Struma
f98b91ff9a
Support animated GIFs
2021-05-01 21:50:39 -04:00
Struma
0ee00d1137
version bump to 2.1.2
2021-04-30 14:47:37 -04:00
Struma
5dc40e1fbe
remove Xcode 12.5 update nag
2021-04-28 17:24:32 -04:00
Struma
7f35003e3f
Adjust steamshim entitlements
2021-04-15 23:31:55 -04:00
Struma
4784a36e54
cleanup
2021-03-31 20:08:19 -04:00
Struma
b5e2d7792e
bump version to 2.1.1
2021-03-25 20:22:06 -04:00
Struma
90d5dda8fb
disable HTTPS cert verification only if building with SSL
2021-02-24 06:27:39 -05:00
Struma
ced6daede7
Separate tileset script from main executable
2021-02-24 02:38:31 -05:00
Struma
e75c8747e1
Update SDL_sound to 2.0
2021-02-24 00:28:54 -05:00
Struma
2fd585393d
the not-so-great warning purge
2021-02-22 01:22:26 -05:00
Struma
18a9744bad
Fix header includes for universal target
2021-02-20 18:27:31 -05:00
Struma
8a1c0f9679
bump version to 2.1
2021-02-20 14:47:53 -05:00
Struma
daea586c3d
Remove unnecessary ANGLE source
2021-02-19 14:30:36 -05:00
Struma
40ed422c3d
fully functional Cocoa keybinding menu
2021-02-17 20:15:04 -05:00
Struma
76d51b229f
Deal with Xcode settings update nag
2021-02-02 07:14:35 -05:00
Struma
e3a943c419
Start fixing settings menu for macOS+ANGLE
...
Surprise, it's broke. Don't see an easy way to fix it
beyond redoing it in a way that does not use OpenGL.
2021-01-15 13:35:17 -05:00
Struma
4233d36b22
Allow setting keybinding names from config
2021-01-15 04:49:27 -05:00
Struma
722f4eb62d
Revert to old SDL_sound fork
2021-01-11 03:03:17 -05:00
Struma
eeea51c17a
Move from native OpenGL to ANGLE on macOS
2021-01-08 07:13:07 -05:00
Struma
7b6d3073a5
Set ESSENTIALS_DEBUG define from xcconfig
2021-01-03 08:11:56 -05:00
Struma
fd8cfb922d
Search app parent directory for steam_appid.txt
2021-01-03 04:27:14 -05:00
Struma
607e28df5e
Always deep-sign Steam target
2021-01-03 03:19:27 -05:00
Struma
9cc3313f31
Add Steam targets to Xcode build
2021-01-03 03:07:06 -05:00
Struma
340672f835
Un-Meson-ify Xcode app names
2021-01-03 01:17:13 -05:00
Struma
4069863fa9
When debugging from Xcode, prompt for target path
2021-01-02 23:24:20 -05:00
Struma
f45705f5c6
appropriate Info.plist and Xcode configs
2021-01-02 21:35:41 -05:00
Struma
d7b2a7d4a3
Update Xcode project
2021-01-02 20:43:01 -05:00
Struma
b6c1617628
update dependency build procedure
2021-01-02 20:29:15 -05:00
Struma
8f78a4cf17
Fix Windows build errors
2020-12-31 19:59:53 -05:00
Struma
59078356ac
add System::VERSION
2020-12-31 17:26:14 -05:00
Struma
69514de7c6
Attept 64-bit MiniFFI on Windows
2020-12-31 16:58:47 -05:00
Struma
7db1c1219e
Prefix mkxp-z preprocessor definitions with MKXPZ_
2020-12-31 14:50:07 -05:00
Struma
d65cecf4ac
Set bundle identifier to match default data dir
2020-12-30 18:40:47 -05:00
Struma
e52ce335c4
Add HTTPLite module (built-in simple GET/POST)
2020-12-30 00:06:15 -05:00
Struma
d6325abedb
Add fluidsynth to Xcode build
2020-12-29 13:21:31 -05:00
Struma
76e7c9e142
Rename Xcode schemes for better sorting
2020-12-27 12:54:01 -05:00
Struma
7953feac37
Set data dir back to Contents/Resources by default
2020-12-27 12:26:55 -05:00
Struma
3d84529dbc
Xcode, start GL in new thread depending on build OS version
2020-12-26 10:50:35 -05:00
Struma
182389ba1d
Fix paths with backslashes in Game.ini
2020-12-25 21:32:53 -05:00
Struma
cd2c375e2d
Set Xcode macOS Deployment Target to 10.12
2020-12-25 11:10:34 -05:00
Struma
bed287376c
Build Ruby 3.0 by default
2020-12-25 10:30:44 -05:00
Struma
68424c7784
Load game data from outside app directory on macOS
2020-12-25 08:20:20 -05:00
Struma
c06e739113
Finish adding Xcode schemes
2020-12-25 06:50:37 -05:00
Struma
b6f6a214ef
Update Xcode project to 12.3 (remove update project nag)
2020-12-15 03:38:01 -05:00
Struma
c34f985c5f
Add Xcode build scheme for (ARM64) legacy mkxp-z
...
Homebrew isn't quite ready for M1 Macs yet, but the Xcode project is.
Requires setting up the ruby 1.8 dependency manually.
(the `custom-ruby` rule in the makefile)
2020-12-14 11:45:45 -05:00
Struma
dffbe682f1
Build for ARM Macs
2020-12-12 08:38:46 -05:00
Struma
929df36f3a
More edits to Xcode build
2020-11-23 05:43:54 -05:00
Struma
c4ce877186
Use experimental/ghc filesystem for meson builds
2020-11-23 02:25:02 -05:00
Struma
84c5662ef2
Edits to macOS dependency makefiles
2020-11-22 23:54:01 -05:00
Struma
8eac1c0546
use fileSystemRepresentationWithPath on Asset files
2020-11-22 05:15:25 -05:00