mkxp-z/binding-sandbox/sprite-binding.cpp

171 lines
6.5 KiB
C++

/*
** sprite-binding.cpp
**
** This file is part of mkxp.
**
** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#include "sprite-binding.h"
#include "etc-binding.h"
#include "sprite.h"
using namespace mkxp_sandbox;
VALUE mkxp_sandbox::sprite_class;
static struct bindings::rb_data_type sprite_type;
SANDBOX_DEF_ALLOC(sprite_type);
SANDBOX_DEF_DFREE(Sprite);
static VALUE initialize(int32_t argc, wasm_ptr_t argv, VALUE self) {
struct coro : boost::asio::coroutine {
Sprite *sprite;
VALUE viewport_obj;
Viewport *viewport;
VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) {
BOOST_ASIO_CORO_REENTER (this) {
viewport_obj = SANDBOX_NIL;
viewport = NULL;
if (argc > 0) {
viewport_obj = *(VALUE *)(**sb() + argv);
if (viewport_obj != SANDBOX_NIL) {
viewport = get_private_data<Viewport>(viewport_obj);
}
}
GFX_LOCK
sprite = new Sprite(viewport);
SANDBOX_AWAIT(rb_iv_set, self, "viewport", viewport_obj);
set_private_data(self, sprite);
sprite->initDynAttribs();
SANDBOX_AWAIT(wrap_property, self, &sprite->getSrcRect(), "src_rect", rect_class);
SANDBOX_AWAIT(wrap_property, self, &sprite->getColor(), "color", color_class);
SANDBOX_AWAIT(wrap_property, self, &sprite->getTone(), "tone", tone_class);
GFX_UNLOCK
}
return SANDBOX_NIL;
}
};
return sb()->bind<struct coro>()()(argc, argv, self);
}
static VALUE dispose(VALUE self) {
Sprite *sprite = get_private_data<Sprite>(self);
if (sprite != NULL) {
sprite->dispose();
}
return SANDBOX_NIL;
}
static VALUE disposed(VALUE self) {
Sprite *sprite = get_private_data<Sprite>(self);
return sprite == NULL || sprite->isDisposed() ? SANDBOX_TRUE : SANDBOX_FALSE;
}
static VALUE flash(VALUE self, VALUE obj, VALUE value) {
struct coro : boost::asio::coroutine {
int duration;
VALUE operator()(VALUE self, VALUE obj, VALUE value) {
BOOST_ASIO_CORO_REENTER (this) {
SANDBOX_AWAIT_AND_SET(duration, rb_num2int, value);
get_private_data<Sprite>(self)->flash(obj == SANDBOX_NIL ? NULL : &get_private_data<Color>(obj)->norm, duration);
}
return SANDBOX_NIL;
}
};
return sb()->bind<struct coro>()()(self, obj, value);
}
static VALUE update(VALUE self) {
GFX_LOCK;
get_private_data<Sprite>(self)->update();
GFX_UNLOCK;
return SANDBOX_NIL;
}
SANDBOX_DEF_GFX_PROP_OBJ_REF(Sprite, Viewport, Viewport, viewport);
SANDBOX_DEF_GFX_PROP_OBJ_REF(Sprite, Bitmap, Bitmap, bitmap);
SANDBOX_DEF_GFX_PROP_OBJ_VAL(Sprite, Rect, SrcRect, src_rect);
SANDBOX_DEF_GFX_PROP_OBJ_VAL(Sprite, Color, Color, color);
SANDBOX_DEF_GFX_PROP_OBJ_VAL(Sprite, Tone, Tone, tone);
SANDBOX_DEF_GFX_PROP_B(Sprite, Visible, visible);
static VALUE width(VALUE self) {
return sb()->bind<struct rb_ll2inum>()()(get_private_data<Sprite>(self)->getWidth());
}
static VALUE height(VALUE self) {
return sb()->bind<struct rb_ll2inum>()()(get_private_data<Sprite>(self)->getHeight());
}
SANDBOX_DEF_GFX_PROP_I(Sprite, X, x);
SANDBOX_DEF_GFX_PROP_I(Sprite, Y, y);
SANDBOX_DEF_GFX_PROP_I(Sprite, OX, ox);
SANDBOX_DEF_GFX_PROP_I(Sprite, OY, oy);
SANDBOX_DEF_GFX_PROP_F(Sprite, ZoomX, zoom_x);
SANDBOX_DEF_GFX_PROP_F(Sprite, ZoomY, zoom_y);
SANDBOX_DEF_GFX_PROP_I(Sprite, Z, z);
SANDBOX_DEF_GFX_PROP_F(Sprite, Angle, angle);
SANDBOX_DEF_GFX_PROP_B(Sprite, Mirror, mirror);
SANDBOX_DEF_GFX_PROP_I(Sprite, BushDepth, bush_depth);
SANDBOX_DEF_GFX_PROP_I(Sprite, BushOpacity, bush_opacity);
SANDBOX_DEF_GFX_PROP_I(Sprite, Opacity, opacity);
SANDBOX_DEF_GFX_PROP_I(Sprite, BlendType, blend_type);
void sprite_binding_init::operator()() {
BOOST_ASIO_CORO_REENTER (this) {
sprite_type = sb()->rb_data_type("Sprite", NULL, dfree, NULL, NULL, 0, 0, 0);
SANDBOX_AWAIT_AND_SET(sprite_class, rb_define_class, "Sprite", sb()->rb_cObject());
SANDBOX_AWAIT(rb_define_alloc_func, sprite_class, alloc);
SANDBOX_AWAIT(rb_define_method, sprite_class, "initialize", (VALUE (*)(ANYARGS))initialize, -1);
SANDBOX_AWAIT(rb_define_method, sprite_class, "dispose", (VALUE (*)(ANYARGS))dispose, 0);
SANDBOX_AWAIT(rb_define_method, sprite_class, "disposed?", (VALUE (*)(ANYARGS))disposed, 0);
SANDBOX_AWAIT(rb_define_method, sprite_class, "flash", (VALUE (*)(ANYARGS))flash, 2);
SANDBOX_AWAIT(rb_define_method, sprite_class, "update", (VALUE (*)(ANYARGS))update, 0);
SANDBOX_INIT_PROP_BIND(sprite_class, viewport);
SANDBOX_INIT_PROP_BIND(sprite_class, bitmap);
SANDBOX_INIT_PROP_BIND(sprite_class, src_rect);
SANDBOX_INIT_PROP_BIND(sprite_class, color);
SANDBOX_INIT_PROP_BIND(sprite_class, tone);
SANDBOX_INIT_PROP_BIND(sprite_class, visible);
SANDBOX_AWAIT(rb_define_method, sprite_class, "width", (VALUE (*)(ANYARGS))width, 0);
SANDBOX_AWAIT(rb_define_method, sprite_class, "height", (VALUE (*)(ANYARGS))height, 0);
SANDBOX_INIT_PROP_BIND(sprite_class, x);
SANDBOX_INIT_PROP_BIND(sprite_class, y);
SANDBOX_INIT_PROP_BIND(sprite_class, ox);
SANDBOX_INIT_PROP_BIND(sprite_class, oy);
SANDBOX_INIT_PROP_BIND(sprite_class, zoom_x);
SANDBOX_INIT_PROP_BIND(sprite_class, zoom_y);
SANDBOX_INIT_PROP_BIND(sprite_class, z);
SANDBOX_INIT_PROP_BIND(sprite_class, angle);
SANDBOX_INIT_PROP_BIND(sprite_class, mirror);
SANDBOX_INIT_PROP_BIND(sprite_class, bush_depth);
SANDBOX_INIT_PROP_BIND(sprite_class, bush_opacity);
SANDBOX_INIT_PROP_BIND(sprite_class, opacity);
SANDBOX_INIT_PROP_BIND(sprite_class, blend_type);
}
}