Commit graph

14 commits

Author SHA1 Message Date
刘皓
c85e9554ec
Implement writing to filesystem (i.e. game saving) in libretro builds
Files are written to the libretro save directory, which is mounted at
/save in PhysFS. All filesystem calls made from Ruby in libretro builds
are routed through PhysFS, so the game can just use any ordinary
filesystem function provided by Ruby to interact with /save.

It's also union mounted on top of the game directory (located at /game
in PhysFS) so that games that write their save files to the current
working directory will have their save files saved to the libretro save
directory instead of the game directory.

For security and portability reasons, nothing outside of the libretro
save directory can be written to, and nothing outside of the libretro
save directory, the libretro game directory and the various embedded
files used by the runtime can be read from.
2025-05-07 16:01:41 -04:00
刘皓
13c0657691
Handle current working directory properly in libretro builds
Any relative paths that the game tries to access in libretro builds will
now be relative to whatever is the current working directory in the Ruby
sandbox, which will also now be initialized to the game directory during
initialization. Before, all of the bindings that took paths were
hardcoded to prepend the path with the game directory.
2025-05-06 16:55:28 -04:00
刘皓
0d07aff3e2
Remove exceptions from the sandbox implementation in libretro builds 2025-04-25 13:31:32 -04:00
刘皓
dcd29f44a9
Remove dependency on libzip in libretro builds 2025-03-31 13:26:54 -04:00
刘皓
f3419a9c16
Merge branch 'libretro-compat' into libretro 2025-03-03 12:08:13 -05:00
刘皓
eac2b76f64
Don't use preferred path separator in wasi.cpp 2025-03-03 11:21:47 -05:00
刘皓
66152bf5c5
Merge branch 'libretro-compat' into libretro 2025-02-27 23:34:08 -05:00
刘皓
20f806abef
Remove dependency on xxd 2025-02-27 23:32:30 -05:00
刘皓
7c5ae9a8e5
Start integrating libretro OpenGL graphics 2025-02-18 14:05:14 -05:00
刘皓
decb4236bd
Fix use after free in wasi.cpp found by AddressSanitizer 2025-02-17 00:07:54 -05:00
刘皓
37a7559e38
Remove dependency on ghc::filesystem in libretro builds 2025-02-01 13:03:13 -05:00
刘皓
c42949713d
Start integrating the audio code into libretro builds 2025-01-27 00:34:52 -05:00
刘皓
84ca884f84
Reimplement WASI filesystem on top of existing mkxp-z filesystem implementation
This allows more flexibility when loading games in libretro builds,
since we can now load games either from a directory or from a ZIP or 7Z
archive. Also, the path cache is now active for all filesystem calls
made from inside Ruby.
2025-01-25 22:03:52 -05:00
刘皓
510f1b0211
Move sandbox files to binding-sandbox directory 2025-01-16 22:16:14 -05:00
Renamed from src/sandbox/wasi.cpp (Browse further)