/* ** graphics-binding.h ** ** This file is part of mkxp. ** ** Copyright (C) 2013 - 2021 Amaryllis Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #ifndef MKXPZ_SANDBOX_GRAPHICS_BINDING_H #define MKXPZ_SANDBOX_GRAPHICS_BINDING_H #include "sandbox.h" #include "sharedstate.h" #include "graphics.h" #include "bitmap.h" namespace mkxp_sandbox { SANDBOX_COROUTINE(graphics_binding_init, static VALUE update(VALUE self) { SANDBOX_COROUTINE(coro, VALUE operator()(VALUE self) { BOOST_ASIO_CORO_REENTER (this) { shState->graphics().update(); SANDBOX_YIELD; } return SANDBOX_NIL; } ) return sb()->bind()()(self); } static VALUE freeze(VALUE self) { shState->graphics().freeze(); return SANDBOX_NIL; } static VALUE transition(int32_t argc, wasm_ptr_t argv, VALUE self) { SANDBOX_COROUTINE(coro, Bitmap *trans_map; wasm_ptr_t str; int32_t duration; int32_t vague; int32_t i; VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) { BOOST_ASIO_CORO_REENTER (this) { trans_map = NULL; duration = 8; vague = 40; if (!shState->graphics().frozen()) { return SANDBOX_NIL; } if (argc >= 1) { SANDBOX_AWAIT_AND_SET(duration, rb_num2int, ((VALUE *)(**sb() + argv))[0]); if (argc >= 2) { SANDBOX_AWAIT_AND_SET(str, rb_string_value_cstr, &((VALUE *)(**sb() + argv))[1]); if (*(const char *)(**sb() + str)) { trans_map = new Bitmap((const char *)(**sb() + str)); } if (argc >= 3) { SANDBOX_AWAIT_AND_SET(vague, rb_num2int, ((VALUE *)(**sb() + argv))[2]); } } } for (i = 0; i < duration; ++i) { shState->graphics().transition(duration, trans_map, vague, i, i); SANDBOX_YIELD; } } return SANDBOX_NIL; } ~coro() { if (trans_map != NULL) { delete trans_map; } } ) return sb()->bind()()(argc, argv, self); } static VALUE wait(VALUE self, VALUE value) { SANDBOX_COROUTINE(coro, int32_t duration; int32_t i; VALUE operator()(VALUE self, VALUE value) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_AND_SET(duration, rb_num2int, value); for (i = 0; i < duration; ++i) { shState->graphics().wait(duration, i, i); SANDBOX_YIELD; } } return SANDBOX_NIL; } ) return sb()->bind()()(self, value); } static VALUE fadeout(VALUE self, VALUE value) { SANDBOX_COROUTINE(coro, int32_t duration; int32_t i; VALUE operator()(VALUE self, VALUE value) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_AND_SET(duration, rb_num2int, value); for (i = 0; i < duration; ++i) { shState->graphics().fadeout(duration, i, i); SANDBOX_YIELD; } } return SANDBOX_NIL; } ) return sb()->bind()()(self, value); } static VALUE fadein(VALUE self, VALUE value) { SANDBOX_COROUTINE(coro, int32_t duration; int32_t i; VALUE operator()(VALUE self, VALUE value) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_AND_SET(duration, rb_num2int, value); for (i = 0; i < duration; ++i) { shState->graphics().fadein(duration, i, i); SANDBOX_YIELD; } } return SANDBOX_NIL; } ) return sb()->bind()()(self, value); } static VALUE frame_reset(VALUE self) { GFX_LOCK; shState->graphics().frameReset(); GFX_UNLOCK; return SANDBOX_NIL; } static VALUE get_frame_count(VALUE self) { return sb()->bind()()(shState->graphics().getFrameCount()); } static VALUE set_frame_count(VALUE self, VALUE value) { SANDBOX_COROUTINE(coro, int frame_count; VALUE operator()(VALUE self, VALUE value) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_AND_SET(frame_count, rb_num2int, value); GFX_LOCK; shState->graphics().setFrameCount(frame_count); GFX_UNLOCK; } return value; } ) return sb()->bind()()(self, value); } static VALUE get_frame_rate(VALUE self) { return sb()->bind()()(60.0); // TODO: use actual FPS } VALUE module; void operator()() { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_AND_SET(module, rb_define_module, "Graphics"); SANDBOX_AWAIT(rb_define_module_function, module, "update", (VALUE (*)(ANYARGS))update, 0); SANDBOX_AWAIT(rb_define_module_function, module, "freeze", (VALUE (*)(ANYARGS))freeze, 0); SANDBOX_AWAIT(rb_define_module_function, module, "transition", (VALUE (*)(ANYARGS))transition, -1); SANDBOX_AWAIT(rb_define_module_function, module, "wait", (VALUE (*)(ANYARGS))wait, 1); SANDBOX_AWAIT(rb_define_module_function, module, "fadeout", (VALUE (*)(ANYARGS))fadeout, 1); SANDBOX_AWAIT(rb_define_module_function, module, "fadein", (VALUE (*)(ANYARGS))fadein, 1); SANDBOX_AWAIT(rb_define_module_function, module, "frame_reset", (VALUE (*)(ANYARGS))frame_reset, 0); SANDBOX_AWAIT(rb_define_module_function, module, "frame_count", (VALUE (*)(ANYARGS))get_frame_count, 0); SANDBOX_AWAIT(rb_define_module_function, module, "frame_count=", (VALUE (*)(ANYARGS))set_frame_count, 1); SANDBOX_AWAIT(rb_define_module_function, module, "frame_rate", (VALUE (*)(ANYARGS))get_frame_rate, 0); } } ) } #endif // MKXPZ_SANDBOX_GRAPHICS_BINDING_H