mkxp-z/src
Struma 558942d8e7 Merge branch 'dev' into 'fix-windows-console'
# Conflicts:
#   src/config.cpp
2022-01-17 04:18:57 +00:00
..
audio Stop Audio.bgm_pos from segfaulting if the source never actually loaded 2021-06-13 14:48:22 -04:00
crypto Implement fast RGSSAD seek algorithm. 2022-01-05 20:49:08 +00:00
display add Sprite.pattern_blend_type 2021-11-29 21:58:18 -05:00
etc Remove libsigc++, use sigslot instead 2021-06-14 10:03:56 -04:00
filesystem Use path select based on env rather than Debug 2022-01-16 22:56:58 -05:00
input Fix Input.repeat? 2021-08-09 07:01:28 -04:00
net Prevent relevant functions from stepping over Graphics.update when threading 2021-06-04 14:29:45 -04:00
system support rendering using Metal 2022-01-16 19:57:50 -05:00
util Add #if __WIN32__ check in win-consoleutils.cpp 2022-01-16 18:22:23 +02:00
binding.h Implement F12 game reset (MRI only) 2014-09-26 06:25:47 +02:00
config.cpp Merge branch 'dev' into 'fix-windows-console' 2022-01-17 04:18:57 +00:00
config.h support rendering using Metal 2022-01-16 19:57:50 -05:00
eventthread.cpp add Touch Bar support 2022-01-14 10:33:43 -05:00
eventthread.h Make sure joysticks connected at startup are detectable by ruby 2021-08-21 03:52:50 -04:00
main.cpp Merge branch 'dev' into 'fix-windows-console' 2022-01-17 04:18:57 +00:00
meson.build Revert "Allow queuing Debug prints" 2022-01-16 13:21:40 +02:00
settingsmenu.cpp Adjust sizes of keybinding menu cells 2021-02-22 15:13:30 -05:00
settingsmenu.h Introduce F1 menu to reconfigure key bindings at runtime 2014-10-11 20:48:44 +02:00
sharedstate.cpp Use steady_clock over high_resolution_clock 2021-02-26 16:30:19 -05:00
sharedstate.h Remove libsigc++, use sigslot instead 2021-06-14 10:03:56 -04:00