/* ** sandbox.cpp ** ** This file is part of mkxp. ** ** Copyright (C) 2013 - 2021 Amaryllis Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #include #include #include #include #include "wasi.h" #include #include "mkxp-polyfill.h" #include "sandbox.h" #define RB (ruby.get()) #define WASM_NULL 0 #define WASM_MEM(address) ((void *)&ruby->w2c_memory.data[address]) #define AWAIT(statement) do statement; while (w2c_ruby_mkxp_sandbox_yield(RB)) using namespace mkxp_sandbox; usize sandbox::sandbox_malloc(usize size) { usize buf = w2c_ruby_mkxp_sandbox_malloc(RB, size); // Verify that the returned pointer is non-null and the entire allocated buffer is in valid memory usize buf_end; if (buf == WASM_NULL || (buf_end = buf + size) < buf || buf_end >= ruby->w2c_memory.size) { throw std::bad_alloc(); } return buf; } void sandbox::sandbox_free(usize ptr) { w2c_ruby_mkxp_sandbox_free(RB, ptr); } sandbox::sandbox() : ruby(new struct w2c_ruby), wasi(new wasi_t(ruby)), bindings(ruby), movie(nullptr), yielding(false), transitioning(false) { // Initialize the sandbox wasm2c_ruby_instantiate(RB, wasi.get()); w2c_ruby_mkxp_sandbox_init( RB, 0, // heap_free_slots 1.1, // growth_factor 0, // growth_max_slots 0, // heap_free_slots_min_ratio 0, // heap_free_slots_goal_ratio 0, // heap_free_slots_max_ratio 0, // uncollectible_wb_unprotected_objects_limit_ratio 0, // oldobject_limit_factor 1 * 0x100000, // malloc_limit_min 4 * 0x100000, // malloc_limit_max 1.1, // malloc_limit_growth_factor 4 * 0x100000, // oldmalloc_limit_min 8 * 0x100000, // oldmalloc_limit_max 1.1 // oldmalloc_limit_growth_factor ); // Change the current working directory to the game directory usize chdir_buf = sandbox_malloc(sizeof("/game")); std::strcpy((char *)WASM_MEM(chdir_buf), "/game"); w2c_ruby_mkxp_sandbox_chdir(RB, chdir_buf); sandbox_free(chdir_buf); // Determine Ruby command-line arguments std::vector args{"mkxp-z"}; args.push_back("/dist/bin/mkxp-z"); // Copy all the command-line arguments into the sandbox (sandboxed code can't access memory that's outside the sandbox!) usize argv_buf = sandbox_malloc(args.size() * sizeof(usize)); for (usize i = 0; i < args.size(); ++i) { usize arg_buf = sandbox_malloc(args[i].length() + 1); std::strcpy((char *)WASM_MEM(arg_buf), args[i].c_str()); WASM_SET(usize, argv_buf + i * sizeof(usize), arg_buf); } // Pass the command-line arguments to Ruby AWAIT(w2c_ruby_ruby_init_stack(RB, w2c_ruby_rb_wasm_get_stack_pointer(RB))); AWAIT(w2c_ruby_ruby_init(RB)); usize node; AWAIT(node = w2c_ruby_ruby_options(RB, args.size(), argv_buf)); // Start up Ruby executable node bool valid; u32 state; usize state_buf = sandbox_malloc(sizeof(usize)); AWAIT(valid = w2c_ruby_ruby_executable_node(RB, node, state_buf)); if (valid) { AWAIT(state = w2c_ruby_ruby_exec_node(RB, node)); } if (!valid || state) { std::abort(); } sandbox_free(state_buf); // Set the default encoding to UTF-8 usize encoding; AWAIT(encoding = w2c_ruby_rb_utf8_encoding(RB)); usize enc; AWAIT(enc = w2c_ruby_rb_enc_from_encoding(RB, encoding)); AWAIT(w2c_ruby_rb_enc_set_default_internal(RB, enc)); AWAIT(w2c_ruby_rb_enc_set_default_external(RB, enc)); } sandbox::~sandbox() { set_movie(nullptr); if (yielding) { w2c_ruby_asyncify_stop_unwind(ruby.get()); } bindings.reset(); // Destroy the bindings before destroying the runtime since the bindings destructor requires the runtime to be alive wasm2c_ruby_free(RB); } Movie *sandbox::get_movie_from_main_thread() { return movie.load(std::memory_order_relaxed); // No need for synchronization because we always set the movie from the main thread } Movie *sandbox::get_movie_from_audio_thread() { return movie.load(std::memory_order_seq_cst); } void sandbox::set_movie(Movie *new_movie) { Movie *old_movie = get_movie_from_main_thread(); if (old_movie == new_movie) { return; } if (old_movie != nullptr) { movie.store(nullptr, std::memory_order_seq_cst); AudioMutexGuard guard(movie_mutex); Graphics::stopMovie(old_movie); } if (new_movie != nullptr) { movie.store(new_movie, std::memory_order_seq_cst); } } const char *sandbox::getcwd() { if (w2c_ruby_mkxp_sandbox_getcwd(ruby.get())) { return (const char *)(**bindings + ruby->w2c_mkxp_sandbox_cwd); } else { return "/game"; } }