/* ** audio-binding.cpp ** ** This file is part of mkxp. ** ** Copyright (C) 2013 - 2021 Amaryllis Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #include "audio.h" #include "sharedstate.h" #include "binding-util.h" #include "exception.h" #define DEF_PLAY_STOP_POS(entity) \ RB_METHOD_GUARD(audio_##entity##Play) \ { \ RB_UNUSED_PARAM; \ const char *filename; \ int volume = 100; \ int pitch = 100; \ double pos = 0.0; \ rb_get_args(argc, argv, "z|iif", &filename, &volume, &pitch, &pos RB_ARG_END); \ shState->audio().entity##Play(filename, volume, pitch, pos); \ return Qnil; \ } \ RB_METHOD_GUARD_END \ RB_METHOD(audio_##entity##Stop) \ { \ RB_UNUSED_PARAM; \ shState->audio().entity##Stop(); \ return Qnil; \ } \ RB_METHOD(audio_##entity##Pos) \ { \ RB_UNUSED_PARAM; \ return rb_float_new(shState->audio().entity##Pos()); \ } #define DEF_PLAY_STOP(entity) \ RB_METHOD_GUARD(audio_##entity##Play) \ { \ RB_UNUSED_PARAM; \ const char *filename; \ int volume = 100; \ int pitch = 100; \ rb_get_args(argc, argv, "z|ii", &filename, &volume, &pitch RB_ARG_END); \ shState->audio().entity##Play(filename, volume, pitch); \ return Qnil; \ } \ RB_METHOD_GUARD_END \ RB_METHOD(audio_##entity##Stop) \ { \ RB_UNUSED_PARAM; \ shState->audio().entity##Stop(); \ return Qnil; \ } #define DEF_FADE(entity) \ RB_METHOD(audio_##entity##Fade) \ { \ RB_UNUSED_PARAM; \ int time; \ rb_get_args(argc, argv, "i", &time RB_ARG_END); \ shState->audio().entity##Fade(time); \ return Qnil; \ } #define DEF_POS(entity) \ RB_METHOD(audio_##entity##Pos) \ { \ RB_UNUSED_PARAM; \ return rb_float_new(shState->audio().entity##Pos()); \ } // DEF_PLAY_STOP_POS( bgm ) #define MAYBE_NIL_TRACK(t) t == Qnil ? -127 : NUM2INT(t) RB_METHOD_GUARD(audio_bgmPlay) { RB_UNUSED_PARAM; const char *filename; int volume = 100; int pitch = 100; double pos = 0.0; VALUE track = Qnil; rb_get_args(argc, argv, "z|iifo", &filename, &volume, &pitch, &pos, &track RB_ARG_END); shState->audio().bgmPlay(filename, volume, pitch, pos, MAYBE_NIL_TRACK(track)); return Qnil; } RB_METHOD_GUARD_END RB_METHOD(audio_bgmStop) { RB_UNUSED_PARAM; VALUE track = Qnil; rb_get_args(argc, argv, "|o", &track RB_ARG_END); shState->audio().bgmStop(MAYBE_NIL_TRACK(track)); return Qnil; } RB_METHOD(audio_bgmPos) { RB_UNUSED_PARAM; VALUE track = Qnil; rb_get_args(argc, argv, "|o", &track RB_ARG_END); return rb_float_new(shState->audio().bgmPos(MAYBE_NIL_TRACK(track))); } RB_METHOD_GUARD(audio_bgmGetVolume) { RB_UNUSED_PARAM; VALUE track = Qnil; rb_get_args(argc, argv, "|o", &track RB_ARG_END); int ret = 0; ret = shState->audio().bgmGetVolume(MAYBE_NIL_TRACK(track)); return rb_fix_new(ret); } RB_METHOD_GUARD_END RB_METHOD_GUARD(audio_bgmSetVolume) { RB_UNUSED_PARAM; int volume; VALUE track = Qnil; rb_get_args(argc, argv, "i|o", &volume, &track RB_ARG_END); shState->audio().bgmSetVolume(volume, MAYBE_NIL_TRACK(track)); return Qnil; } RB_METHOD_GUARD_END DEF_PLAY_STOP_POS( bgs ) DEF_PLAY_STOP( me ) //DEF_FADE( bgm ) RB_METHOD(audio_bgmFade) { RB_UNUSED_PARAM; int time; VALUE track = Qnil; rb_get_args(argc, argv, "i|o", &time, &track RB_ARG_END); shState->audio().bgmFade(time, MAYBE_NIL_TRACK(track)); return Qnil; } DEF_FADE( bgs ) DEF_FADE( me ) DEF_PLAY_STOP( se ) RB_METHOD(audioSetupMidi) { RB_UNUSED_PARAM; shState->audio().setupMidi(); return Qnil; } RB_METHOD(audioReset) { RB_UNUSED_PARAM; shState->audio().reset(); return Qnil; } #define BIND_PLAY_STOP(entity) \ _rb_define_module_function(module, #entity "_play", audio_##entity##Play); \ _rb_define_module_function(module, #entity "_stop", audio_##entity##Stop); #define BIND_FADE(entity) \ _rb_define_module_function(module, #entity "_fade", audio_##entity##Fade); #define BIND_PLAY_STOP_FADE(entity) \ BIND_PLAY_STOP(entity) \ BIND_FADE(entity) #define BIND_POS(entity) \ _rb_define_module_function(module, #entity "_pos", audio_##entity##Pos); void audioBindingInit() { VALUE module = rb_define_module("Audio"); BIND_PLAY_STOP_FADE( bgm ); _rb_define_module_function(module, "bgm_volume", audio_bgmGetVolume); _rb_define_module_function(module, "bgm_set_volume", audio_bgmSetVolume); BIND_PLAY_STOP_FADE( bgs ); BIND_PLAY_STOP_FADE( me ); BIND_POS( bgm ); BIND_POS( bgs ); _rb_define_module_function(module, "setup_midi", audioSetupMidi); BIND_PLAY_STOP( se ) _rb_define_module_function(module, "__reset__", audioReset); }