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Since portablegl.h defines OpenGL types and Khronos's OpenGL headers also define OpenGL types, and we use both of these headers, this define is necessary to make sure the Khronos headers don't try to define the OpenGL types again.
34 lines
578 B
C
34 lines
578 B
C
#include <portablegl.h>
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#define MKXPZ_NO_GL_TYPES
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct SimpleAlphaUniforms
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{
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pgl_mat4 projMat;
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pgl_vec2 texSizeInv;
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pgl_vec2 translation;
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GLuint texture;
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};
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struct SimpleAlphaAttribs
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{
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pgl_vec2 position;
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pgl_vec2 texCoord;
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pgl_vec4 color;
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};
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struct SimpleAlphaVarying
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{
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pgl_vec2 v_texCoord;
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pgl_vec4 v_color;
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};
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void mkxpSimpleAlphaVS(float *output, pgl_vec4 *attribs, Shader_Builtins *builtins, void *uniforms);
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void mkxpSimpleAlphaFS(float *input, Shader_Builtins *builtins, void *uniforms);
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#ifdef __cplusplus
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}
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#endif
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