Commit graph

31 commits

Author SHA1 Message Date
Snowdream
a2f9eb08ad Actually bind Input::Controller.pressex? 2022-07-09 23:46:47 -04:00
Struma
8484945539 raw_key_states shouldn't return button states 2022-07-09 04:27:21 -04:00
Struma
f839001be9 Finish moving to GameController API, other stuff
Namely:
- moved raw input states from System to Input
- Input.raw_key_states returns Array<Boolean> now
- the Joystick hash has become an entire module
- added manual input handling for controller buttons
- Raw controller states for both buttons and axes can be polled
- mouse and raw keys are now captured between Input updates
2022-07-04 04:53:52 -04:00
Struma
5f4b644bd0 switch to a (mostly) functioning GameController API 2022-07-03 21:36:48 -04:00
Struma
342f30069f Add Mouse4, Mouse5 and scroll wheel bindings 2022-07-03 11:53:40 -04:00
Struma
84f95966ea Clean up videos some more, make them skippable
Also, revert a change I made to the button names internally
a long time ago, when the intent behind mkxp-z was possibly going to be
different.
2022-01-23 01:46:13 -05:00
Struma
9920de87f8 Make json config accessible from System::CONFIG 2021-06-22 18:32:39 -04:00
Struma
69a89cf87f sync thread access to text input buffer 2021-03-08 06:20:43 -05:00
Struma
db919e9f29 Make sure all Ruby strings are created as UTF-8 2021-03-02 03:26:51 -05:00
Struma
02c06be88a Add Ruby-accessible delta clocks (microseconds) 2021-02-25 21:29:21 -05:00
Struma
653eb0118b Remove haptic code 2021-02-23 17:25:07 -05:00
Struma
1d508b048a Input.count, Input.repeatcount, System.user_name 2021-02-22 18:36:53 -05:00
Struma
1163ee9df5 Implement Input.release? and Input.releaseex? 2021-02-19 15:33:06 -05:00
Struma
0179e6a75b Revert "Remove haptics code"
Some part of this completely breaks the frame limiter.
I do not know which part
2020-12-25 19:41:16 -05:00
Struma
d565650975 Remove haptics code
It never worked anyway, as far as anyone knew, and is probably
not a feature anyone particularly needs.
2020-12-25 12:01:41 -05:00
Struma
0e278c3e5c Drop ObjFW as a dependency 2020-11-22 03:48:03 -05:00
Struma
f98b1e031f Reorganize src dir 2020-11-21 01:36:24 -05:00
Struma
1605bfa6d6 move key detect by scancode name to ex functions
Because VX Ace already uses symbols, apparently.
2020-04-12 11:45:30 -04:00
Struma
94e063c6c0 OLD_RUBY -> RAPI_MAJOR/RAPI_MINOR/RAPI_TEENY/RAPI_FULL 2020-02-26 12:44:37 -05:00
Struma
dd0f3ade91 Allow specifying ruby install manually 2020-02-25 05:35:30 -05:00
Inori
d1fc07422b Change default face button bindings 2019-09-19 04:53:07 -04:00
Inori
7af4026999 Play nice with Marin's experiments 2019-09-19 03:32:50 -04:00
Inori
582eee853b Test controller rumble support 2019-09-19 01:33:04 -04:00
Inori
8175a98cc2 Update mkxp.conf dataPathOrg/dataPathApp description 2019-09-18 23:08:15 -04:00
Inori
2a0e4be24f I'm so tired 2019-09-18 22:53:39 -04:00
Inori
bfa60cc065 Accept scancodes with Input.press?/Input.trigger?/Input.repeat? 2019-09-18 22:50:28 -04:00
Inori
939c601aea Add Input.joystick 2019-09-16 23:10:46 -04:00
Inori
904cfa20d4 Add Input.clipboard property 2019-09-06 03:32:43 -04:00
Inori
ac28861587 Add text input functionality to Input module 2019-09-05 23:57:10 -04:00
Inori
ffec65b98f Add Input.pressex?, Input.repeatex?, Input.triggerex? 2019-09-02 11:16:38 -04:00
Inori
7f3a548755 Remove mruby and null bindings 2019-07-31 08:47:44 -04:00
Renamed from binding-mri/input-binding.cpp (Browse further)