mirror of
https://github.com/mkxp-z/mkxp-z.git
synced 2025-08-05 22:45:45 +02:00
correct steamshim_parent.cpp
(It still crashes when built on Windows 8.1)
This commit is contained in:
parent
8b10b72d2a
commit
e2a7313b80
2 changed files with 518 additions and 556 deletions
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@ -176,6 +176,7 @@ if steamworks == true
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include_directories: (steamworks_path + '/public'),
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cpp_args: shim_args,
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link_args: la.split(),
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gui_app: (get_option('console') == false),
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install: (host_system != 'windows'))
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endif
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@ -1,23 +1,20 @@
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#ifndef GAME_LAUNCH_NAME
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#define GAME_LAUNCH_NAME "oneshot"
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#endif
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN 1
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#define UNICODE
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#include <cstdio>
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#include <windows.h>
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typedef PROCESS_INFORMATION ProcessType;
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typedef HANDLE PipeType;
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#define NULLPIPE NULL
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#define LLUFMT "%I64u"
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#else
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#include <errno.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <errno.h>
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#include <sys/wait.h>
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#include <signal.h>
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#include <fcntl.h>
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#include <unistd.h>
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typedef pid_t ProcessType;
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typedef int PipeType;
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#define NULLPIPE -1
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@ -30,9 +27,7 @@ typedef int PipeType;
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#ifdef STEAMSHIM_DEBUG
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#define dbgpipe printf
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#else
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static inline void dbgpipe(const char *fmt, ...) {
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(void)fmt;
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}
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static inline void dbgpipe(const char *fmt, ...) { (void)fmt; }
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#endif
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/* platform-specific mainline calls this. */
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@ -50,29 +45,25 @@ static bool launchChild(ProcessType *pid);
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static int closeProcess(ProcessType *pid);
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#ifdef _WIN32
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static void fail(const char *err)
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{
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static void fail(const char *err) {
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MessageBoxA(NULL, err, "ERROR", MB_ICONERROR | MB_OK);
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ExitProcess(1);
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} // fail
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static bool writePipe(PipeType fd, const void *buf, const unsigned int _len)
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{
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static bool writePipe(PipeType fd, const void *buf, const unsigned int _len) {
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const DWORD len = (DWORD)_len;
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DWORD bw = 0;
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return ((WriteFile(fd, buf, len, &bw, NULL) != 0) && (bw == len));
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} // writePipe
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static int readPipe(PipeType fd, void *buf, const unsigned int _len)
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{
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static int readPipe(PipeType fd, void *buf, const unsigned int _len) {
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const DWORD len = (DWORD)_len;
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DWORD br = 0;
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return ReadFile(fd, buf, len, &br, NULL) ? (int)br : -1;
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} // readPipe
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static bool createPipes(PipeType *pPipeParentRead, PipeType *pPipeParentWrite,
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PipeType *pPipeChildRead, PipeType *pPipeChildWrite)
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{
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PipeType *pPipeChildRead, PipeType *pPipeChildWrite) {
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SECURITY_ATTRIBUTES pipeAttr;
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pipeAttr.nLength = sizeof(pipeAttr);
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@ -84,8 +75,7 @@ static bool createPipes(PipeType *pPipeParentRead, PipeType *pPipeParentWrite,
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pipeAttr.nLength = sizeof(pipeAttr);
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pipeAttr.lpSecurityDescriptor = NULL;
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pipeAttr.bInheritHandle = TRUE;
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if (!CreatePipe(pPipeChildRead, pPipeParentWrite, &pipeAttr, 0))
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{
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if (!CreatePipe(pPipeChildRead, pPipeParentWrite, &pipeAttr, 0)) {
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CloseHandle(*pPipeParentRead);
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CloseHandle(*pPipeChildWrite);
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return 0;
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@ -94,18 +84,13 @@ static bool createPipes(PipeType *pPipeParentRead, PipeType *pPipeParentWrite,
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return 1;
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} // createPipes
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static void closePipe(PipeType fd)
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{
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CloseHandle(fd);
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} // closePipe
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static void closePipe(PipeType fd) { CloseHandle(fd); } // closePipe
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static bool setEnvVar(const char *key, const char *val)
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{
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static bool setEnvVar(const char *key, const char *val) {
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return (SetEnvironmentVariableA(key, val) != 0);
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} // setEnvVar
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static LPWSTR genCommandLine()
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{
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static LPWSTR genCommandLine() {
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// Construct a command line with the appropriate filename
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LPWSTR cmdline = GetCommandLineW();
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@ -113,21 +98,14 @@ static LPWSTR genCommandLine()
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int iFirstArg = -1;
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bool quote = false;
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bool whitespace = false;
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for (int i = 0; cmdline[i]; ++i)
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{
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if (cmdline[i] == '"' && (i == 0 || cmdline[i-1] != '\\'))
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{
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for (int i = 0; cmdline[i]; ++i) {
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if (cmdline[i] == '"' && (i == 0 || cmdline[i - 1] != '\\')) {
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quote = !quote;
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whitespace = false;
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}
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else if (!quote && (cmdline[i] == ' ' || cmdline[i] == '\t'))
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{
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} else if (!quote && (cmdline[i] == ' ' || cmdline[i] == '\t')) {
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whitespace = true;
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}
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else
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{
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if (whitespace)
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{
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} else {
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if (whitespace) {
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iFirstArg = i;
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break;
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}
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@ -142,65 +120,60 @@ static LPWSTR genCommandLine()
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// Create the new string
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// (`".\.exe" ` == +9
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LPWSTR newcmdline = (LPWSTR)malloc(sizeof(TEXT(GAME_LAUNCH_NAME))
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+ sizeof(WCHAR) * (wcslen(cmdline) - iFirstArg + 9));
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wsprintf(newcmdline, TEXT("\".\\" GAME_LAUNCH_NAME ".exe\" %s"), cmdline + iFirstArg);
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LPWSTR newcmdline =
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(LPWSTR)malloc(sizeof(TEXT(GAME_LAUNCH_NAME)) +
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sizeof(WCHAR) * (wcslen(cmdline) - iFirstArg + 9));
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wsprintf(newcmdline, TEXT("\".\\" GAME_LAUNCH_NAME ".exe\" %s"),
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cmdline + iFirstArg);
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return newcmdline;
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}
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static bool launchChild(ProcessType *pid)
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{
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static bool launchChild(ProcessType *pid) {
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STARTUPINFOW si;
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memset(&si, 0, sizeof(si));
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return CreateProcessW(TEXT(".\\" GAME_LAUNCH_NAME ".exe"),
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genCommandLine(), NULL, NULL, TRUE, 0, NULL,
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NULL, &si, pid);
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return CreateProcessW(TEXT(".\\" GAME_LAUNCH_NAME ".exe"), genCommandLine(),
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NULL, NULL, TRUE, 0, NULL, NULL, &si, pid);
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} // launchChild
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static int closeProcess(ProcessType *pid)
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{
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static int closeProcess(ProcessType *pid) {
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CloseHandle(pid->hProcess);
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CloseHandle(pid->hThread);
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return 0;
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} // closeProcess
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int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
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LPSTR lpCmdLine, int nCmdShow)
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{
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LPSTR lpCmdLine, int nCmdShow) {
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mainline();
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ExitProcess(0);
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return 0; // just in case.
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} // WinMain
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#else // everyone else that isn't Windows.
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static void fail(const char *err)
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{
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static void fail(const char *err) {
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// !!! FIXME: zenity or something.
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fprintf(stderr, "%s\n", err);
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_exit(1);
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} // fail
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static bool writePipe(PipeType fd, const void *buf, const unsigned int _len)
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{
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static bool writePipe(PipeType fd, const void *buf, const unsigned int _len) {
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const ssize_t len = (ssize_t)_len;
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ssize_t bw;
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while (((bw = write(fd, buf, len)) == -1) && (errno == EINTR)) { /*spin*/ }
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while (((bw = write(fd, buf, len)) == -1) && (errno == EINTR)) { /*spin*/
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}
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return (bw == len);
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} // writePipe
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static int readPipe(PipeType fd, void *buf, const unsigned int _len)
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{
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static int readPipe(PipeType fd, void *buf, const unsigned int _len) {
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const ssize_t len = (ssize_t)_len;
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ssize_t br;
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while (((br = read(fd, buf, len)) == -1) && (errno == EINTR)) { /*spin*/ }
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while (((br = read(fd, buf, len)) == -1) && (errno == EINTR)) { /*spin*/
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}
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return (int)br;
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} // readPipe
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static bool createPipes(PipeType *pPipeParentRead, PipeType *pPipeParentWrite,
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PipeType *pPipeChildRead, PipeType *pPipeChildWrite)
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{
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PipeType *pPipeChildRead, PipeType *pPipeChildWrite) {
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int fds[2];
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if (pipe(fds) == -1)
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return 0;
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*pPipeParentRead = fds[0];
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*pPipeChildWrite = fds[1];
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if (pipe(fds) == -1)
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{
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if (pipe(fds) == -1) {
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close(*pPipeParentRead);
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close(*pPipeChildWrite);
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return 0;
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return 1;
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} // createPipes
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static void closePipe(PipeType fd)
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{
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close(fd);
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} // closePipe
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static void closePipe(PipeType fd) { close(fd); } // closePipe
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static bool setEnvVar(const char *key, const char *val)
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{
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static bool setEnvVar(const char *key, const char *val) {
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return (setenv(key, val, 1) != -1);
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} // setEnvVar
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static int GArgc = 0;
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static char **GArgv = NULL;
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static bool launchChild(ProcessType *pid)
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{
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static bool launchChild(ProcessType *pid) {
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*pid = fork();
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if (*pid == -1) // failed
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return false;
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_exit(1);
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} // launchChild
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static int closeProcess(ProcessType *pid)
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{
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static int closeProcess(ProcessType *pid) {
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int rc = 0;
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while ((waitpid(*pid, &rc, 0) == -1) && (errno == EINTR)) { /*spin*/ }
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while ((waitpid(*pid, &rc, 0) == -1) && (errno == EINTR)) { /*spin*/
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}
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if (!WIFEXITED(rc))
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return 1; // oh well.
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return WEXITSTATUS(rc);
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} // closeProcess
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int main(int argc, char **argv)
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{
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int main(int argc, char **argv) {
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signal(SIGPIPE, SIG_IGN);
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GArgc = argc;
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GArgv = argv;
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#endif
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// THE ACTUAL PROGRAM.
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class SteamBridge;
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@ -293,19 +258,19 @@ static AppId_t GAppID = 0;
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static uint64 GUserID = 0;
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static SteamBridge *GSteamBridge = NULL;
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class SteamBridge
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{
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class SteamBridge {
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public:
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SteamBridge(PipeType _fd);
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STEAM_CALLBACK(SteamBridge, OnUserStatsReceived, UserStatsReceived_t, m_CallbackUserStatsReceived);
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STEAM_CALLBACK(SteamBridge, OnUserStatsStored, UserStatsStored_t, m_CallbackUserStatsStored);
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STEAM_CALLBACK(SteamBridge, OnUserStatsReceived, UserStatsReceived_t,
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m_CallbackUserStatsReceived);
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STEAM_CALLBACK(SteamBridge, OnUserStatsStored, UserStatsStored_t,
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m_CallbackUserStatsStored);
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private:
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PipeType fd;
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};
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typedef enum ShimCmd
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{
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typedef enum ShimCmd {
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SHIMCMD_BYE,
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SHIMCMD_PUMP,
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SHIMCMD_REQUESTSTATS,
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SHIMCMD_GETCURRENTGAMELANGUAGE,
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} ShimCmd;
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typedef enum ShimEvent
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{
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typedef enum ShimEvent {
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SHIMEVENT_BYE,
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SHIMEVENT_STATSRECEIVED,
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SHIMEVENT_STATSSTORED,
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@ -337,26 +301,23 @@ typedef enum ShimEvent
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SHIMEVENT_GETCURRENTGAMELANGUAGE,
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} ShimEvent;
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static bool write1ByteCmd(PipeType fd, const uint8 b1)
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{
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static bool write1ByteCmd(PipeType fd, const uint8 b1) {
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const uint8 buf[] = {1, b1};
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return writePipe(fd, buf, sizeof(buf));
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} // write1ByteCmd
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static bool write2ByteCmd(PipeType fd, const uint8 b1, const uint8 b2)
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{
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static bool write2ByteCmd(PipeType fd, const uint8 b1, const uint8 b2) {
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const uint8 buf[] = {2, b1, b2};
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return writePipe(fd, buf, sizeof(buf));
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} // write2ByteCmd
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static bool write3ByteCmd(PipeType fd, const uint8 b1, const uint8 b2, const uint8 b3)
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{
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static bool write3ByteCmd(PipeType fd, const uint8 b1, const uint8 b2,
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const uint8 b3) {
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const uint8 buf[] = {3, b1, b2, b3};
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return writePipe(fd, buf, sizeof(buf));
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} // write3ByteCmd
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static bool writeString(PipeType fd, ShimEvent event, const char *str)
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{
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static bool writeString(PipeType fd, ShimEvent event, const char *str) {
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uint8 buf[256];
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buf[0] = strlen(str) + 2;
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buf[1] = (uint8)event;
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return writePipe(fd, buf, buf[0] + 1);
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} // writeString
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static inline bool writeBye(PipeType fd)
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{
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static inline bool writeBye(PipeType fd) {
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dbgpipe("Parent sending SHIMEVENT_BYE().\n");
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return write1ByteCmd(fd, SHIMEVENT_BYE);
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} // writeBye
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static inline bool writeStatsReceived(PipeType fd, const bool okay)
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{
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static inline bool writeStatsReceived(PipeType fd, const bool okay) {
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dbgpipe("Parent sending SHIMEVENT_STATSRECEIVED(%sokay).\n", okay ? "" : "!");
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return write2ByteCmd(fd, SHIMEVENT_STATSRECEIVED, okay ? 1 : 0);
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} // writeStatsReceived
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static inline bool writeStatsStored(PipeType fd, const bool okay)
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{
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static inline bool writeStatsStored(PipeType fd, const bool okay) {
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dbgpipe("Parent sending SHIMEVENT_STATSSTORED(%sokay).\n", okay ? "" : "!");
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return write2ByteCmd(fd, SHIMEVENT_STATSSTORED, okay ? 1 : 0);
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} // writeStatsStored
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static bool writeAchievementSet(PipeType fd, const char *name, const bool enable, const bool okay)
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{
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static bool writeAchievementSet(PipeType fd, const char *name,
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const bool enable, const bool okay) {
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uint8 buf[256];
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uint8 *ptr = buf + 1;
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dbgpipe("Parent sending SHIMEVENT_SETACHIEVEMENT('%s', %senable, %sokay).\n", name, enable ? "" : "!", okay ? "" : "!");
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dbgpipe("Parent sending SHIMEVENT_SETACHIEVEMENT('%s', %senable, %sokay).\n",
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name, enable ? "" : "!", okay ? "" : "!");
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*(ptr++) = (uint8)SHIMEVENT_SETACHIEVEMENT;
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*(ptr++) = enable ? 1 : 0;
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*(ptr++) = okay ? 1 : 0;
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@ -396,11 +355,14 @@ static bool writeAchievementSet(PipeType fd, const char *name, const bool enable
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return writePipe(fd, buf, buf[0] + 1);
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} // writeAchievementSet
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static bool writeAchievementGet(PipeType fd, const char *name, const int status, const uint64 time)
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{
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static bool writeAchievementGet(PipeType fd, const char *name, const int status,
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const uint64 time) {
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uint8 buf[256];
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uint8 *ptr = buf + 1;
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dbgpipe("Parent sending SHIMEVENT_GETACHIEVEMENT('%s', status %d, time " LLUFMT ").\n", name, status, (unsigned long long) time);
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dbgpipe(
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"Parent sending SHIMEVENT_GETACHIEVEMENT('%s', status %d, time " LLUFMT
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").\n",
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name, status, (unsigned long long)time);
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*(ptr++) = (uint8)SHIMEVENT_GETACHIEVEMENT;
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*(ptr++) = (uint8)status;
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memcpy(ptr, &time, sizeof(time));
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@ -411,14 +373,16 @@ static bool writeAchievementGet(PipeType fd, const char *name, const int status,
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return writePipe(fd, buf, buf[0] + 1);
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} // writeAchievementGet
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static inline bool writeResetStats(PipeType fd, const bool alsoAch, const bool okay)
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{
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dbgpipe("Parent sending SHIMEVENT_RESETSTATS(%salsoAchievements, %sokay).\n", alsoAch ? "" : "!", okay ? "" : "!");
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static inline bool writeResetStats(PipeType fd, const bool alsoAch,
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const bool okay) {
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dbgpipe("Parent sending SHIMEVENT_RESETSTATS(%salsoAchievements, %sokay).\n",
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alsoAch ? "" : "!", okay ? "" : "!");
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return write3ByteCmd(fd, SHIMEVENT_RESETSTATS, alsoAch ? 1 : 0, okay ? 1 : 0);
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} // writeResetStats
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|
||||
static bool writeStatThing(PipeType fd, const ShimEvent ev, const char *name, const void *val, const size_t vallen, const bool okay)
|
||||
{
|
||||
static bool writeStatThing(PipeType fd, const ShimEvent ev, const char *name,
|
||||
const void *val, const size_t vallen,
|
||||
const bool okay) {
|
||||
uint8 buf[256];
|
||||
uint8 *ptr = buf + 1;
|
||||
*(ptr++) = (uint8)ev;
|
||||
|
@ -431,55 +395,54 @@ static bool writeStatThing(PipeType fd, const ShimEvent ev, const char *name, co
|
|||
return writePipe(fd, buf, buf[0] + 1);
|
||||
} // writeStatThing
|
||||
|
||||
static inline bool writeSetStatI(PipeType fd, const char *name, const int32 val, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_SETSTATI('%s', val %d, %sokay).\n", name, (int) val, okay ? "" : "!");
|
||||
static inline bool writeSetStatI(PipeType fd, const char *name, const int32 val,
|
||||
const bool okay) {
|
||||
dbgpipe("Parent sending SHIMEVENT_SETSTATI('%s', val %d, %sokay).\n", name,
|
||||
(int)val, okay ? "" : "!");
|
||||
return writeStatThing(fd, SHIMEVENT_SETSTATI, name, &val, sizeof(val), okay);
|
||||
} // writeSetStatI
|
||||
|
||||
static inline bool writeSetStatF(PipeType fd, const char *name, const float val, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_SETSTATF('%s', val %f, %sokay).\n", name, val, okay ? "" : "!");
|
||||
static inline bool writeSetStatF(PipeType fd, const char *name, const float val,
|
||||
const bool okay) {
|
||||
dbgpipe("Parent sending SHIMEVENT_SETSTATF('%s', val %f, %sokay).\n", name,
|
||||
val, okay ? "" : "!");
|
||||
return writeStatThing(fd, SHIMEVENT_SETSTATF, name, &val, sizeof(val), okay);
|
||||
} // writeSetStatF
|
||||
|
||||
static inline bool writeGetStatI(PipeType fd, const char *name, const int32 val, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_GETSTATI('%s', val %d, %sokay).\n", name, (int) val, okay ? "" : "!");
|
||||
static inline bool writeGetStatI(PipeType fd, const char *name, const int32 val,
|
||||
const bool okay) {
|
||||
dbgpipe("Parent sending SHIMEVENT_GETSTATI('%s', val %d, %sokay).\n", name,
|
||||
(int)val, okay ? "" : "!");
|
||||
return writeStatThing(fd, SHIMEVENT_GETSTATI, name, &val, sizeof(val), okay);
|
||||
} // writeGetStatI
|
||||
|
||||
static inline bool writeGetStatF(PipeType fd, const char *name, const float val, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_GETSTATF('%s', val %f, %sokay).\n", name, val, okay ? "" : "!");
|
||||
static inline bool writeGetStatF(PipeType fd, const char *name, const float val,
|
||||
const bool okay) {
|
||||
dbgpipe("Parent sending SHIMEVENT_GETSTATF('%s', val %f, %sokay).\n", name,
|
||||
val, okay ? "" : "!");
|
||||
return writeStatThing(fd, SHIMEVENT_GETSTATF, name, &val, sizeof(val), okay);
|
||||
} // writeGetStatF
|
||||
|
||||
|
||||
|
||||
SteamBridge::SteamBridge(PipeType _fd)
|
||||
: m_CallbackUserStatsReceived( this, &SteamBridge::OnUserStatsReceived )
|
||||
, m_CallbackUserStatsStored( this, &SteamBridge::OnUserStatsStored )
|
||||
, fd(_fd)
|
||||
{
|
||||
} // SteamBridge::SteamBridge
|
||||
: m_CallbackUserStatsReceived(this, &SteamBridge::OnUserStatsReceived),
|
||||
m_CallbackUserStatsStored(this, &SteamBridge::OnUserStatsStored),
|
||||
fd(_fd) {} // SteamBridge::SteamBridge
|
||||
|
||||
void SteamBridge::OnUserStatsReceived(UserStatsReceived_t *pCallback)
|
||||
{
|
||||
if (GAppID != pCallback->m_nGameID) return;
|
||||
if (GUserID != pCallback->m_steamIDUser.ConvertToUint64()) return;
|
||||
void SteamBridge::OnUserStatsReceived(UserStatsReceived_t *pCallback) {
|
||||
if (GAppID != pCallback->m_nGameID)
|
||||
return;
|
||||
if (GUserID != pCallback->m_steamIDUser.ConvertToUint64())
|
||||
return;
|
||||
writeStatsReceived(fd, pCallback->m_eResult == k_EResultOK);
|
||||
} // SteamBridge::OnUserStatsReceived
|
||||
|
||||
void SteamBridge::OnUserStatsStored(UserStatsStored_t *pCallback)
|
||||
{
|
||||
if (GAppID != pCallback->m_nGameID) return;
|
||||
void SteamBridge::OnUserStatsStored(UserStatsStored_t *pCallback) {
|
||||
if (GAppID != pCallback->m_nGameID)
|
||||
return;
|
||||
writeStatsStored(fd, pCallback->m_eResult == k_EResultOK);
|
||||
} // SteamBridge::OnUserStatsStored
|
||||
|
||||
|
||||
static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd)
|
||||
{
|
||||
static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd) {
|
||||
if (buflen == 0)
|
||||
return true;
|
||||
|
||||
|
@ -487,7 +450,8 @@ static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd)
|
|||
buflen--;
|
||||
|
||||
#if STEAMSHIM_DEBUG
|
||||
if (false) {}
|
||||
if (false) {
|
||||
}
|
||||
#define PRINTGOTCMD(x) else if (cmd == x) printf("Parent got " #x ".\n")
|
||||
PRINTGOTCMD(SHIMCMD_BYE);
|
||||
PRINTGOTCMD(SHIMCMD_PUMP);
|
||||
|
@ -506,8 +470,7 @@ static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd)
|
|||
else printf("Parent got unknown shimcmd %d.\n", (int)cmd);
|
||||
#endif
|
||||
|
||||
switch (cmd)
|
||||
{
|
||||
switch (cmd) {
|
||||
case SHIMCMD_PUMP:
|
||||
SteamAPI_RunCallbacks();
|
||||
break;
|
||||
|
@ -529,10 +492,10 @@ static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd)
|
|||
break;
|
||||
|
||||
case SHIMCMD_SETACHIEVEMENT:
|
||||
if (buflen >= 2)
|
||||
{
|
||||
if (buflen >= 2) {
|
||||
const bool enable = (*(buf++) != 0);
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
const char *name =
|
||||
(const char *)buf; // !!! FIXME: buffer overflow possible.
|
||||
if (!GSteamStats)
|
||||
writeAchievementSet(fd, name, enable, false);
|
||||
else if (enable && !GSteamStats->SetAchievement(name))
|
||||
|
@ -545,12 +508,13 @@ static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd)
|
|||
break;
|
||||
|
||||
case SHIMCMD_GETACHIEVEMENT:
|
||||
if (buflen)
|
||||
{
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
if (buflen) {
|
||||
const char *name =
|
||||
(const char *)buf; // !!! FIXME: buffer overflow possible.
|
||||
bool ach = false;
|
||||
uint32 t = 0;
|
||||
if ((GSteamStats) && (GSteamStats->GetAchievementAndUnlockTime(name, &ach, &t)))
|
||||
if ((GSteamStats) &&
|
||||
(GSteamStats->GetAchievementAndUnlockTime(name, &ach, &t)))
|
||||
writeAchievementGet(fd, name, ach ? 1 : 0, t);
|
||||
else
|
||||
writeAchievementGet(fd, name, 2, 0);
|
||||
|
@ -558,27 +522,28 @@ static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd)
|
|||
break;
|
||||
|
||||
case SHIMCMD_RESETSTATS:
|
||||
if (buflen)
|
||||
{
|
||||
if (buflen) {
|
||||
const bool alsoAch = (*(buf++) != 0);
|
||||
writeResetStats(fd, alsoAch, (GSteamStats) && (GSteamStats->ResetAllStats(alsoAch)));
|
||||
writeResetStats(fd, alsoAch,
|
||||
(GSteamStats) && (GSteamStats->ResetAllStats(alsoAch)));
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_SETSTATI:
|
||||
if (buflen >= 5)
|
||||
{
|
||||
if (buflen >= 5) {
|
||||
const int32 val = *((int32 *)buf);
|
||||
buf += sizeof(int32);
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
writeSetStatI(fd, name, val, (GSteamStats) && (GSteamStats->SetStat(name, val)));
|
||||
const char *name =
|
||||
(const char *)buf; // !!! FIXME: buffer overflow possible.
|
||||
writeSetStatI(fd, name, val,
|
||||
(GSteamStats) && (GSteamStats->SetStat(name, val)));
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_GETSTATI:
|
||||
if (buflen)
|
||||
{
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
if (buflen) {
|
||||
const char *name =
|
||||
(const char *)buf; // !!! FIXME: buffer overflow possible.
|
||||
int32 val = 0;
|
||||
if ((GSteamStats) && (GSteamStats->GetStat(name, &val)))
|
||||
writeGetStatI(fd, name, val, true);
|
||||
|
@ -588,19 +553,20 @@ static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd)
|
|||
break;
|
||||
|
||||
case SHIMCMD_SETSTATF:
|
||||
if (buflen >= 5)
|
||||
{
|
||||
if (buflen >= 5) {
|
||||
const float val = *((float *)buf);
|
||||
buf += sizeof(float);
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
writeSetStatF(fd, name, val, (GSteamStats) && (GSteamStats->SetStat(name, val)));
|
||||
const char *name =
|
||||
(const char *)buf; // !!! FIXME: buffer overflow possible.
|
||||
writeSetStatF(fd, name, val,
|
||||
(GSteamStats) && (GSteamStats->SetStat(name, val)));
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_GETSTATF:
|
||||
if (buflen)
|
||||
{
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
if (buflen) {
|
||||
const char *name =
|
||||
(const char *)buf; // !!! FIXME: buffer overflow possible.
|
||||
float val = 0;
|
||||
if ((GSteamStats) && (GSteamStats->GetStat(name, &val)))
|
||||
writeGetStatF(fd, name, val, true);
|
||||
|
@ -616,29 +582,25 @@ static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd)
|
|||
|
||||
case SHIMCMD_GETCURRENTGAMELANGUAGE:
|
||||
dbgpipe("Parent sending SHIMEVENT_GETCURRENTGAMELANGUAGE.\n");
|
||||
writeString(fd, SHIMEVENT_GETCURRENTGAMELANGUAGE, GSteamApps->GetCurrentGameLanguage());
|
||||
writeString(fd, SHIMEVENT_GETCURRENTGAMELANGUAGE,
|
||||
GSteamApps->GetCurrentGameLanguage());
|
||||
break;
|
||||
} // switch
|
||||
|
||||
return true; // keep going.
|
||||
} // processCommand
|
||||
|
||||
static void processCommands(PipeType pipeParentRead, PipeType pipeParentWrite)
|
||||
{
|
||||
static void processCommands(PipeType pipeParentRead, PipeType pipeParentWrite) {
|
||||
bool quit = false;
|
||||
uint8 buf[256];
|
||||
int br;
|
||||
|
||||
// this read blocks.
|
||||
while (!quit && ((br = readPipe(pipeParentRead, buf, sizeof (buf))) > 0))
|
||||
{
|
||||
while (br > 0)
|
||||
{
|
||||
while (!quit && ((br = readPipe(pipeParentRead, buf, sizeof(buf))) > 0)) {
|
||||
while (br > 0) {
|
||||
const int cmdlen = (int)buf[0];
|
||||
if ((br-1) >= cmdlen)
|
||||
{
|
||||
if (!processCommand(buf+1, cmdlen, pipeParentWrite))
|
||||
{
|
||||
if ((br - 1) >= cmdlen) {
|
||||
if (!processCommand(buf + 1, cmdlen, pipeParentWrite)) {
|
||||
quit = true;
|
||||
break;
|
||||
} // if
|
||||
|
@ -650,8 +612,7 @@ static void processCommands(PipeType pipeParentRead, PipeType pipeParentWrite)
|
|||
else // get more data.
|
||||
{
|
||||
const int morebr = readPipe(pipeParentRead, buf + br, sizeof(buf) - br);
|
||||
if (morebr <= 0)
|
||||
{
|
||||
if (morebr <= 0) {
|
||||
quit = true; // uhoh.
|
||||
break;
|
||||
} // if
|
||||
|
@ -661,8 +622,8 @@ static void processCommands(PipeType pipeParentRead, PipeType pipeParentWrite)
|
|||
} // while
|
||||
} // processCommands
|
||||
|
||||
static bool setEnvironmentVars(PipeType pipeChildRead, PipeType pipeChildWrite)
|
||||
{
|
||||
static bool setEnvironmentVars(PipeType pipeChildRead,
|
||||
PipeType pipeChildWrite) {
|
||||
char buf[64];
|
||||
snprintf(buf, sizeof(buf), LLUFMT, (unsigned long long)pipeChildRead);
|
||||
if (!setEnvVar("STEAMSHIM_READHANDLE", buf))
|
||||
|
@ -675,17 +636,12 @@ static bool setEnvironmentVars(PipeType pipeChildRead, PipeType pipeChildWrite)
|
|||
return true;
|
||||
} // setEnvironmentVars
|
||||
|
||||
static bool initSteamworks(PipeType fd)
|
||||
{
|
||||
#ifndef STEAM_APPID
|
||||
static int initSteamworks(PipeType fd) {
|
||||
// this can fail for many reasons:
|
||||
// - you forgot a steam_appid.txt in the current working directory.
|
||||
// - you don't have Steam running
|
||||
// - you don't own the game listed in steam_appid.txt
|
||||
if (!SteamAPI_Init())
|
||||
#else
|
||||
if (SteamAPI_RestartAppIfNecessary(STEAM_APPID))
|
||||
#endif
|
||||
return 0;
|
||||
|
||||
GSteamStats = SteamUserStats();
|
||||
|
@ -701,8 +657,7 @@ static bool initSteamworks(PipeType fd)
|
|||
return 1;
|
||||
} // initSteamworks
|
||||
|
||||
static void deinitSteamworks(void)
|
||||
{
|
||||
static void deinitSteamworks(void) {
|
||||
SteamAPI_Shutdown();
|
||||
delete GSteamBridge;
|
||||
GSteamBridge = NULL;
|
||||
|
@ -711,8 +666,13 @@ static void deinitSteamworks(void)
|
|||
GSteamUser = NULL;
|
||||
} // deinitSteamworks
|
||||
|
||||
static int mainline(void)
|
||||
{
|
||||
static int mainline(void) {
|
||||
|
||||
#ifdef STEAM_APPID
|
||||
if (SteamAPI_RestartAppIfNecessary(STEAM_APPID))
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
PipeType pipeParentRead = NULLPIPE;
|
||||
PipeType pipeParentWrite = NULLPIPE;
|
||||
PipeType pipeChildRead = NULLPIPE;
|
||||
|
@ -721,7 +681,8 @@ static int mainline(void)
|
|||
|
||||
dbgpipe("Parent starting mainline.\n");
|
||||
|
||||
if (!createPipes(&pipeParentRead, &pipeParentWrite, &pipeChildRead, &pipeChildWrite))
|
||||
if (!createPipes(&pipeParentRead, &pipeParentWrite, &pipeChildRead,
|
||||
&pipeChildWrite))
|
||||
fail("Failed to create application pipes");
|
||||
else if (!initSteamworks(pipeParentWrite))
|
||||
fail("Failed to initialize Steamworks");
|
||||
|
|
Loading…
Add table
Reference in a new issue