Commit graph

4 commits

Author SHA1 Message Date
Struma
725d593db3 add Sprite.pattern_blend_type 2021-11-29 21:58:18 -05:00
Struma
3dc2128b25 Swapping pattern fit modes + color inversion 2021-11-29 18:57:43 -05:00
Struma
6722a1e61a Add settable bitmap patterns on Sprites 2021-11-29 06:58:41 -05:00
Jonas Kulla
9e63fb6b64 Remove the remaining bits of deprecated GL usage
The drawing is now completely shader based, which makes away
with all usage of the depracted matrix stack. This also allows
us to do things like simple translations and texture coordinate
translation directly instead of doing everything indirectly
through matrices.

Fixed vertex attributes ('vertexPointer()' etc) are also
replaced with user defined attribute arrays.
2013-09-23 07:50:22 +02:00