Commit graph

12 commits

Author SHA1 Message Date
Wayward Heart
2622a84c53 Add @autoreleasepool blocks to the macOS specific files.
Without these blocks the strings aren't released until the thread that created them is closed, which means file accesses especially leak memory.

Also refocus the game when closing the keybindings window on macOS.
2024-08-02 09:26:51 -05:00
Wayward Heart
ac3c216978 Fix building on older MacOS SDKs 2023-10-17 04:38:55 -05:00
Struma
6be48a4942 Fix setting controller bindings not working only the first time 2023-05-10 14:50:54 -04:00
Snowdream
f81dda36fd Add preprocessor checks and warnings for building on older Xcode SDKs 2022-07-20 12:09:22 -04:00
Struma
5f4b644bd0 switch to a (mostly) functioning GameController API 2022-07-03 21:36:48 -04:00
Struma
84f95966ea Clean up videos some more, make them skippable
Also, revert a change I made to the button names internally
a long time ago, when the intent behind mkxp-z was possibly going to be
different.
2022-01-23 01:46:13 -05:00
Struma
cb270888ba add Touch Bar support 2022-01-14 10:33:43 -05:00
Struma
2fd585393d the not-so-great warning purge 2021-02-22 01:22:26 -05:00
Struma
89ebbd515a Allow empty keybinds in Cocoa menu 2021-02-18 05:58:03 -05:00
Struma
40ed422c3d fully functional Cocoa keybinding menu 2021-02-17 20:15:04 -05:00
Struma
306ffa6352 Further develop macOS keybinding menu 2021-02-16 20:24:03 -05:00
Struma
e3a943c419 Start fixing settings menu for macOS+ANGLE
Surprise, it's broke. Don't see an easy way to fix it
beyond redoing it in a way that does not use OpenGL.
2021-01-15 13:35:17 -05:00