mirror of
https://github.com/mkxp-z/mkxp-z.git
synced 2025-08-23 07:13:44 +02:00

* Added checks for when an incorrect number of arguments is passed to a function * Added checks for when an argument of object type has mismatching type (arguments of numeric and string types were already checked for type mismatches before this commit) * Added checks for trying to read certain properties of a disposed object
206 lines
7.7 KiB
C++
206 lines
7.7 KiB
C++
/*
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** tilemapvx-binding.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "tilemapvx-binding.h"
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#include "bitmap-binding.h"
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#include "disposable-binding.h"
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#include "table-binding.h"
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#include "viewport-binding.h"
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#include "tilemapvx.h"
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using namespace mkxp_sandbox;
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VALUE mkxp_sandbox::tilemapvx_class;
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VALUE mkxp_sandbox::bitmap_array_class;
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static struct bindings::rb_data_type tilemapvx_type;
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static struct bindings::rb_data_type bitmap_array_type;
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struct bitmap_array_binding_init : boost::asio::coroutine {
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SANDBOX_DEF_ALLOC(bitmap_array_type);
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static VALUE get(VALUE self, VALUE i) {
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struct coro : boost::asio::coroutine {
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typedef decl_slots<wasm_size_t, VALUE, VALUE> slots;
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VALUE operator()(VALUE self, VALUE i) {
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BOOST_ASIO_CORO_REENTER (this) {
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SANDBOX_AWAIT_S(1, rb_iv_get, self, "array");
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SANDBOX_AWAIT_S(0, rb_num2ulong, i);
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SANDBOX_AWAIT_S(2, rb_ary_entry, SANDBOX_SLOT(1), SANDBOX_SLOT(0));
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}
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return SANDBOX_SLOT(2);
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}
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};
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return sb()->bind<struct coro>()()(self, i);
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}
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static VALUE set(VALUE self, VALUE i, VALUE obj) {
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struct coro : boost::asio::coroutine {
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typedef decl_slots<wasm_size_t, VALUE> slots;
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VALUE operator()(VALUE self, VALUE i, VALUE obj) {
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BOOST_ASIO_CORO_REENTER (this) {
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GFX_LOCK;
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SANDBOX_AWAIT_S(0, rb_num2ulong, i);
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SANDBOX_AWAIT(check_type, obj, bitmap_class);
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get_private_data<TilemapVX::BitmapArray>(self)->set(SANDBOX_SLOT(0), get_private_data<Bitmap>(obj));
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SANDBOX_AWAIT_S(1, rb_iv_get, self, "array");
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SANDBOX_AWAIT(rb_ary_store, SANDBOX_SLOT(1), SANDBOX_SLOT(0), obj);
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}
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return self;
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}
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void end() noexcept {
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GFX_UNLOCK;
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}
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};
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return sb()->bind<struct coro>()()(self, i, obj);
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}
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void operator()() {
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BOOST_ASIO_CORO_REENTER (this) {
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bitmap_array_type = sb()->rb_data_type("BitmapArray", nullptr, dfree, nullptr, nullptr, 0, 0, 0);
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SANDBOX_AWAIT_R(bitmap_array_class, rb_define_class, "BitmapArray", sb()->rb_cObject());
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SANDBOX_AWAIT(rb_define_alloc_func, bitmap_array_class, alloc);
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SANDBOX_AWAIT(rb_define_method, bitmap_array_class, "[]", (VALUE (*)(ANYARGS))get, 1);
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SANDBOX_AWAIT(rb_define_method, bitmap_array_class, "[]=", (VALUE (*)(ANYARGS))set, 2);
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}
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}
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};
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SANDBOX_DEF_ALLOC(tilemapvx_type);
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static VALUE initialize(int32_t argc, wasm_ptr_t argv, VALUE self) {
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struct coro : boost::asio::coroutine {
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typedef decl_slots<VALUE, VALUE, VALUE, uint32_t> slots;
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VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) {
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BOOST_ASIO_CORO_REENTER (this) {
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if (argc > 0) {
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SANDBOX_AWAIT(check_type, sb()->ref<VALUE>(argv, 0), viewport_class);
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}
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{
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SANDBOX_SLOT(0) = SANDBOX_NIL;
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Viewport *viewport = nullptr;
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if (argc > 0) {
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SANDBOX_SLOT(0) = sb()->ref<VALUE>(argv, 0);
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if (SANDBOX_SLOT(0) != SANDBOX_NIL) {
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viewport = get_private_data<Viewport>(SANDBOX_SLOT(0));
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}
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}
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GFX_LOCK;
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set_private_data(self, new TilemapVX(viewport));
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}
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/* Dispose the old bitmap array if we're reinitializing.
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* See the comment in setPrivateData for more info. */
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SANDBOX_AWAIT_S(1, rb_iv_get, self, "bitmap_array");
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if (SANDBOX_SLOT(1) != SANDBOX_NIL) {
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set_private_data(SANDBOX_SLOT(1), (TilemapVX::BitmapArray *)nullptr);
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}
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SANDBOX_GUARD(SANDBOX_AWAIT_S(1, wrap_property, self, get_private_data<TilemapVX>(self)->getBitmapArray(sb().e), "bitmap_array", bitmap_array_class));
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SANDBOX_AWAIT_S(2, rb_class_new_instance, 0, nullptr, sb()->rb_cArray());
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for (SANDBOX_SLOT(3) = 0; SANDBOX_SLOT(3) < 9; ++SANDBOX_SLOT(3)) {
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SANDBOX_AWAIT(rb_ary_push, SANDBOX_SLOT(2), SANDBOX_NIL);
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}
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SANDBOX_AWAIT(rb_iv_set, SANDBOX_SLOT(1), "array", SANDBOX_SLOT(2));
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/* Circular reference so both objects are always
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* alive at the same time */
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SANDBOX_AWAIT(rb_iv_set, SANDBOX_SLOT(1), "tilemap", self);
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GFX_UNLOCK;
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}
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return SANDBOX_NIL;
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}
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};
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return sb()->bind<struct coro>()()(argc, argv, self);
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}
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static VALUE bitmaps(VALUE self) {
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return sb()->bind<struct rb_iv_get>()()(self, "bitmap_array");
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}
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static VALUE update(VALUE self) {
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struct coro : boost::asio::coroutine {
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VALUE operator()(VALUE self) {
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BOOST_ASIO_CORO_REENTER (this) {
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SANDBOX_GUARD_L(get_private_data<TilemapVX>(self)->update(sb().e));
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}
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return SANDBOX_NIL;
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}
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};
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return sb()->bind<struct coro>()()(self);
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}
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Viewport, viewport_class, Viewport, viewport);
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Table, table_class, MapData, map_data);
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Table, table_class, FlashData, flash_data);
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SANDBOX_DEF_GFX_PROP_B(TilemapVX, Visible, visible);
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SANDBOX_DEF_GFX_PROP_I(TilemapVX, OX, ox);
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SANDBOX_DEF_GFX_PROP_I(TilemapVX, OY, oy);
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Table, table_class, Flags, flags);
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SANDBOX_DEF_GFX_PROP_OBJ_REF(TilemapVX, Table, table_class, Flags, passages);
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void tilemapvx_binding_init::operator()() {
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BOOST_ASIO_CORO_REENTER (this) {
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SANDBOX_AWAIT(bitmap_array_binding_init);
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tilemapvx_type = sb()->rb_data_type("Tilemap", nullptr, dfree, nullptr, nullptr, 0, 0, 0);
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SANDBOX_AWAIT_R(tilemapvx_class, rb_define_class, "Tilemap", sb()->rb_cObject());
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SANDBOX_AWAIT(rb_define_alloc_func, tilemapvx_class, alloc);
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SANDBOX_AWAIT(rb_define_method, tilemapvx_class, "initialize", (VALUE (*)(ANYARGS))initialize, -1);
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SANDBOX_AWAIT(disposable_binding_init<TilemapVX>, tilemapvx_class);
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SANDBOX_AWAIT(rb_define_method, tilemapvx_class, "bitmaps", (VALUE (*)(ANYARGS))bitmaps, 0);
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SANDBOX_AWAIT(rb_define_method, tilemapvx_class, "update", (VALUE (*)(ANYARGS))update, 0);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, viewport);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, map_data);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, flash_data);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, visible);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, ox);
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, oy);
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if (rgssVer == 3) {
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, flags);
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} else {
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SANDBOX_INIT_PROP_BIND(tilemapvx_class, passages);
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}
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}
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}
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