1, rb_num2int, sb()->ref<VALUE>(argv, 1));
SANDBOX_AWAIT_S(2, rb_num2int, sb()->ref<VALUE>(argv, 2));
SANDBOX_AWAIT_S(3, rb_num2int, sb()->ref<VALUE>(argv, 3));
GFX_LOCK;
viewport = new Viewport(SANDBOX_SLOT(0), SANDBOX_SLOT(1), SANDBOX_SLOT(2), SANDBOX_SLOT(3));
}
set_private_data(self, viewport);
viewport->initDynAttribs();
}
SANDBOX_GUARD(SANDBOX_AWAIT(wrap_property, self, &get_private_data<Viewport>(self)->getRect(sb().e), "rect", rect_class));
SANDBOX_GUARD(SANDBOX_AWAIT(wrap_property, self, &get_private_data<Viewport>(self)->getColor(sb().e), "color", color_class));
SANDBOX_GUARD(SANDBOX_AWAIT(wrap_property, self, &get_private_data<Viewport>(self)->getTone(sb().e), "tone", tone_class));
GFX_UNLOCK
}
return SANDBOX_NIL;
}
};
return sb()->bind<struct coro>()()(argc, argv, self);
}
SANDBOX_DEF_GFX_PROP_OBJ_VAL(Viewport, Rect, rect_class, Rect, rect);
SANDBOX_DEF_GFX_PROP_I(Viewport, OX, ox);
SANDBOX_DEF_GFX_PROP_I(Viewport, OY, oy);
SANDBOX_DEF_GFX_PROP_OBJ_VAL(Viewport, Color, color_class, Color, color);
SANDBOX_DEF_GFX_PROP_OBJ_VAL(Viewport, Tone, tone_class, Tone, tone);
void viewport_binding_init::operator()() {
BOOST_ASIO_CORO_REENTER (this) {
viewport_type = sb()->rb_data_type("Viewport", nullptr, dfree, nullptr, nullptr, 0, 0, 0);
SANDBOX_AWAIT_R(viewport_class, rb_define_class, "Viewport", sb()->rb_cObject());
SANDBOX_AWAIT(rb_define_alloc_func, viewport_class, alloc);
SANDBOX_AWAIT(rb_define_method, viewport_class, "initialize", (VALUE (*)(ANYARGS))initialize, -1);
SANDBOX_AWAIT(disposable_binding_init<Viewport>, viewport_class);
SANDBOX_AWAIT(flashable_binding_init<Viewport>, viewport_class);
SANDBOX_AWAIT(sceneelement_binding_init<Viewport>, viewport_class);
SANDBOX_INIT_PROP_BIND(viewport_class, rect);
SANDBOX_INIT_PROP_BIND(viewport_class, ox);
SANDBOX_INIT_PROP_BIND(viewport_class, oy);
SANDBOX_INIT_PROP_BIND(viewport_class, color);
SANDBOX_INIT_PROP_BIND(viewport_class, tone);
}
}