From d9465b28a0d72b15e48c4fbb03ab8e68ee21e738 Mon Sep 17 00:00:00 2001 From: Splendide Imaginarius <119545140+Splendide-Imaginarius@users.noreply.github.com> Date: Sun, 12 Nov 2023 14:44:19 +0000 Subject: [PATCH] Bicubic shader: always use highp float --- shader/bicubic.frag | 1 + 1 file changed, 1 insertion(+) diff --git a/shader/bicubic.frag b/shader/bicubic.frag index 645017b..b1a0f0a 100644 --- a/shader/bicubic.frag +++ b/shader/bicubic.frag @@ -3,6 +3,7 @@ // mkxp-z modifications Copyright 2022-2023 Splendide Imaginarius. // MIT license. +precision highp float; uniform sampler2D texture; uniform vec2 sourceSize; uniform vec2 texSizeInv;