/* ** graphics-binding.cpp ** ** This file is part of mkxp. ** ** Copyright (C) 2013 - 2021 Amaryllis Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #include "graphics-binding.h" #include "bitmap-binding.h" #include "bitmap.h" #include "graphics.h" #include "sharedstate.h" using namespace mkxp_sandbox; VALUE mkxp_sandbox::graphics_module; static VALUE delta(VALUE self) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(VALUE self) { BOOST_ASIO_CORO_REENTER (this) { GFX_LOCK; SANDBOX_AWAIT_S(0, rb_ll2inum, shState->graphics().getDelta()); GFX_UNLOCK; } return SANDBOX_SLOT(0); } }; return sb()->bind()()(self); } static VALUE update(VALUE self) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(VALUE self) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_GUARD(SANDBOX_SLOT(0) = shState->graphics().update(sb().e)); if (SANDBOX_SLOT(0)) { SANDBOX_YIELD; } } return SANDBOX_NIL; } }; return sb()->bind()()(self); } static VALUE freeze(VALUE self) { struct coro : boost::asio::coroutine { VALUE operator()(VALUE self) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_GUARD(shState->graphics().freeze(sb().e)); } return SANDBOX_NIL; } }; return sb()->bind()()(self); } static VALUE transition(int32_t argc, wasm_ptr_t argv, VALUE self) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) { BOOST_ASIO_CORO_REENTER (this) { sb().trans_map = nullptr; sb().transitioning = true; SANDBOX_SLOT(1) = 8; SANDBOX_SLOT(2) = 40; if (!shState->graphics().frozen()) { return SANDBOX_NIL; } if (argc >= 1) { SANDBOX_AWAIT_S(1, rb_num2int, sb()->ref(argv, 0)); if (argc >= 2) { SANDBOX_AWAIT_S(0, rb_string_value_cstr, &sb()->ref(argv, 1)); if (*sb()->str(SANDBOX_SLOT(0))) { SANDBOX_GUARD(sb().trans_map = new Bitmap(sb().e, sb()->str(SANDBOX_SLOT(0)))); } if (argc >= 3) { SANDBOX_AWAIT_S(2, rb_num2int, sb()->ref(argv, 2)); } } } if (SANDBOX_SLOT(1) <= 0) { SANDBOX_GUARD(shState->graphics().transition(sb().e, SANDBOX_SLOT(1), sb().trans_map, SANDBOX_SLOT(2), 0, 0)); } else { for (SANDBOX_SLOT(3) = 0; SANDBOX_SLOT(3) < SANDBOX_SLOT(1); ++SANDBOX_SLOT(3)) { SANDBOX_GUARD(shState->graphics().transition(sb().e, SANDBOX_SLOT(1), sb().trans_map, SANDBOX_SLOT(2), SANDBOX_SLOT(3), SANDBOX_SLOT(3))); SANDBOX_YIELD; } } } return SANDBOX_NIL; } ~coro() { sb().transitioning = false; if (sb().trans_map != nullptr) { delete sb().trans_map; sb().trans_map = nullptr; } } }; return sb()->bind()()(argc, argv, self); } static VALUE frame_reset(VALUE self) { GFX_LOCK; shState->graphics().frameReset(); GFX_UNLOCK; return SANDBOX_NIL; } static VALUE screenshot(VALUE self, VALUE value) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(VALUE self, VALUE value) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_S(0, rb_string_value_cstr, &value); SANDBOX_GUARD(shState->graphics().screenshot(sb().e, sb()->str(SANDBOX_SLOT(0)))); } return SANDBOX_NIL; } }; return sb()->bind()()(self, value); } static VALUE reset(VALUE self) { struct coro : boost::asio::coroutine { VALUE operator()(VALUE self) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_GUARD(shState->graphics().reset(sb().e)); } return SANDBOX_NIL; } }; return sb()->bind()()(self); } SANDBOX_DEF_GRA_PROP_I(FrameCount, frame_count); SANDBOX_DEF_GRA_PROP_I(FrameRate, frame_rate); static VALUE average_frame_rate(VALUE self) { return sb()->bind()()(shState->graphics().averageFrameRate()); } static VALUE width(VALUE self) { return sb()->bind()()(shState->graphics().width()); } static VALUE height(VALUE self) { return sb()->bind()()(shState->graphics().height()); } static VALUE display_width(VALUE self) { return sb()->bind()()(shState->graphics().displayWidth()); } static VALUE display_height(VALUE self) { return sb()->bind()()(shState->graphics().displayHeight()); } static VALUE wait_(VALUE self, VALUE value) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(VALUE self, VALUE value) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_S(0, rb_num2int, value); for (SANDBOX_SLOT(1) = 0; SANDBOX_SLOT(1) < SANDBOX_SLOT(0); ++SANDBOX_SLOT(1)) { SANDBOX_GUARD(shState->graphics().wait(sb().e, SANDBOX_SLOT(0), SANDBOX_SLOT(1), SANDBOX_SLOT(1))); SANDBOX_YIELD; } } return SANDBOX_NIL; } }; return sb()->bind()()(self, value); } static VALUE fadeout(VALUE self, VALUE value) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(VALUE self, VALUE value) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_S(0, rb_num2int, value); SANDBOX_SLOT(2) = shState->graphics().getBrightness(); for (SANDBOX_SLOT(1) = 0; SANDBOX_SLOT(1) < SANDBOX_SLOT(0); ++SANDBOX_SLOT(1)) { SANDBOX_GUARD(shState->graphics().fadeout(sb().e, SANDBOX_SLOT(0), SANDBOX_SLOT(1), SANDBOX_SLOT(1), SANDBOX_SLOT(2))); SANDBOX_YIELD; } } return SANDBOX_NIL; } }; return sb()->bind()()(self, value); } static VALUE fadein(VALUE self, VALUE value) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(VALUE self, VALUE value) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_S(0, rb_num2int, value); SANDBOX_SLOT(2) = shState->graphics().getBrightness(); for (SANDBOX_SLOT(1) = 0; SANDBOX_SLOT(1) < SANDBOX_SLOT(0); ++SANDBOX_SLOT(1)) { SANDBOX_GUARD(shState->graphics().fadein(sb().e, SANDBOX_SLOT(0), SANDBOX_SLOT(1), SANDBOX_SLOT(1), SANDBOX_SLOT(2))); SANDBOX_YIELD; } } return SANDBOX_NIL; } }; return sb()->bind()()(self, value); } static VALUE snap_to_bitmap(VALUE self) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(VALUE self) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_S(0, rb_obj_alloc, bitmap_class); SANDBOX_GUARD(set_private_data(SANDBOX_SLOT(0), shState->graphics().snapToBitmap(sb().e))); SANDBOX_AWAIT(bitmap_init_props, SANDBOX_SLOT(0)); } return SANDBOX_SLOT(0); } }; return sb()->bind()()(self); } static VALUE resize_screen(VALUE self, VALUE width, VALUE height) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(VALUE self, VALUE width, VALUE height) { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_S(0, rb_num2int, width); SANDBOX_AWAIT_S(1, rb_num2int, height); GFX_LOCK; shState->graphics().resizeScreen(SANDBOX_SLOT(0), SANDBOX_SLOT(1)); GFX_UNLOCK; } return SANDBOX_NIL; } }; return sb()->bind()()(self, width, height); } static VALUE resize_window(int32_t argc, wasm_ptr_t argv, VALUE self) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) { BOOST_ASIO_CORO_REENTER (this) { // TODO: require at least 2 arguments SANDBOX_AWAIT_S(0, rb_num2int, sb()->ref(argv, 0)); SANDBOX_AWAIT_S(1, rb_num2int, sb()->ref(argv, 1)); GFX_LOCK; if (argc >= 3) { shState->graphics().resizeWindow(SANDBOX_SLOT(0), SANDBOX_SLOT(1), SANDBOX_VALUE_TO_BOOL(sb()->ref(argv, 2))); } else { shState->graphics().resizeWindow(SANDBOX_SLOT(0), SANDBOX_SLOT(1)); } GFX_UNLOCK; } return SANDBOX_NIL; } }; return sb()->bind()()(argc, argv, self); } static VALUE center(VALUE self) { shState->graphics().center(); return SANDBOX_NIL; } SANDBOX_DEF_GRA_PROP_I(Brightness, brightness); static VALUE play_movie(int32_t argc, wasm_ptr_t argv, VALUE self) { struct coro : boost::asio::coroutine { typedef decl_slots slots; VALUE operator()(int32_t argc, wasm_ptr_t argv, VALUE self) { BOOST_ASIO_CORO_REENTER (this) { // TODO: require at least 1 argument SANDBOX_AWAIT_S(0, rb_string_value_cstr, &sb()->ref(argv, 0)); if (argc >= 2) { SANDBOX_AWAIT_S(1, rb_num2int, sb()->ref(argv, 1)); } else { SANDBOX_SLOT(1) = 100; } SANDBOX_SLOT(2) = argc >= 3 ? SANDBOX_VALUE_TO_BOOL(sb()->ref(argv, 2)) : false; SANDBOX_GUARD(sb().set_movie(shState->graphics().playMovie(sb().e, sb()->str(SANDBOX_SLOT(0)), SANDBOX_SLOT(1), SANDBOX_SLOT(2)))); while (sb().get_movie_from_main_thread() != nullptr) { SANDBOX_YIELD; sb().set_movie(shState->graphics().playMovie(sb().get_movie_from_main_thread())); } } return SANDBOX_NIL; } ~coro() { GFX_GUARD_EXC(sb().set_movie(nullptr);); } }; return sb()->bind()()(argc, argv, self); } SANDBOX_DEF_GRA_PROP_B(Fullscreen, fullscreen); SANDBOX_DEF_GRA_PROP_B(ShowCursor, show_cursor); SANDBOX_DEF_GRA_PROP_D(Scale, scale); SANDBOX_DEF_GRA_PROP_B(Frameskip, frameskip); SANDBOX_DEF_GRA_PROP_B(FixedAspectRatio, fixed_aspect_ratio); SANDBOX_DEF_GRA_PROP_B(SmoothScaling, smooth_scaling); SANDBOX_DEF_GRA_PROP_B(IntegerScaling, integer_scaling); SANDBOX_DEF_GRA_PROP_B(LastMileScaling, last_mile_scaling); SANDBOX_DEF_GRA_PROP_B(Threadsafe, threadsafe); void graphics_binding_init::operator()() { BOOST_ASIO_CORO_REENTER (this) { SANDBOX_AWAIT_R(graphics_module, rb_define_module, "Graphics"); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "delta", (VALUE (*)(ANYARGS))delta, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "update", (VALUE (*)(ANYARGS))update, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "freeze", (VALUE (*)(ANYARGS))freeze, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "transition", (VALUE (*)(ANYARGS))transition, -1); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "frame_reset", (VALUE (*)(ANYARGS))frame_reset, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "screenshot", (VALUE (*)(ANYARGS))screenshot, 1); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "__reset__", (VALUE (*)(ANYARGS))reset, 0); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, frame_count); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, frame_rate); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "average_frame_rate", (VALUE (*)(ANYARGS))average_frame_rate, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "width", (VALUE (*)(ANYARGS))width, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "height", (VALUE (*)(ANYARGS))height, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "display_width", (VALUE (*)(ANYARGS))display_width, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "display_height", (VALUE (*)(ANYARGS))display_height, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "wait", (VALUE (*)(ANYARGS))wait_, 1); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "fadeout", (VALUE (*)(ANYARGS))fadeout, 1); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "fadein", (VALUE (*)(ANYARGS))fadein, 1); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "snap_to_bitmap", (VALUE (*)(ANYARGS))snap_to_bitmap, 0); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "resize_screen", (VALUE (*)(ANYARGS))resize_screen, 2); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "resize_window", (VALUE (*)(ANYARGS))resize_window, -1); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "center", (VALUE (*)(ANYARGS))center, 0); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, brightness); SANDBOX_AWAIT(rb_define_module_function, graphics_module, "play_movie", (VALUE (*)(ANYARGS))play_movie, -1); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, fullscreen); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, show_cursor); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, scale); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, frameskip); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, fixed_aspect_ratio); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, smooth_scaling); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, integer_scaling); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, last_mile_scaling); SANDBOX_INIT_MODULE_PROP_BIND(graphics_module, threadsafe); } }