Commit graph

2 commits

Author SHA1 Message Date
刘皓
6acb8e868f
Convert constants in PortableGL tilemap shader into macros
Fixes the PlayStation 3 build.
2025-03-13 16:43:08 -04:00
刘皓
2cd8202af3
Convert GLSL shaders to PortableGL's shader format
PortableGL supports shaders, but requires them to be compiled
ahead-of-time to C or C++.

I'll write a compiler later to translate from GLSL to this format
automatically at build time.
2025-03-13 16:16:17 -04:00