mirror of
https://github.com/mkxp-z/mkxp-z.git
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783 lines
24 KiB
C
783 lines
24 KiB
C
/**
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* SDL_sound; A sound processing toolkit.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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* This file written by Ryan C. Gordon.
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*/
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/*
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* WAV decoder for SDL_sound.
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*
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* This driver handles Microsoft .WAVs, in as many of the thousands of
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* variations as we can.
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*/
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#define __SDL_SOUND_INTERNAL__
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#include "SDL_sound_internal.h"
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#if SOUND_SUPPORTS_WAV
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/* Better than SDL_ReadLE16, since you can detect i/o errors... */
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static SDL_INLINE int read_le16(SDL_RWops *rw, Uint16 *ui16)
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{
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int rc = SDL_RWread(rw, ui16, sizeof (Uint16), 1);
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BAIL_IF_MACRO(rc != 1, ERR_IO_ERROR, 0);
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*ui16 = SDL_SwapLE16(*ui16);
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return 1;
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} /* read_le16 */
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/* Better than SDL_ReadLE32, since you can detect i/o errors... */
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static SDL_INLINE int read_le32(SDL_RWops *rw, Uint32 *ui32)
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{
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int rc = SDL_RWread(rw, ui32, sizeof (Uint32), 1);
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BAIL_IF_MACRO(rc != 1, ERR_IO_ERROR, 0);
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*ui32 = SDL_SwapLE32(*ui32);
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return 1;
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} /* read_le32 */
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static SDL_INLINE int read_le16s(SDL_RWops *rw, Sint16 *si16)
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{
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return read_le16(rw, (Uint16 *) si16);
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} /* read_le16s */
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static SDL_INLINE int read_le32s(SDL_RWops *rw, Sint32 *si32)
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{
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return read_le32(rw, (Uint32 *) si32);
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} /* read_le32s */
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/* This is just cleaner on the caller's end... */
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static SDL_INLINE int read_uint8(SDL_RWops *rw, Uint8 *ui8)
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{
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int rc = SDL_RWread(rw, ui8, sizeof (Uint8), 1);
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BAIL_IF_MACRO(rc != 1, ERR_IO_ERROR, 0);
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return 1;
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} /* read_uint8 */
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/* Chunk management code... */
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#define riffID 0x46464952 /* "RIFF", in ascii. */
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#define waveID 0x45564157 /* "WAVE", in ascii. */
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#define factID 0x74636166 /* "fact", in ascii. */
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/*****************************************************************************
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* The FORMAT chunk... *
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*****************************************************************************/
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#define fmtID 0x20746D66 /* "fmt ", in ascii. */
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#define FMT_NORMAL 0x0001 /* Uncompressed waveform data. */
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#define FMT_ADPCM 0x0002 /* ADPCM compressed waveform data. */
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typedef struct
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{
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Sint16 iCoef1;
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Sint16 iCoef2;
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} ADPCMCOEFSET;
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typedef struct
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{
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Uint8 bPredictor;
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Uint16 iDelta;
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Sint16 iSamp1;
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Sint16 iSamp2;
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} ADPCMBLOCKHEADER;
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typedef struct S_WAV_FMT_T
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{
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Uint32 chunkID;
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Sint32 chunkSize;
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Sint16 wFormatTag;
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Uint16 wChannels;
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Uint32 dwSamplesPerSec;
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Uint32 dwAvgBytesPerSec;
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Uint16 wBlockAlign;
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Uint16 wBitsPerSample;
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Uint32 next_chunk_offset;
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Uint32 sample_frame_size;
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Uint32 data_starting_offset;
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Uint32 total_bytes;
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void (*free)(struct S_WAV_FMT_T *fmt);
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Uint32 (*read_sample)(Sound_Sample *sample);
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int (*rewind_sample)(Sound_Sample *sample);
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int (*seek_sample)(Sound_Sample *sample, Uint32 ms);
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union
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{
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struct
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{
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Uint16 cbSize;
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Uint16 wSamplesPerBlock;
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Uint16 wNumCoef;
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ADPCMCOEFSET *aCoef;
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ADPCMBLOCKHEADER *blockheaders;
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Uint32 samples_left_in_block;
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int nibble_state;
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Sint8 nibble;
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} adpcm;
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/* put other format-specific data here... */
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} fmt;
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} fmt_t;
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/*
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* Read in a fmt_t from disk. This makes this process safe regardless of
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* the processor's byte order or how the fmt_t structure is packed.
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* Note that the union "fmt" is not read in here; that is handled as
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* needed in the read_fmt_* functions.
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*/
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static int read_fmt_chunk(SDL_RWops *rw, fmt_t *fmt)
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{
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/* skip reading the chunk ID, since it was already read at this point... */
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fmt->chunkID = fmtID;
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BAIL_IF_MACRO(!read_le32s(rw, &fmt->chunkSize), NULL, 0);
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BAIL_IF_MACRO(fmt->chunkSize < 16, "WAV: Invalid chunk size", 0);
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fmt->next_chunk_offset = SDL_RWtell(rw) + fmt->chunkSize;
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BAIL_IF_MACRO(!read_le16s(rw, &fmt->wFormatTag), NULL, 0);
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BAIL_IF_MACRO(!read_le16(rw, &fmt->wChannels), NULL, 0);
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BAIL_IF_MACRO(!read_le32(rw, &fmt->dwSamplesPerSec), NULL, 0);
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BAIL_IF_MACRO(!read_le32(rw, &fmt->dwAvgBytesPerSec), NULL, 0);
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BAIL_IF_MACRO(!read_le16(rw, &fmt->wBlockAlign), NULL, 0);
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BAIL_IF_MACRO(!read_le16(rw, &fmt->wBitsPerSample), NULL, 0);
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return 1;
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} /* read_fmt_chunk */
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/*****************************************************************************
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* The DATA chunk... *
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*****************************************************************************/
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#define dataID 0x61746164 /* "data", in ascii. */
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typedef struct
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{
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Uint32 chunkID;
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Sint32 chunkSize;
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/* Then, (chunkSize) bytes of waveform data... */
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} data_t;
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/*
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* Read in a data_t from disk. This makes this process safe regardless of
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* the processor's byte order or how the fmt_t structure is packed.
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*/
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static int read_data_chunk(SDL_RWops *rw, data_t *data)
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{
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/* skip reading the chunk ID, since it was already read at this point... */
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data->chunkID = dataID;
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BAIL_IF_MACRO(!read_le32s(rw, &data->chunkSize), NULL, 0);
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return 1;
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} /* read_data_chunk */
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/*****************************************************************************
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* this is what we store in our internal->decoder_private field... *
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*****************************************************************************/
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typedef struct
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{
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fmt_t *fmt;
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Sint32 bytesLeft;
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} wav_t;
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/*****************************************************************************
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* Normal, uncompressed waveform handler... *
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*****************************************************************************/
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/*
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* Sound_Decode() lands here for uncompressed WAVs...
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*/
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static Uint32 read_sample_fmt_normal(Sound_Sample *sample)
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{
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Uint32 retval;
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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wav_t *w = (wav_t *) internal->decoder_private;
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Uint32 max = (internal->buffer_size < (Uint32) w->bytesLeft) ?
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internal->buffer_size : (Uint32) w->bytesLeft;
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SDL_assert(max > 0);
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/*
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* We don't actually do any decoding, so we read the wav data
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* directly into the internal buffer...
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*/
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retval = SDL_RWread(internal->rw, internal->buffer, 1, max);
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w->bytesLeft -= retval;
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/* Make sure the read went smoothly... */
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if ((retval == 0) || (w->bytesLeft == 0))
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sample->flags |= SOUND_SAMPLEFLAG_EOF;
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else if (retval == -1)
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sample->flags |= SOUND_SAMPLEFLAG_ERROR;
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/* (next call this EAGAIN may turn into an EOF or error.) */
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else if (retval < internal->buffer_size)
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sample->flags |= SOUND_SAMPLEFLAG_EAGAIN;
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return retval;
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} /* read_sample_fmt_normal */
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static int seek_sample_fmt_normal(Sound_Sample *sample, Uint32 ms)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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wav_t *w = (wav_t *) internal->decoder_private;
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fmt_t *fmt = w->fmt;
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int offset = __Sound_convertMsToBytePos(&sample->actual, ms);
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int pos = (int) (fmt->data_starting_offset + offset);
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int rc = SDL_RWseek(internal->rw, pos, SEEK_SET);
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BAIL_IF_MACRO(rc != pos, ERR_IO_ERROR, 0);
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w->bytesLeft = fmt->total_bytes - offset;
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return 1; /* success. */
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} /* seek_sample_fmt_normal */
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static int rewind_sample_fmt_normal(Sound_Sample *sample)
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{
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/* no-op. */
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return 1;
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} /* rewind_sample_fmt_normal */
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static int read_fmt_normal(SDL_RWops *rw, fmt_t *fmt)
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{
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/* (don't need to read more from the RWops...) */
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fmt->free = NULL;
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fmt->read_sample = read_sample_fmt_normal;
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fmt->rewind_sample = rewind_sample_fmt_normal;
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fmt->seek_sample = seek_sample_fmt_normal;
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return 1;
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} /* read_fmt_normal */
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/*****************************************************************************
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* ADPCM compression handler... *
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*****************************************************************************/
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#define FIXED_POINT_COEF_BASE 256
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#define FIXED_POINT_ADAPTION_BASE 256
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#define SMALLEST_ADPCM_DELTA 16
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static SDL_INLINE int read_adpcm_block_headers(Sound_Sample *sample)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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SDL_RWops *rw = internal->rw;
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wav_t *w = (wav_t *) internal->decoder_private;
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fmt_t *fmt = w->fmt;
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ADPCMBLOCKHEADER *headers = fmt->fmt.adpcm.blockheaders;
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int i;
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int max = fmt->wChannels;
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if (w->bytesLeft < fmt->wBlockAlign)
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{
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sample->flags |= SOUND_SAMPLEFLAG_EOF;
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return 0;
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} /* if */
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w->bytesLeft -= fmt->wBlockAlign;
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for (i = 0; i < max; i++)
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BAIL_IF_MACRO(!read_uint8(rw, &headers[i].bPredictor), NULL, 0);
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for (i = 0; i < max; i++)
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BAIL_IF_MACRO(!read_le16(rw, &headers[i].iDelta), NULL, 0);
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for (i = 0; i < max; i++)
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BAIL_IF_MACRO(!read_le16s(rw, &headers[i].iSamp1), NULL, 0);
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for (i = 0; i < max; i++)
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BAIL_IF_MACRO(!read_le16s(rw, &headers[i].iSamp2), NULL, 0);
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fmt->fmt.adpcm.samples_left_in_block = fmt->fmt.adpcm.wSamplesPerBlock;
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fmt->fmt.adpcm.nibble_state = 0;
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return 1;
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} /* read_adpcm_block_headers */
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static SDL_INLINE void do_adpcm_nibble(Uint8 nib,
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ADPCMBLOCKHEADER *header,
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Sint32 lPredSamp)
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{
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static const Sint32 max_audioval = ((1<<(16-1))-1);
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static const Sint32 min_audioval = -(1<<(16-1));
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static const Sint32 AdaptionTable[] =
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{
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230, 230, 230, 230, 307, 409, 512, 614,
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768, 614, 512, 409, 307, 230, 230, 230
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};
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Sint32 lNewSamp;
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Sint32 delta;
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if (nib & 0x08)
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lNewSamp = lPredSamp + (header->iDelta * (nib - 0x10));
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else
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lNewSamp = lPredSamp + (header->iDelta * nib);
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/* clamp value... */
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if (lNewSamp < min_audioval)
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lNewSamp = min_audioval;
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else if (lNewSamp > max_audioval)
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lNewSamp = max_audioval;
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delta = ((Sint32) header->iDelta * AdaptionTable[nib]) /
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FIXED_POINT_ADAPTION_BASE;
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if (delta < SMALLEST_ADPCM_DELTA)
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delta = SMALLEST_ADPCM_DELTA;
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header->iDelta = delta;
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header->iSamp2 = header->iSamp1;
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header->iSamp1 = lNewSamp;
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} /* do_adpcm_nibble */
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static SDL_INLINE int decode_adpcm_sample_frame(Sound_Sample *sample)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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wav_t *w = (wav_t *) internal->decoder_private;
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fmt_t *fmt = w->fmt;
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ADPCMBLOCKHEADER *headers = fmt->fmt.adpcm.blockheaders;
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SDL_RWops *rw = internal->rw;
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int i;
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int max = fmt->wChannels;
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Sint32 delta;
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Uint8 nib = fmt->fmt.adpcm.nibble;
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for (i = 0; i < max; i++)
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{
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Uint8 byte;
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Sint16 iCoef1 = fmt->fmt.adpcm.aCoef[headers[i].bPredictor].iCoef1;
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Sint16 iCoef2 = fmt->fmt.adpcm.aCoef[headers[i].bPredictor].iCoef2;
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Sint32 lPredSamp = ((headers[i].iSamp1 * iCoef1) +
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(headers[i].iSamp2 * iCoef2)) /
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FIXED_POINT_COEF_BASE;
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if (fmt->fmt.adpcm.nibble_state == 0)
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{
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BAIL_IF_MACRO(!read_uint8(rw, &nib), NULL, 0);
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fmt->fmt.adpcm.nibble_state = 1;
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do_adpcm_nibble(nib >> 4, &headers[i], lPredSamp);
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} /* if */
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else
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{
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fmt->fmt.adpcm.nibble_state = 0;
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do_adpcm_nibble(nib & 0x0F, &headers[i], lPredSamp);
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} /* else */
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} /* for */
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fmt->fmt.adpcm.nibble = nib;
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return 1;
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} /* decode_adpcm_sample_frame */
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static SDL_INLINE void put_adpcm_sample_frame1(void *_buf, fmt_t *fmt)
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{
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Uint16 *buf = (Uint16 *) _buf;
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ADPCMBLOCKHEADER *headers = fmt->fmt.adpcm.blockheaders;
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int i;
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for (i = 0; i < fmt->wChannels; i++)
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*(buf++) = headers[i].iSamp1;
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} /* put_adpcm_sample_frame1 */
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static SDL_INLINE void put_adpcm_sample_frame2(void *_buf, fmt_t *fmt)
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{
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Uint16 *buf = (Uint16 *) _buf;
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ADPCMBLOCKHEADER *headers = fmt->fmt.adpcm.blockheaders;
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int i;
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for (i = 0; i < fmt->wChannels; i++)
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*(buf++) = headers[i].iSamp2;
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} /* put_adpcm_sample_frame2 */
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/*
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* Sound_Decode() lands here for ADPCM-encoded WAVs...
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*/
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static Uint32 read_sample_fmt_adpcm(Sound_Sample *sample)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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wav_t *w = (wav_t *) internal->decoder_private;
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fmt_t *fmt = w->fmt;
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Uint32 bw = 0;
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while (bw < internal->buffer_size)
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{
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/* write ongoing sample frame before reading more data... */
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switch (fmt->fmt.adpcm.samples_left_in_block)
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{
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case 0: /* need to read a new block... */
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if (!read_adpcm_block_headers(sample))
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{
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if ((sample->flags & SOUND_SAMPLEFLAG_EOF) == 0)
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sample->flags |= SOUND_SAMPLEFLAG_ERROR;
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return bw;
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} /* if */
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/* only write first sample frame for now. */
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put_adpcm_sample_frame2((Uint8 *) internal->buffer + bw, fmt);
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fmt->fmt.adpcm.samples_left_in_block--;
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bw += fmt->sample_frame_size;
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break;
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case 1: /* output last sample frame of block... */
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put_adpcm_sample_frame1((Uint8 *) internal->buffer + bw, fmt);
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fmt->fmt.adpcm.samples_left_in_block--;
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bw += fmt->sample_frame_size;
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break;
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default: /* output latest sample frame and read a new one... */
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put_adpcm_sample_frame1((Uint8 *) internal->buffer + bw, fmt);
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fmt->fmt.adpcm.samples_left_in_block--;
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bw += fmt->sample_frame_size;
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if (!decode_adpcm_sample_frame(sample))
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{
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sample->flags |= SOUND_SAMPLEFLAG_ERROR;
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return bw;
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} /* if */
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} /* switch */
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} /* while */
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return bw;
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} /* read_sample_fmt_adpcm */
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/*
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* Sound_FreeSample() lands here for ADPCM-encoded WAVs...
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*/
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static void free_fmt_adpcm(fmt_t *fmt)
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{
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if (fmt->fmt.adpcm.aCoef != NULL)
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SDL_free(fmt->fmt.adpcm.aCoef);
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if (fmt->fmt.adpcm.blockheaders != NULL)
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SDL_free(fmt->fmt.adpcm.blockheaders);
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} /* free_fmt_adpcm */
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static int rewind_sample_fmt_adpcm(Sound_Sample *sample)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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wav_t *w = (wav_t *) internal->decoder_private;
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w->fmt->fmt.adpcm.samples_left_in_block = 0;
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return 1;
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} /* rewind_sample_fmt_adpcm */
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static int seek_sample_fmt_adpcm(Sound_Sample *sample, Uint32 ms)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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wav_t *w = (wav_t *) internal->decoder_private;
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fmt_t *fmt = w->fmt;
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Uint32 origsampsleft = fmt->fmt.adpcm.samples_left_in_block;
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int origpos = SDL_RWtell(internal->rw);
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int offset = __Sound_convertMsToBytePos(&sample->actual, ms);
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int bpb = (fmt->fmt.adpcm.wSamplesPerBlock * fmt->sample_frame_size);
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int skipsize = (offset / bpb) * fmt->wBlockAlign;
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int pos = skipsize + fmt->data_starting_offset;
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int rc = SDL_RWseek(internal->rw, pos, SEEK_SET);
|
|
BAIL_IF_MACRO(rc != pos, ERR_IO_ERROR, 0);
|
|
|
|
/* The offset we need is in this block, so we need to decode to there. */
|
|
skipsize += (offset % bpb);
|
|
rc = (offset % bpb); /* bytes into this block we need to decode */
|
|
if (!read_adpcm_block_headers(sample))
|
|
{
|
|
SDL_RWseek(internal->rw, origpos, SEEK_SET); /* try to make sane. */
|
|
return 0;
|
|
} /* if */
|
|
|
|
/* first sample frame of block is a freebie. :) */
|
|
fmt->fmt.adpcm.samples_left_in_block--;
|
|
rc -= fmt->sample_frame_size;
|
|
while (rc > 0)
|
|
{
|
|
if (!decode_adpcm_sample_frame(sample))
|
|
{
|
|
SDL_RWseek(internal->rw, origpos, SEEK_SET);
|
|
fmt->fmt.adpcm.samples_left_in_block = origsampsleft;
|
|
return 0;
|
|
} /* if */
|
|
|
|
fmt->fmt.adpcm.samples_left_in_block--;
|
|
rc -= fmt->sample_frame_size;
|
|
} /* while */
|
|
|
|
w->bytesLeft = fmt->total_bytes - skipsize;
|
|
return 1; /* success. */
|
|
} /* seek_sample_fmt_adpcm */
|
|
|
|
|
|
/*
|
|
* Read in the adpcm-specific info from disk. This makes this process
|
|
* safe regardless of the processor's byte order or how the fmt_t
|
|
* structure is packed.
|
|
*/
|
|
static int read_fmt_adpcm(SDL_RWops *rw, fmt_t *fmt)
|
|
{
|
|
size_t i;
|
|
|
|
SDL_memset(&fmt->fmt.adpcm, '\0', sizeof (fmt->fmt.adpcm));
|
|
fmt->free = free_fmt_adpcm;
|
|
fmt->read_sample = read_sample_fmt_adpcm;
|
|
fmt->rewind_sample = rewind_sample_fmt_adpcm;
|
|
fmt->seek_sample = seek_sample_fmt_adpcm;
|
|
|
|
BAIL_IF_MACRO(!read_le16(rw, &fmt->fmt.adpcm.cbSize), NULL, 0);
|
|
BAIL_IF_MACRO(!read_le16(rw, &fmt->fmt.adpcm.wSamplesPerBlock), NULL, 0);
|
|
BAIL_IF_MACRO(!read_le16(rw, &fmt->fmt.adpcm.wNumCoef), NULL, 0);
|
|
|
|
/* fmt->free() is always called, so these malloc()s will be cleaned up. */
|
|
|
|
i = sizeof (ADPCMCOEFSET) * fmt->fmt.adpcm.wNumCoef;
|
|
fmt->fmt.adpcm.aCoef = (ADPCMCOEFSET *) SDL_malloc(i);
|
|
BAIL_IF_MACRO(fmt->fmt.adpcm.aCoef == NULL, ERR_OUT_OF_MEMORY, 0);
|
|
|
|
for (i = 0; i < fmt->fmt.adpcm.wNumCoef; i++)
|
|
{
|
|
BAIL_IF_MACRO(!read_le16s(rw, &fmt->fmt.adpcm.aCoef[i].iCoef1), NULL, 0);
|
|
BAIL_IF_MACRO(!read_le16s(rw, &fmt->fmt.adpcm.aCoef[i].iCoef2), NULL, 0);
|
|
} /* for */
|
|
|
|
i = sizeof (ADPCMBLOCKHEADER) * fmt->wChannels;
|
|
fmt->fmt.adpcm.blockheaders = (ADPCMBLOCKHEADER *) SDL_malloc(i);
|
|
BAIL_IF_MACRO(fmt->fmt.adpcm.blockheaders == NULL, ERR_OUT_OF_MEMORY, 0);
|
|
|
|
return 1;
|
|
} /* read_fmt_adpcm */
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
* Everything else... *
|
|
*****************************************************************************/
|
|
|
|
static int WAV_init(void)
|
|
{
|
|
return 1; /* always succeeds. */
|
|
} /* WAV_init */
|
|
|
|
|
|
static void WAV_quit(void)
|
|
{
|
|
/* it's a no-op. */
|
|
} /* WAV_quit */
|
|
|
|
|
|
static int read_fmt(SDL_RWops *rw, fmt_t *fmt)
|
|
{
|
|
/* if it's in this switch statement, we support the format. */
|
|
switch (fmt->wFormatTag)
|
|
{
|
|
case FMT_NORMAL:
|
|
SNDDBG(("WAV: Appears to be uncompressed audio.\n"));
|
|
return read_fmt_normal(rw, fmt);
|
|
|
|
case FMT_ADPCM:
|
|
SNDDBG(("WAV: Appears to be ADPCM compressed audio.\n"));
|
|
return read_fmt_adpcm(rw, fmt);
|
|
|
|
/* add other types here. */
|
|
|
|
default:
|
|
SNDDBG(("WAV: Format 0x%X is unknown.\n",
|
|
(unsigned int) fmt->wFormatTag));
|
|
BAIL_MACRO("WAV: Unsupported format", 0);
|
|
} /* switch */
|
|
|
|
SDL_assert(0); /* shouldn't hit this point. */
|
|
return 0;
|
|
} /* read_fmt */
|
|
|
|
|
|
/*
|
|
* Locate a specific chunk in the WAVE file by ID...
|
|
*/
|
|
static int find_chunk(SDL_RWops *rw, Uint32 id)
|
|
{
|
|
Sint32 siz = 0;
|
|
Uint32 _id = 0;
|
|
Uint32 pos = SDL_RWtell(rw);
|
|
|
|
while (1)
|
|
{
|
|
BAIL_IF_MACRO(!read_le32(rw, &_id), NULL, 0);
|
|
if (_id == id)
|
|
return 1;
|
|
|
|
/* skip ahead and see what next chunk is... */
|
|
BAIL_IF_MACRO(!read_le32s(rw, &siz), NULL, 0);
|
|
SDL_assert(siz >= 0);
|
|
pos += (sizeof (Uint32) * 2) + siz;
|
|
if (siz > 0)
|
|
BAIL_IF_MACRO(SDL_RWseek(rw, pos, SEEK_SET) != pos, NULL, 0);
|
|
} /* while */
|
|
|
|
return 0; /* shouldn't hit this, but just in case... */
|
|
} /* find_chunk */
|
|
|
|
|
|
static int WAV_open_internal(Sound_Sample *sample, const char *ext, fmt_t *fmt)
|
|
{
|
|
Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
|
|
SDL_RWops *rw = internal->rw;
|
|
data_t d;
|
|
wav_t *w;
|
|
Uint32 pos;
|
|
|
|
BAIL_IF_MACRO(SDL_ReadLE32(rw) != riffID, "WAV: Not a RIFF file.", 0);
|
|
SDL_ReadLE32(rw); /* throw the length away; we get this info later. */
|
|
BAIL_IF_MACRO(SDL_ReadLE32(rw) != waveID, "WAV: Not a WAVE file.", 0);
|
|
BAIL_IF_MACRO(!find_chunk(rw, fmtID), "WAV: No format chunk.", 0);
|
|
BAIL_IF_MACRO(!read_fmt_chunk(rw, fmt), "WAV: Can't read format chunk.", 0);
|
|
|
|
/* !!! FIXME: need float32 format stuff, since it's not just wBitsPerSample. */
|
|
|
|
sample->actual.channels = (Uint8) fmt->wChannels;
|
|
sample->actual.rate = fmt->dwSamplesPerSec;
|
|
if (fmt->wBitsPerSample == 4)
|
|
sample->actual.format = AUDIO_S16SYS;
|
|
else if (fmt->wBitsPerSample == 8)
|
|
sample->actual.format = AUDIO_U8;
|
|
else if (fmt->wBitsPerSample == 16)
|
|
sample->actual.format = AUDIO_S16LSB;
|
|
else if (fmt->wBitsPerSample == 32)
|
|
sample->actual.format = AUDIO_S32LSB;
|
|
else
|
|
{
|
|
SNDDBG(("WAV: %d bits per sample!?\n", (int) fmt->wBitsPerSample));
|
|
BAIL_MACRO("WAV: Unsupported sample size.", 0);
|
|
} /* else */
|
|
|
|
BAIL_IF_MACRO(!read_fmt(rw, fmt), NULL, 0);
|
|
SDL_RWseek(rw, fmt->next_chunk_offset, SEEK_SET);
|
|
BAIL_IF_MACRO(!find_chunk(rw, dataID), "WAV: No data chunk.", 0);
|
|
BAIL_IF_MACRO(!read_data_chunk(rw, &d), "WAV: Can't read data chunk.", 0);
|
|
|
|
w = (wav_t *) SDL_malloc(sizeof(wav_t));
|
|
BAIL_IF_MACRO(w == NULL, ERR_OUT_OF_MEMORY, 0);
|
|
w->fmt = fmt;
|
|
fmt->total_bytes = w->bytesLeft = d.chunkSize;
|
|
fmt->data_starting_offset = SDL_RWtell(rw);
|
|
fmt->sample_frame_size = ( ((sample->actual.format & 0xFF) / 8) *
|
|
sample->actual.channels );
|
|
internal->decoder_private = (void *) w;
|
|
|
|
internal->total_time = (fmt->total_bytes / fmt->dwAvgBytesPerSec) * 1000;
|
|
internal->total_time += (fmt->total_bytes % fmt->dwAvgBytesPerSec)
|
|
* 1000 / fmt->dwAvgBytesPerSec;
|
|
|
|
sample->flags = SOUND_SAMPLEFLAG_NONE;
|
|
if (fmt->seek_sample != NULL)
|
|
sample->flags |= SOUND_SAMPLEFLAG_CANSEEK;
|
|
|
|
SNDDBG(("WAV: Accepting data stream.\n"));
|
|
return 1; /* we'll handle this data. */
|
|
} /* WAV_open_internal */
|
|
|
|
|
|
static int WAV_open(Sound_Sample *sample, const char *ext)
|
|
{
|
|
int rc;
|
|
|
|
fmt_t *fmt = (fmt_t *) SDL_calloc(1, sizeof (fmt_t));
|
|
BAIL_IF_MACRO(fmt == NULL, ERR_OUT_OF_MEMORY, 0);
|
|
|
|
rc = WAV_open_internal(sample, ext, fmt);
|
|
if (!rc)
|
|
{
|
|
if (fmt->free != NULL)
|
|
fmt->free(fmt);
|
|
SDL_free(fmt);
|
|
} /* if */
|
|
|
|
return rc;
|
|
} /* WAV_open */
|
|
|
|
|
|
static void WAV_close(Sound_Sample *sample)
|
|
{
|
|
Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
|
|
wav_t *w = (wav_t *) internal->decoder_private;
|
|
|
|
if (w->fmt->free != NULL)
|
|
w->fmt->free(w->fmt);
|
|
|
|
SDL_free(w->fmt);
|
|
SDL_free(w);
|
|
} /* WAV_close */
|
|
|
|
|
|
static Uint32 WAV_read(Sound_Sample *sample)
|
|
{
|
|
Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
|
|
wav_t *w = (wav_t *) internal->decoder_private;
|
|
return w->fmt->read_sample(sample);
|
|
} /* WAV_read */
|
|
|
|
|
|
static int WAV_rewind(Sound_Sample *sample)
|
|
{
|
|
Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
|
|
wav_t *w = (wav_t *) internal->decoder_private;
|
|
fmt_t *fmt = w->fmt;
|
|
int rc = SDL_RWseek(internal->rw, fmt->data_starting_offset, SEEK_SET);
|
|
BAIL_IF_MACRO(rc != fmt->data_starting_offset, ERR_IO_ERROR, 0);
|
|
w->bytesLeft = fmt->total_bytes;
|
|
return fmt->rewind_sample(sample);
|
|
} /* WAV_rewind */
|
|
|
|
|
|
static int WAV_seek(Sound_Sample *sample, Uint32 ms)
|
|
{
|
|
Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
|
|
wav_t *w = (wav_t *) internal->decoder_private;
|
|
return w->fmt->seek_sample(sample, ms);
|
|
} /* WAV_seek */
|
|
|
|
|
|
static const char *extensions_wav[] = { "WAV", NULL };
|
|
const Sound_DecoderFunctions __Sound_DecoderFunctions_WAV =
|
|
{
|
|
{
|
|
extensions_wav,
|
|
"Microsoft WAVE audio format",
|
|
"Ryan C. Gordon <icculus@icculus.org>",
|
|
"https://icculus.org/SDL_sound/"
|
|
},
|
|
|
|
WAV_init, /* init() method */
|
|
WAV_quit, /* quit() method */
|
|
WAV_open, /* open() method */
|
|
WAV_close, /* close() method */
|
|
WAV_read, /* read() method */
|
|
WAV_rewind, /* rewind() method */
|
|
WAV_seek /* seek() method */
|
|
};
|
|
|
|
#endif /* SOUND_SUPPORTS_WAV */
|
|
|
|
/* end of SDL_sound_wav.c ... */
|
|
|