Wayward Heart
7539a2f34b
Use SDL_LowerBlitScaled/SDL_SoftStretchLinear instead of SDL_BlitScaled
2024-03-24 07:47:58 -05:00
Wayward Heart
e477007061
Use stretchBlt in drawText
2024-03-24 07:47:58 -05:00
Wayward Heart
c89f3d5bd7
Change the create Bitmap from surface constructor to always take ownership of the surface, and provide an option to leave it as a mega surface
2024-03-24 07:47:58 -05:00
Wayward Heart
bd01e11f56
Fix blitting from megatextures
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Code mostly taken from the implementation in Bitmap::drawText
2024-03-24 07:47:57 -05:00
Splendide Imaginarius
1b3d1d96c4
Merge pull request #145 from WaywardHeart/deletedBitmaps
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Guard against deleted bitmaps
2024-03-22 06:47:14 +00:00
Splendide Imaginarius
58d7ec8519
Implement smooth scaling for simple sprites
2024-03-22 04:35:06 +00:00
Wayward Heart
35d46e627d
Guard against deleted bitmaps
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Ruby is not guaranteed to delete bitmaps after any windows, sprites, etc that they are attached to. In the event that the attached object is not deleted before the next call to Graphics.update, this will most likely result in a segfault, as isDisposed() is not guaranteed to return true for a deleted bitmap.
Bitmap::invalid was added in an attempt to guard against this for sprites, but since the bitmap in question is deleted it's not guaranteed that the pointer actually points to null, which made the fix unreliable.
2024-01-10 09:41:00 -06:00
Wayward Heart
43ac2b35a1
Don't clamp Bitmap::blit
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Bitmap::stretchBlt handles that now
2024-01-05 07:33:55 -06:00
Wayward Heart
2247f1d9b7
Shrink missized blits
2024-01-05 07:33:55 -06:00
Splendide Imaginarius
7032dccbc7
Add Bitmap constructors that take a TEXFBO or an SDL_Surface
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Refactor snapToBitmap to use it, and add ability to dump VX Atlas with it.
2023-11-27 22:47:24 +00:00
Splendide Imaginarius
11a1fef1c3
Implement hi-res Bitmap replacement
2023-10-25 15:39:28 +00:00
Amaryllis Kulla
fae7fa9c4e
Update ancurio's copyright notice ( #29 )
2023-10-04 15:07:34 -04:00
Struma
0072c19371
Multiple changes
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+ Time is now measured in fractions of a second, not microseconds
+ Viewports in RGSS1 will now only retain weak references to their children
+ Invalid Sprite bitmaps found during Graphics.update will be treated as null
+ Bitmap#mega? and Bitmap#animated? are properly rescued
2023-05-03 23:00:06 -04:00
Struma
a8e6338598
Convert solidFonts
config option to be an array of fonts
2023-04-12 21:03:32 -04:00
Snowdream
843e54de2e
deal with a couple warnings, make sure xcode project still builds
2022-07-22 13:12:29 -04:00
Snowdream
4e6e291624
Revert adding Bitmap#v_flip/h_flip
2022-07-20 02:56:04 -04:00
Struma
5100ae57e8
Add Bitmap.h_flip and v_flip
2022-07-04 07:35:38 -04:00
Struma
85fe2b070a
miscellaneous garbage
2022-01-23 09:54:33 -05:00
Struma
5855266dab
make the terrifying sign-compare warnings go away
2022-01-23 09:31:27 -05:00
Struma
3c7d454dd6
Make Bitmap.to_file
work with overlarge bitmaps
2021-08-09 10:42:47 -04:00
Struma
baaa162e2c
Remove libsigc++, use sigslot instead
2021-06-14 10:03:56 -04:00
Struma
63b40053ac
Prevent relevant functions from stepping over Graphics.update when threading
2021-06-04 14:29:45 -04:00
Struma
ca596cbaf9
cleanup
2021-05-23 21:55:02 -04:00
Struma
023e9a05a7
Adjust GIF decoding loop, again
2021-05-23 11:34:24 -04:00
Struma
fd8bd40260
using gif.decoded_frame as a condition is just a bad idea
2021-05-23 10:40:49 -04:00
Struma
78e823a040
Just iterate through gif frames with a for loop ( Fixes #44 )
2021-05-20 15:54:18 -04:00
Struma
07548ff9d6
fix infinite loop when gif total frames != decoded frames
2021-05-09 18:19:46 -04:00
Struma
9fa790ab15
Remove extraneous call to glReadPixels
2021-05-08 12:28:30 -04:00
Struma
c7803c8d09
Hook bitmaps into prepareDraw
2021-05-05 04:30:11 -04:00
Struma
96206f9909
oopsies
2021-05-04 23:35:09 -04:00
Struma
6fe980abc8
Massively improve animation frame timing
2021-05-04 23:32:01 -04:00
Struma
260260531d
Make bitmap animation functions properly check for disposal
2021-05-04 16:32:31 -04:00
Struma
c97f37349d
Fix non-animated bitmap.initialize_copy crash
2021-05-03 20:38:35 -04:00
Struma
7456b5ee67
remove unnecessary buffer allocation
2021-05-03 19:33:24 -04:00
Struma
52dcda6d15
Fix blitting, add optional position arg to Bitmap.snap_to_bitmap
2021-05-03 19:09:36 -04:00
Struma
2b316a933d
Edit warning visibility
2021-05-03 15:48:16 -04:00
Struma
4cd35cc3b6
Correctly set bitmap texture for one-frame GIFs
2021-05-03 15:33:55 -04:00
Struma
4ffc89cc7b
Round current bitmap frame calculation
2021-05-03 15:15:16 -04:00
Struma
8a3470edc7
Create static bitmap from GIF if it only contains one frame
2021-05-03 13:57:10 -04:00
Struma
664bfb41ba
Bitmap.snap_to_bitmap && Bitmap.each_frame
2021-05-03 11:51:39 -04:00
Struma
d6f69db7c9
Limit destination position of Bitmap.add_frame
2021-05-03 10:36:06 -04:00
Struma
31c8dc8367
Raise Ruby errors in Bitmap animation functions
2021-05-03 10:26:45 -04:00
Struma
2fc6731a67
Prevent removing frames from a static bitmap
2021-05-03 02:33:06 -04:00
Struma
09e68345f4
Copy all frames of animated bitmaps
2021-05-03 02:18:03 -04:00
Struma
66de7c1d14
Allow replacing raw data on animated bitmaps
2021-05-02 23:50:16 -04:00
Struma
9c603b329e
Change the "your computer belongs in a museum" OpenGL error
2021-05-02 23:19:06 -04:00
Struma
5c2d0ac167
Decode GIF frames within Bitmap constructor
2021-05-02 23:05:36 -04:00
Struma
380bd1d249
Add Bitmap.next_frame + Bitmap.previous_frame
2021-05-02 21:53:55 -04:00
Struma
171147d4d0
Update Bitmap.playing automatically if bitmap isn't looping
2021-05-02 21:17:16 -04:00
Struma
1219fb4ab9
Support manual animation of Bitmaps
2021-05-02 20:36:28 -04:00