Inori
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a6f8bc4268
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Play nice with Marin's experiments
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2019-09-19 03:32:50 -04:00 |
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Inori
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6421f445ab
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Test controller rumble support
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2019-09-19 01:33:04 -04:00 |
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Inori
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a4c5c5a672
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Accept scancodes with Input.press?/Input.trigger?/Input.repeat?
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2019-09-18 22:50:28 -04:00 |
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Inori
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1dcd252f45
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Add Input.joystick
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2019-09-16 23:10:46 -04:00 |
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Inori
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ecbe9c741d
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Add Input.clipboard property
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2019-09-06 03:32:43 -04:00 |
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Inori
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9edc2aac8c
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Add text input functionality to Input module
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2019-09-05 23:57:10 -04:00 |
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Inori
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58a3c3a3cd
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Add Input.pressex?, Input.repeatex?, Input.triggerex?
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2019-09-02 11:16:38 -04:00 |
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Jonas Kulla
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dd73db2e9d
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Introduce F1 menu to reconfigure key bindings at runtime
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2014-10-11 20:48:44 +02:00 |
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Jonas Kulla
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5ba40369cc
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Don't unnecessarily expose internal constant
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2014-05-30 23:13:58 +02:00 |
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Jonas Kulla
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648684e4aa
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Don't expose global modules' con/destructors
This is just a small change to make the C++ API
match the binding counterparts more closely.
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2013-12-05 00:34:11 +01:00 |
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Jonas Kulla
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ff25887f41
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Initial commit
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2013-09-01 16:27:21 +02:00 |
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