Allow using VX+ Sprite functions in XP mode

This commit is contained in:
Struma 2021-01-09 00:49:49 -05:00 committed by Roza
parent 94657eaed5
commit 88d8c9d63c

View file

@ -125,15 +125,13 @@ void spriteBindingInit() {
INIT_PROP_BIND(Sprite, Color, "color");
INIT_PROP_BIND(Sprite, Tone, "tone");
if (rgssVer >= 2) {
_rb_define_method(klass, "width", spriteWidth);
_rb_define_method(klass, "height", spriteHeight);
_rb_define_method(klass, "width", spriteWidth);
_rb_define_method(klass, "height", spriteHeight);
INIT_PROP_BIND(Sprite, BushOpacity, "bush_opacity");
INIT_PROP_BIND(Sprite, BushOpacity, "bush_opacity");
INIT_PROP_BIND(Sprite, WaveAmp, "wave_amp");
INIT_PROP_BIND(Sprite, WaveLength, "wave_length");
INIT_PROP_BIND(Sprite, WaveSpeed, "wave_speed");
INIT_PROP_BIND(Sprite, WavePhase, "wave_phase");
}
INIT_PROP_BIND(Sprite, WaveAmp, "wave_amp");
INIT_PROP_BIND(Sprite, WaveLength, "wave_length");
INIT_PROP_BIND(Sprite, WaveSpeed, "wave_speed");
INIT_PROP_BIND(Sprite, WavePhase, "wave_phase");
}