/* ** sceneelement-binding.h ** ** This file is part of mkxp. ** ** Copyright (C) 2013 - 2021 Amaryllis Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #ifndef MKXPZ_SANDBOX_SCENEELEMENT_BINDING_H #define MKXPZ_SANDBOX_SCENEELEMENT_BINDING_H #include "binding-util.h" namespace mkxp_sandbox { template struct sceneelement_binding_init : boost::asio::coroutine { private: SANDBOX_DEF_GFX_PROP_I(C, Z, z); SANDBOX_DEF_GFX_PROP_B(C, Visible, visible); public: void operator()(VALUE klass) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_INIT_PROP_BIND(klass, z); SANDBOX_INIT_PROP_BIND(klass, visible); } } }; } #endif // MKXPZ_SANDBOX_SCENEELEMENT_BINDING_H