mkxp-z/binding-sandbox/graphics-binding.h

218 lines
7.8 KiB
C++

/*
** graphics-binding.h
**
** This file is part of mkxp.
**
** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MKXPZ_SANDBOX_GRAPHICS_BINDING_H
#define MKXPZ_SANDBOX_GRAPHICS_BINDING_H
#include "sandbox.h"
#include "sharedstate.h"
#include "graphics.h"
#include "bitmap.h"
namespace mkxp_sandbox {
SANDBOX_COROUTINE(graphics_binding_init,
static VALUE update(VALUE self) {
SANDBOX_COROUTINE(coro,
VALUE operator()(VALUE self) {
BOOST_ASIO_CORO_REENTER (this) {
shState->graphics().update();
SANDBOX_YIELD;
}
return SANDBOX_NIL;
}
)
return sb()->bind<struct coro>()()(self);
}
static VALUE freeze(VALUE self) {
shState->graphics().freeze();
return SANDBOX_NIL;
}
static VALUE transition(int32_t argc, wasm_ptr_t argv, VALUE self) {
SANDBOX_COROUTINE(coro,
Bitmap *trans_map;
wasm_ptr_t str;
int32_t duration;
int32_t vague;
int32_t i;
VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) {
BOOST_ASIO_CORO_REENTER (this) {
trans_map = NULL;
duration = 8;
vague = 40;
if (argc >= 1) {
SANDBOX_AWAIT_AND_SET(duration, rb_num2int, ((VALUE *)(**sb() + argv))[0]);
if (argc >= 2) {
SANDBOX_AWAIT_AND_SET(str, rb_string_value_cstr, &((VALUE *)(**sb() + argv))[1]);
if (*(const char *)(**sb() + str)) {
trans_map = new Bitmap((const char *)(**sb() + str));
}
if (argc >= 3) {
SANDBOX_AWAIT_AND_SET(vague, rb_num2int, ((VALUE *)(**sb() + argv))[2]);
}
}
}
for (i = 0; i < duration; ++i) {
shState->graphics().transition(duration, trans_map, vague, i, i);
SANDBOX_YIELD;
}
}
return SANDBOX_NIL;
}
~coro() {
if (trans_map != NULL) {
delete trans_map;
}
}
)
return sb()->bind<struct coro>()()(argc, argv, self);
}
static VALUE wait(VALUE self, VALUE value) {
SANDBOX_COROUTINE(coro,
int32_t duration;
int32_t i;
VALUE operator()(VALUE self, VALUE value) {
BOOST_ASIO_CORO_REENTER (this) {
SANDBOX_AWAIT_AND_SET(duration, rb_num2int, value);
for (i = 0; i < duration; ++i) {
shState->graphics().wait(duration, i, i);
SANDBOX_YIELD;
}
}
return SANDBOX_NIL;
}
)
return sb()->bind<struct coro>()()(self, value);
}
static VALUE fadeout(VALUE self, VALUE value) {
SANDBOX_COROUTINE(coro,
int32_t duration;
int32_t i;
VALUE operator()(VALUE self, VALUE value) {
BOOST_ASIO_CORO_REENTER (this) {
SANDBOX_AWAIT_AND_SET(duration, rb_num2int, value);
for (i = 0; i < duration; ++i) {
shState->graphics().fadeout(duration, i, i);
SANDBOX_YIELD;
}
}
return SANDBOX_NIL;
}
)
return sb()->bind<struct coro>()()(self, value);
}
static VALUE fadein(VALUE self, VALUE value) {
SANDBOX_COROUTINE(coro,
int32_t duration;
int32_t i;
VALUE operator()(VALUE self, VALUE value) {
BOOST_ASIO_CORO_REENTER (this) {
SANDBOX_AWAIT_AND_SET(duration, rb_num2int, value);
for (i = 0; i < duration; ++i) {
shState->graphics().fadein(duration, i, i);
SANDBOX_YIELD;
}
}
return SANDBOX_NIL;
}
)
return sb()->bind<struct coro>()()(self, value);
}
static VALUE frame_reset(VALUE self) {
GFX_LOCK;
shState->graphics().frameReset();
GFX_UNLOCK;
return SANDBOX_NIL;
}
static VALUE get_frame_count(VALUE self) {
return sb()->bind<struct rb_ll2inum>()()(shState->graphics().getFrameCount());
}
static VALUE set_frame_count(VALUE self, VALUE value) {
SANDBOX_COROUTINE(coro,
int frame_count;
VALUE operator()(VALUE self, VALUE value) {
BOOST_ASIO_CORO_REENTER (this) {
SANDBOX_AWAIT_AND_SET(frame_count, rb_num2int, value);
GFX_LOCK;
shState->graphics().setFrameCount(frame_count);
GFX_UNLOCK;
}
return value;
}
)
return sb()->bind<struct coro>()()(self, value);
}
static VALUE get_frame_rate(VALUE self) {
return sb()->bind<struct rb_float_new>()()(60.0); // TODO: use actual FPS
}
VALUE module;
void operator()() {
BOOST_ASIO_CORO_REENTER (this) {
SANDBOX_AWAIT_AND_SET(module, rb_define_module, "Graphics");
SANDBOX_AWAIT(rb_define_module_function, module, "update", (VALUE (*)(ANYARGS))update, 0);
SANDBOX_AWAIT(rb_define_module_function, module, "freeze", (VALUE (*)(ANYARGS))freeze, 0);
SANDBOX_AWAIT(rb_define_module_function, module, "transition", (VALUE (*)(ANYARGS))transition, -1);
SANDBOX_AWAIT(rb_define_module_function, module, "wait", (VALUE (*)(ANYARGS))wait, 1);
SANDBOX_AWAIT(rb_define_module_function, module, "fadeout", (VALUE (*)(ANYARGS))fadeout, 1);
SANDBOX_AWAIT(rb_define_module_function, module, "fadein", (VALUE (*)(ANYARGS))fadein, 1);
SANDBOX_AWAIT(rb_define_module_function, module, "frame_reset", (VALUE (*)(ANYARGS))frame_reset, 0);
SANDBOX_AWAIT(rb_define_module_function, module, "frame_count", (VALUE (*)(ANYARGS))get_frame_count, 0);
SANDBOX_AWAIT(rb_define_module_function, module, "frame_count=", (VALUE (*)(ANYARGS))set_frame_count, 1);
SANDBOX_AWAIT(rb_define_module_function, module, "frame_rate", (VALUE (*)(ANYARGS))get_frame_rate, 0);
}
}
)
}
#endif // MKXPZ_SANDBOX_GRAPHICS_BINDING_H