.. |
audio
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Stop Audio.bgm_pos from segfaulting if the source never actually loaded
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2021-06-13 14:48:22 -04:00 |
crypto
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Implement fast RGSSAD seek algorithm.
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2022-01-05 20:49:08 +00:00 |
display
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add Sprite.pattern_blend_type
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2021-11-29 21:58:18 -05:00 |
etc
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Remove libsigc++, use sigslot instead
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2021-06-14 10:03:56 -04:00 |
filesystem
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Use path select based on env rather than Debug
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2022-01-16 22:56:58 -05:00 |
input
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Fix Input.repeat?
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2021-08-09 07:01:28 -04:00 |
net
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Prevent relevant functions from stepping over Graphics.update when threading
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2021-06-04 14:29:45 -04:00 |
system
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support rendering using Metal
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2022-01-16 19:57:50 -05:00 |
util
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Add #if __WIN32__ check in win-consoleutils.cpp
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2022-01-16 18:22:23 +02:00 |
binding.h
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Implement F12 game reset (MRI only)
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2014-09-26 06:25:47 +02:00 |
config.cpp
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Merge branch 'dev' into 'fix-windows-console'
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2022-01-17 04:18:57 +00:00 |
config.h
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support rendering using Metal
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2022-01-16 19:57:50 -05:00 |
eventthread.cpp
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add Touch Bar support
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2022-01-14 10:33:43 -05:00 |
eventthread.h
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Make sure joysticks connected at startup are detectable by ruby
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2021-08-21 03:52:50 -04:00 |
main.cpp
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Merge branch 'dev' into 'fix-windows-console'
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2022-01-17 04:18:57 +00:00 |
meson.build
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Revert "Allow queuing Debug prints"
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2022-01-16 13:21:40 +02:00 |
settingsmenu.cpp
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Adjust sizes of keybinding menu cells
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2021-02-22 15:13:30 -05:00 |
settingsmenu.h
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Introduce F1 menu to reconfigure key bindings at runtime
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2014-10-11 20:48:44 +02:00 |
sharedstate.cpp
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Use steady_clock over high_resolution_clock
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2021-02-26 16:30:19 -05:00 |
sharedstate.h
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Remove libsigc++, use sigslot instead
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2021-06-14 10:03:56 -04:00 |