mirror of
https://github.com/mkxp-z/mkxp-z.git
synced 2025-04-21 21:52:04 +02:00

While this does close small memory leaks, this is mostly for threading reasons. We're not supposed to call rb_raise with the gvl released, and calling rb_raise prevents GFX_UNLOCK from being called, which would cause problems for any games that want to call graphical operations in multiple threads should the user reset. We're also now calling Graphics.__reset__ and Audio.__reset__ via eval instead of directly calling the functions, in case a game wants to hook them.
647 lines
17 KiB
C++
647 lines
17 KiB
C++
/*
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** input-binding.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <SDL_joystick.h>
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#include <string>
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#include "eventthread.h"
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#include "binding-util.h"
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#include "util/exception.h"
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#include "input/input.h"
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#include "sharedstate.h"
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#include "src/util/util.h"
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RB_METHOD(inputDelta) {
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RB_UNUSED_PARAM;
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return rb_float_new(shState->input().getDelta());
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}
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RB_METHOD_GUARD(inputUpdate) {
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RB_UNUSED_PARAM;
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shState->input().update();
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return Qnil;
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}
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RB_METHOD_GUARD_END
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static int getButtonArg(VALUE *argv) {
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int num;
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if (FIXNUM_P(*argv)) {
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num = FIX2INT(*argv);
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} else if (SYMBOL_P(*argv) && rgssVer >= 3) {
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VALUE symHash = getRbData()->buttoncodeHash;
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#if RAPI_FULL > 187
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num = FIX2INT(rb_hash_lookup2(symHash, *argv, INT2FIX(Input::None)));
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#else
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VALUE res = rb_hash_aref(symHash, *argv);
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if (!NIL_P(res))
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num = FIX2INT(res);
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else
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num = Input::None;
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#endif
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} else {
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// FIXME: RMXP allows only few more types that
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// don't make sense (symbols in pre 3, floats)
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num = 0;
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}
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return num;
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}
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static int getScancodeArg(VALUE *argv) {
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const char *scancode = rb_id2name(SYM2ID(*argv));
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int code{};
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try {
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code = strToScancode[scancode];
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} catch (...) {
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throw Exception(Exception::RuntimeError, "%s is not a valid name of an SDL scancode.", scancode);
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}
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return code;
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}
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static int getControllerButtonArg(VALUE *argv) {
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const char *button = rb_id2name(SYM2ID(*argv));
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int btn{};
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try {
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btn = strToGCButton[button];
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} catch (...) {
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throw Exception(Exception::RuntimeError, "%s is not a valid name of an SDL Controller button.", button);
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}
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return btn;
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}
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RB_METHOD(inputPress) {
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RB_UNUSED_PARAM;
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rb_check_argc(argc, 1);
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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int num = getButtonArg(&button);
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return rb_bool_new(shState->input().isPressed(num));
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}
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RB_METHOD(inputTrigger) {
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RB_UNUSED_PARAM;
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rb_check_argc(argc, 1);
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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int num = getButtonArg(&button);
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return rb_bool_new(shState->input().isTriggered(num));
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}
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RB_METHOD(inputRepeat) {
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RB_UNUSED_PARAM;
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rb_check_argc(argc, 1);
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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int num = getButtonArg(&button);
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return rb_bool_new(shState->input().isRepeated(num));
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}
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RB_METHOD(inputRelease) {
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RB_UNUSED_PARAM;
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rb_check_argc(argc, 1);
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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int num = getButtonArg(&button);
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return rb_bool_new(shState->input().isReleased(num));
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}
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RB_METHOD(inputCount) {
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RB_UNUSED_PARAM;
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rb_check_argc(argc, 1);
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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int num = getButtonArg(&button);
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return UINT2NUM(shState->input().count(num));
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}
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RB_METHOD(inputRepeatTime) {
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RB_UNUSED_PARAM;
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rb_check_argc(argc, 1);
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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int num = getButtonArg(&button);
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return rb_float_new(shState->input().repeatTime(num));
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}
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RB_METHOD_GUARD(inputPressEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getScancodeArg(&button);
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return rb_bool_new(shState->input().isPressedEx(num, 0));
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}
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return rb_bool_new(shState->input().isPressedEx(NUM2INT(button), 1));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputTriggerEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getScancodeArg(&button);
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return rb_bool_new(shState->input().isTriggeredEx(num, 0));
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}
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return rb_bool_new(shState->input().isTriggeredEx(NUM2INT(button), 1));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputRepeatEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getScancodeArg(&button);
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return rb_bool_new(shState->input().isRepeatedEx(num, 0));
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}
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return rb_bool_new(shState->input().isRepeatedEx(NUM2INT(button), 1));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputReleaseEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getScancodeArg(&button);
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return rb_bool_new(shState->input().isReleasedEx(num, 0));
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}
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return rb_bool_new(shState->input().isReleasedEx(NUM2INT(button), 1));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputCountEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getScancodeArg(&button);
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return UINT2NUM(shState->input().repeatcount(num, 0));
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}
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return UINT2NUM(shState->input().repeatcount(NUM2INT(button), 1));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputRepeatTimeEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getScancodeArg(&button);
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return rb_float_new(shState->input().repeatTimeEx(num, 0));
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}
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return rb_float_new(shState->input().repeatTimeEx(NUM2INT(button), 1));
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}
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RB_METHOD_GUARD_END
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RB_METHOD(inputDir4) {
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RB_UNUSED_PARAM;
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return rb_fix_new(shState->input().dir4Value());
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}
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RB_METHOD(inputDir8) {
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RB_UNUSED_PARAM;
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return rb_fix_new(shState->input().dir8Value());
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}
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/* Non-standard extensions */
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RB_METHOD(inputMouseX) {
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RB_UNUSED_PARAM;
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return rb_fix_new(shState->input().mouseX());
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}
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RB_METHOD(inputMouseY) {
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RB_UNUSED_PARAM;
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return rb_fix_new(shState->input().mouseY());
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}
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RB_METHOD(inputScrollV) {
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RB_UNUSED_PARAM;
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return rb_fix_new(shState->input().scrollV());
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}
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RB_METHOD(inputMouseInWindow) {
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RB_UNUSED_PARAM;
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return rb_bool_new(shState->input().mouseInWindow());
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}
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RB_METHOD(inputRawKeyStates) {
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RB_UNUSED_PARAM;
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VALUE ret = rb_ary_new();
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uint8_t *states = shState->input().rawKeyStates();
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for (unsigned int i = 0; i < shState->input().rawKeyStatesLength(); i++)
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rb_ary_push(ret, rb_bool_new(states[i]));
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return ret;
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}
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#define M_SYMBOL(x) ID2SYM(rb_intern(x))
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#define POWERCASE(v, c) \
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case SDL_JOYSTICK_POWER_##c: \
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v = M_SYMBOL(#c); \
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break;
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RB_METHOD(inputControllerConnected) {
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RB_UNUSED_PARAM;
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return rb_bool_new(shState->input().getControllerConnected());
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}
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RB_METHOD(inputControllerName) {
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RB_UNUSED_PARAM;
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if (!shState->input().getControllerConnected())
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return rb_utf8_str_new_cstr("");
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return rb_utf8_str_new_cstr(shState->input().getControllerName());
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}
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RB_METHOD(inputControllerPowerLevel) {
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RB_UNUSED_PARAM;
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VALUE ret;
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if (!shState->input().getControllerConnected())
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ret = M_SYMBOL("UNKNOWN");
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switch (shState->input().getControllerPowerLevel()) {
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POWERCASE(ret, MAX);
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POWERCASE(ret, WIRED);
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POWERCASE(ret, FULL);
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POWERCASE(ret, MEDIUM);
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POWERCASE(ret, LOW);
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POWERCASE(ret, EMPTY);
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default:
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ret = M_SYMBOL("UNKNOWN");
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break;
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}
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return ret;
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}
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#define AXISFUNC(n, ax1, ax2) \
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RB_METHOD(inputControllerGet##n##Axis) {\
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RB_UNUSED_PARAM;\
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VALUE ret = rb_ary_new(); \
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if (!shState->eThread().getControllerConnected()) {\
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rb_ary_push(ret, rb_float_new(0)); rb_ary_push(ret, rb_float_new(0)); \
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}\
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rb_ary_push(ret, rb_float_new(shState->input().getControllerAxisValue(SDL_CONTROLLER_AXIS_##ax1) / 32767.0)); \
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rb_ary_push(ret, rb_float_new(shState->input().getControllerAxisValue(SDL_CONTROLLER_AXIS_##ax2) / 32767.0)); \
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return ret; \
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}
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AXISFUNC(Left, LEFTX, LEFTY);
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AXISFUNC(Right, RIGHTX, RIGHTY);
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AXISFUNC(Trigger, TRIGGERLEFT, TRIGGERRIGHT);
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#undef POWERCASE
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#undef M_SYMBOL
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RB_METHOD_GUARD(inputControllerPressEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getControllerButtonArg(&button);
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return rb_bool_new(shState->input().controllerIsPressedEx(num));
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}
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return rb_bool_new(shState->input().controllerIsPressedEx(NUM2INT(button)));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputControllerTriggerEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getControllerButtonArg(&button);
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return rb_bool_new(shState->input().controllerIsTriggeredEx(num));
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}
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return rb_bool_new(shState->input().controllerIsTriggeredEx(NUM2INT(button)));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputControllerRepeatEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getControllerButtonArg(&button);
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return rb_bool_new(shState->input().controllerIsRepeatedEx(num));
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}
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return rb_bool_new(shState->input().controllerIsRepeatedEx(NUM2INT(button)));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputControllerReleaseEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getControllerButtonArg(&button);
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return rb_bool_new(shState->input().controllerIsReleasedEx(num));
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}
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return rb_bool_new(shState->input().controllerIsReleasedEx(NUM2INT(button)));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputControllerCountEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getControllerButtonArg(&button);
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return rb_bool_new(shState->input().controllerRepeatcount(num));
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}
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return rb_bool_new(shState->input().controllerRepeatcount(NUM2INT(button)));
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputControllerRepeatTimeEx) {
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RB_UNUSED_PARAM;
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VALUE button;
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rb_scan_args(argc, argv, "1", &button);
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if (SYMBOL_P(button)) {
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int num = getControllerButtonArg(&button);
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return rb_float_new(shState->input().controllerRepeatTimeEx(num));
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}
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return rb_float_new(shState->input().controllerRepeatTimeEx(NUM2INT(button)));
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}
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RB_METHOD_GUARD_END
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RB_METHOD(inputControllerRawButtonStates) {
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RB_UNUSED_PARAM;
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VALUE ret = rb_ary_new();
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uint8_t *states = shState->input().rawButtonStates();
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for (unsigned int i = 0; i < shState->input().rawButtonStatesLength(); i++)
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rb_ary_push(ret, rb_bool_new(states[i]));
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return ret;
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}
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RB_METHOD(inputControllerRawAxes) {
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RB_UNUSED_PARAM;
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VALUE ret = rb_ary_new();
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int16_t *states = shState->input().rawAxes();
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for (unsigned int i = 0; i < shState->input().rawAxesLength(); i++)
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rb_ary_push(ret, rb_float_new(states[i] / 32767.0));
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return ret;
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}
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RB_METHOD(inputGetMode) {
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RB_UNUSED_PARAM;
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return rb_bool_new(shState->input().getTextInputMode());
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}
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RB_METHOD(inputSetMode) {
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RB_UNUSED_PARAM;
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bool mode;
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rb_get_args(argc, argv, "b", &mode RB_ARG_END);
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shState->input().setTextInputMode(mode);
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return mode;
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}
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RB_METHOD(inputGets) {
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RB_UNUSED_PARAM;
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shState->eThread().lockText(true);
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VALUE ret = rb_utf8_str_new_cstr(shState->input().getText());
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shState->input().clearText();
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shState->eThread().lockText(false);
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return ret;
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}
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RB_METHOD_GUARD(inputGetClipboard) {
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RB_UNUSED_PARAM;
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return rb_utf8_str_new_cstr(shState->input().getClipboardText());
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}
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RB_METHOD_GUARD_END
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RB_METHOD_GUARD(inputSetClipboard) {
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RB_UNUSED_PARAM;
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VALUE str;
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rb_scan_args(argc, argv, "1", &str);
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SafeStringValue(str);
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shState->input().setClipboardText(RSTRING_PTR(str));
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return str;
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}
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RB_METHOD_GUARD_END
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struct {
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const char *str;
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Input::ButtonCode val;
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} static buttonCodes[] = {{"DOWN", Input::Down},
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{"LEFT", Input::Left},
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{"RIGHT", Input::Right},
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{"UP", Input::Up},
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{"C", Input::C},
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{"Z", Input::Z},
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{"A", Input::A},
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{"B", Input::B},
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{"X", Input::X},
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{"Y", Input::Y},
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{"L", Input::L},
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{"R", Input::R},
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{"SHIFT", Input::Shift},
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{"CTRL", Input::Ctrl},
|
|
{"ALT", Input::Alt},
|
|
{"F5", Input::F5},
|
|
{"F6", Input::F6},
|
|
{"F7", Input::F7},
|
|
{"F8", Input::F8},
|
|
{"F9", Input::F9},
|
|
|
|
{"MOUSELEFT", Input::MouseLeft},
|
|
{"MOUSEMIDDLE", Input::MouseMiddle},
|
|
{"MOUSERIGHT", Input::MouseRight},
|
|
{"MOUSEX1", Input::MouseX1},
|
|
{"MOUSEX2", Input::MouseX2}
|
|
};
|
|
|
|
static elementsN(buttonCodes);
|
|
|
|
void inputBindingInit() {
|
|
VALUE module = rb_define_module("Input");
|
|
|
|
_rb_define_module_function(module, "delta", inputDelta);
|
|
_rb_define_module_function(module, "update", inputUpdate);
|
|
_rb_define_module_function(module, "press?", inputPress);
|
|
_rb_define_module_function(module, "trigger?", inputTrigger);
|
|
_rb_define_module_function(module, "repeat?", inputRepeat);
|
|
_rb_define_module_function(module, "release?", inputRelease);
|
|
_rb_define_module_function(module, "count", inputCount);
|
|
_rb_define_module_function(module, "time?", inputRepeatTime);
|
|
_rb_define_module_function(module, "pressex?", inputPressEx);
|
|
_rb_define_module_function(module, "triggerex?", inputTriggerEx);
|
|
_rb_define_module_function(module, "repeatex?", inputRepeatEx);
|
|
_rb_define_module_function(module, "releaseex?", inputReleaseEx);
|
|
_rb_define_module_function(module, "repeatcount", inputCountEx);
|
|
_rb_define_module_function(module, "timeex?", inputRepeatTimeEx);
|
|
_rb_define_module_function(module, "dir4", inputDir4);
|
|
_rb_define_module_function(module, "dir8", inputDir8);
|
|
|
|
_rb_define_module_function(module, "mouse_x", inputMouseX);
|
|
_rb_define_module_function(module, "mouse_y", inputMouseY);
|
|
_rb_define_module_function(module, "scroll_v", inputScrollV);
|
|
_rb_define_module_function(module, "mouse_in_window", inputMouseInWindow);
|
|
_rb_define_module_function(module, "mouse_in_window?", inputMouseInWindow);
|
|
|
|
_rb_define_module_function(module, "raw_key_states", inputRawKeyStates);
|
|
|
|
VALUE submod = rb_define_module_under(module, "Controller");
|
|
_rb_define_module_function(submod, "connected?", inputControllerConnected);
|
|
_rb_define_module_function(submod, "name", inputControllerName);
|
|
_rb_define_module_function(submod, "power_level", inputControllerPowerLevel);
|
|
_rb_define_module_function(submod, "axes_left", inputControllerGetLeftAxis);
|
|
_rb_define_module_function(submod, "axes_right", inputControllerGetRightAxis);
|
|
_rb_define_module_function(submod, "axes_trigger", inputControllerGetTriggerAxis);
|
|
_rb_define_module_function(submod, "raw_button_states", inputControllerRawButtonStates);
|
|
_rb_define_module_function(submod, "raw_axes", inputControllerRawAxes);
|
|
_rb_define_module_function(submod, "pressex?", inputControllerPressEx);
|
|
_rb_define_module_function(submod, "triggerex?", inputControllerTriggerEx);
|
|
_rb_define_module_function(submod, "repeatex?", inputControllerRepeatEx);
|
|
_rb_define_module_function(submod, "releaseex?", inputControllerReleaseEx);
|
|
_rb_define_module_function(submod, "repeatcount", inputControllerCountEx);
|
|
_rb_define_module_function(submod, "timeex?", inputControllerRepeatTimeEx);
|
|
|
|
_rb_define_module_function(module, "text_input", inputGetMode);
|
|
_rb_define_module_function(module, "text_input=", inputSetMode);
|
|
_rb_define_module_function(module, "gets", inputGets);
|
|
|
|
_rb_define_module_function(module, "clipboard", inputGetClipboard);
|
|
_rb_define_module_function(module, "clipboard=", inputSetClipboard);
|
|
|
|
if (rgssVer >= 3) {
|
|
VALUE symHash = rb_hash_new();
|
|
|
|
for (size_t i = 0; i < buttonCodesN; ++i) {
|
|
ID sym = rb_intern(buttonCodes[i].str);
|
|
VALUE val = INT2FIX(buttonCodes[i].val);
|
|
|
|
/* In RGSS3 all Input::XYZ constants are equal to :XYZ symbols,
|
|
* to be compatible with the previous convention */
|
|
rb_const_set(module, sym, ID2SYM(sym));
|
|
rb_hash_aset(symHash, ID2SYM(sym), val);
|
|
}
|
|
|
|
rb_iv_set(module, "buttoncodes", symHash);
|
|
getRbData()->buttoncodeHash = symHash;
|
|
} else {
|
|
for (size_t i = 0; i < buttonCodesN; ++i) {
|
|
ID sym = rb_intern(buttonCodes[i].str);
|
|
VALUE val = INT2FIX(buttonCodes[i].val);
|
|
|
|
rb_const_set(module, sym, val);
|
|
}
|
|
}
|
|
}
|