mkxp-z/macos/Dependencies/Frameworks/ANGLE
2022-01-16 19:57:50 -05:00
..
EGL Move from native OpenGL to ANGLE on macOS 2021-01-08 07:13:07 -05:00
GLES2 Remove unnecessary ANGLE source 2021-02-19 14:30:36 -05:00
KHR Move from native OpenGL to ANGLE on macOS 2021-01-08 07:13:07 -05:00
platform Move from native OpenGL to ANGLE on macOS 2021-01-08 07:13:07 -05:00
libEGL.dylib support rendering using Metal 2022-01-16 19:57:50 -05:00
libGLESv2.dylib support rendering using Metal 2022-01-16 19:57:50 -05:00
README.txt support rendering using Metal 2022-01-16 19:57:50 -05:00

Here lives Google's ANGLE, which is pretty necessary right now.

On top of Apple deprecating OpenGL, MKXP has crashing issues from
the OpenGL -> Metal translation implemented in Apple Silicon macs.

This particular build of ANGLE is made using [this commit](https://github.com/google/angle/tree/0aae0d7ad535aedba34daea325269e419baead68), built with Metal support enabled. Both arm64 and x64 libraries were built using the `target_cpu` arg, then joined using the `lipo` tool.