# Stops libsndfile from manually defining `ssize_t` because it breaks builds for PlayStation 3. --- a/src/config.h.cmake +++ b/src/config.h.cmake @@ -148,9 +148,9 @@ /* Define to 1 if the system has the type `ssize_t'. */ #cmakedefine01 HAVE_SSIZE_T -#if (HAVE_SSIZE_T == 0) -#define ssize_t intptr_t -#endif + + + /* Define to 1 if you have the header file. */ #cmakedefine01 HAVE_STDINT_H