ObjC-less configuration parsing

This commit is contained in:
ゾロアーク 2020-11-21 22:32:30 -05:00
parent a3b69204bd
commit 82c680d3e7
4 changed files with 3196 additions and 253 deletions

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src/config.cpp Normal file
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//
// config.cpp
// Player
//
// Created by ゾロアーク on 11/21/20.
//
#include "config.h"
#include <SDL_filesystem.h>
#include <stdint.h>
#include <vector>
#include "filesystem/filesystem.h"
#include "util/exception.h"
#include "util/debugwriter.h"
#include "util/sdl-util.h"
#include "util/util.h"
#include "util/json5pp.hpp"
#include "util/mINI.h"
namespace json = json5pp;
namespace ini = mINI;
std::string prefPath(const char *org, const char *app) {
char *path = SDL_GetPrefPath(org, app);
if (!path)
return std::string("");
std::string ret(path);
SDL_free(path);
return ret;
}
void fillStringVec(json::value &item, std::vector<std::string> &vector) {
if (!item.is_array()) {
if (item.is_string()) {
vector.push_back(item.as_string());
}
return;
}
auto &array = item.as_array();
for (int i = 0; i < array.size(); i++) {
if (!array[i].is_string())
continue;
vector.push_back(array[i].as_string());
}
}
#define CONF_FILE "mkxp.json"
Config::Config() {}
void Config::read(int argc, char *argv[]) {
auto opts = json::object({
{"rgssVersion", 0},
{"debugMode", false},
{"printFPS", false},
{"winResizable", false},
{"fullscreen", false},
{"fixedAspectRatio", true},
{"smoothScaling", false},
{"vsync", false},
{"defScreenW", 0},
{"defScreenH", 0},
{"windowTitle", ""},
{"fixedFramerate", false},
{"frameSkip", false},
{"syncToRefreshRate", false},
{"solidFonts", false},
{"subImageFix", false},
{"enableBlitting", true},
{"maxTextureSize", 0},
{"gameFolder", "."},
{"anyAltToggleFS", false},
{"enableReset", true},
{"allowSymlinks", false},
{"dataPathOrg", ""},
{"dataPathApp", ""},
{"iconPath", ""},
{"execName", "Game"},
{"midiSoundFont", ""},
{"midiChorus", false},
{"midiReverb", false},
{"SESourceCount", 6},
{"customScript", ""},
{"pathCache", true},
{"encryptedGraphics", false},
{"useScriptNames", 1},
{"preloadScript", json::array({})},
{"RTP", json::array({})},
{"fontSub", json::array({})},
{"rubyLoadpath", json::array({})}
}).as_object();
#define GUARD(exp) \
try { exp } catch (...) {}
editor.debug = false;
editor.battleTest = false;
if (argc > 1) {
if (!strcmp(argv[1], "debug") || !strcmp(argv[1], "test"))
editor.debug = true;
else if (!strcmp(argv[1], "btest"))
editor.battleTest = true;
}
if (filesystemImpl::fileExists(CONF_FILE)) {
json::value confData = json::parse5(filesystemImpl::contentsOfFileAsString(CONF_FILE));
if (!confData.is_object())
confData = json::object({});
auto &cdObject = confData.as_object();
for (auto it : cdObject) {
if (it.second.is_array() && opts[it.first].is_array() ||
it.second.is_number() && opts[it.first].is_number() ||
it.second.is_string() && opts[it.first].is_string() ||
it.second.is_boolean() && opts[it.first].is_boolean())
{
opts[it.first] = it.second;
}
else {
Debug() << "Invalid or unrecognized variable in configuration:" << it.first;
}
}
}
#define SET_OPT_CUSTOMKEY(var, key, type) GUARD(var = opts[#key].as_##type();)
#define SET_OPT(var, type) SET_OPT_CUSTOMKEY(var, var, type)
#define SET_STRINGOPT(var, key) GUARD(var = std::string(opts[#key].as_string());)
SET_OPT(rgssVersion, integer);
SET_OPT(debugMode, boolean);
SET_OPT(printFPS, boolean);
SET_OPT(winResizable, boolean);
SET_OPT(fullscreen, boolean);
SET_OPT(fixedAspectRatio, boolean);
SET_OPT(smoothScaling, boolean);
SET_OPT(vsync, boolean);
SET_OPT(defScreenW, integer);
SET_OPT(defScreenH, integer);
SET_STRINGOPT(windowTitle, windowTitle);
SET_OPT(fixedFramerate, integer);
SET_OPT(frameSkip, boolean);
SET_OPT(syncToRefreshrate, boolean);
SET_OPT(solidFonts, boolean);
SET_OPT(subImageFix, boolean);
SET_OPT(enableBlitting, boolean);
SET_OPT(maxTextureSize, integer);
SET_STRINGOPT(gameFolder, gameFolder);
SET_OPT(anyAltToggleFS, boolean);
SET_OPT(enableReset, boolean);
SET_OPT(allowSymlinks, boolean);
SET_STRINGOPT(dataPathOrg, dataPathOrg);
SET_STRINGOPT(dataPathApp, dataPathApp);
SET_STRINGOPT(iconPath, iconPath);
SET_STRINGOPT(execName, execName);
SET_STRINGOPT(midi.soundFont, midiSoundFont);
SET_OPT_CUSTOMKEY(midi.chorus, midiChorus, boolean);
SET_OPT_CUSTOMKEY(midi.reverb, midiReverb, boolean);
SET_OPT_CUSTOMKEY(SE.sourceCount, SESourceCount, integer);
SET_STRINGOPT(customScript, customScript);
SET_OPT(pathCache, boolean);
SET_OPT(encryptedGraphics, boolean);
SET_OPT(useScriptNames, boolean);
fillStringVec(opts["preloadScript"], preloadScripts);
fillStringVec(opts["RTP"], rtps);
fillStringVec(opts["fontSub"], fontSubs);
fillStringVec(opts["rubyLoadpath"], rubyLoadpaths);
rgssVersion = clamp(rgssVersion, 0, 3);
SE.sourceCount = clamp(SE.sourceCount, 1, 64);
}
static void setupScreenSize(Config &conf) {
if (conf.defScreenW <= 0)
conf.defScreenW = (conf.rgssVersion == 1 ? 640 : 544);
if (conf.defScreenH <= 0)
conf.defScreenH = (conf.rgssVersion == 1 ? 480 : 416);
}
void Config::readGameINI() {
if (!customScript.empty()) {
game.title = customScript.c_str();
if (rgssVersion = 0)
rgssVersion = 1;
setupScreenSize(*this);
return;
}
std::string iniFileName(execName + ".ini");
if (filesystemImpl::fileExists(iniFileName.c_str())) {
ini::INIFile iniFile(iniFileName);
ini::INIStructure iniStruct;
if (!iniFile.read(iniStruct)) {
Debug() << "Failed to read INI file" << iniFileName;
}
else if (!iniStruct.has("Game")){
Debug() << "INI is missing [Game] section";
}
game.title = iniStruct["Game"]["Title"];
game.scripts = iniStruct["Game"]["Scripts"];
}
if (game.title.empty()) {
Debug() << "INI is missing Game.Title property";
game.title = "mkxp-z";
}
if (game.scripts.empty())
Debug() << "INI is missing Game.Scripts property";
if (dataPathOrg.empty()) {
dataPathOrg = ".";
}
if (dataPathApp.empty()) {
dataPathApp = game.title;
}
if (!dataPathApp.empty()) {
customDataPath = prefPath(dataPathOrg.c_str(), dataPathApp.c_str());
}
commonDataPath = prefPath(".", "mkxpz");
if (rgssVersion == 0) {
/* Try to guess RGSS version based on Data/Scripts extension */
rgssVersion = 1;
if (!game.scripts.empty()) {
const char *p = &game.scripts[game.scripts.size()];
const char *head = &game.scripts[0];
while (--p != head)
if (*p == '.')
break;
if (!strcmp(p, ".rvdata"))
rgssVersion = 2;
else if (!strcmp(p, ".rvdata2"))
rgssVersion = 3;
}
}
setupScreenSize(*this);
}

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#import "config.h"
#import <ObjFW/ObjFW.h>
#import <SDL_filesystem.h>
#import <stdint.h>
#import <vector>
#import "debugwriter.h"
#import "sdl-util.h"
#import "util.h"
OFString *prefPath(const char *org, const char *app) {
char *path = SDL_GetPrefPath(org, app);
if (!path)
return [OFString string];
OFString *str = @(path);
SDL_free(path);
return str;
}
void fillStringVec(id array, std::vector<std::string> &vector) {
if (![array isKindOfClass:OFArray.class]) {
if ([array isKindOfClass:OFString.class])
vector.push_back(std::string([array UTF8String]));
return;
}
OFEnumerator *e = [array objectEnumerator];
@autoreleasepool {
for (id obj = e.nextObject; obj != nil; obj = e.nextObject) {
if (![obj isKindOfClass:OFString.class])
continue;
vector.push_back(std::string([obj UTF8String]));
}
}
}
#define CONF_FILE "mkxp.json"
Config::Config() {}
void Config::read(int argc, char *argv[]) {
OFMutableDictionary *opts = @{
@"rgssVersion" : @0,
@"openGL4" : @false,
@"debugMode" : @false,
@"printFPS" : @false,
@"winResizable" : @true,
@"fullscreen" : @false,
@"fixedAspectRatio" : @true,
@"smoothScaling" : @false,
@"vsync" : @false,
@"defScreenW" : @0,
@"defScreenH" : @0,
@"windowTitle" : @"",
@"fixedFramerate" : @false,
@"frameSkip" : @false,
@"syncToRefreshRate" : @false,
@"solidFonts" : @false,
@"subImageFix" : @false,
@"enableBlitting" : @true,
@"maxTextureSize" : @0,
@"gameFolder" : @".",
@"anyAltToggleFS" : @false,
@"enableReset" : @true,
@"allowSymlinks" : @false,
@"dataPathOrg" : @"",
@"dataPathApp" : @"",
@"iconPath" : @"",
@"execName" : @"Game",
@"midiSoundFont" : @"",
@"midiChorus" : @false,
@"midiReverb" : @false,
@"SESourceCount" : @6,
@"customScript" : @"",
@"pathCache" : @true,
@"encryptedGraphics" : @false,
@"useScriptNames" : @1,
@"preloadScript" : @[],
@"RTP" : @[],
@"fontSub" : @[],
@"rubyLoadpath" : @[]
}
.mutableCopy;
#define GUARD(exp) \
@try { \
exp \
} @catch (...) { \
}
editor.debug = false;
editor.battleTest = false;
if (argc > 1) {
OFString *argv1 = @(argv[1]);
if ([argv1 compare:@"debug"] == OF_ORDERED_SAME ||
[argv1 compare:@"test"] == OF_ORDERED_SAME)
editor.debug = true;
else if ([argv1 compare:@"btest"] == OF_ORDERED_SAME)
editor.battleTest = true;
}
if ([OFFileManager.defaultManager fileExistsAtPath:@CONF_FILE]) {
@autoreleasepool {
@try {
id confData =
[OFString stringWithContentsOfFile:@CONF_FILE
encoding:OF_STRING_ENCODING_UTF_8]
.JSONValue;
if (![confData isKindOfClass:OFDictionary.class]) {
confData = @{};
}
OFEnumerator *e = [confData keyEnumerator];
for (id key = e.nextObject; key != nil; key = e.nextObject) {
opts[key] = confData[key];
}
} @catch (OFException *e) {
Debug() << "OBJC:" << e.description.UTF8String;
}
}
#define SET_OPT_CUSTOMKEY(var, key, type) GUARD(var = [opts[@ #key] type];)
#define SET_OPT(var, type) SET_OPT_CUSTOMKEY(var, var, type)
#define SET_STRINGOPT(var, key) \
GUARD(var = std::string([opts[@ #key] UTF8String]);)
}
SET_OPT(rgssVersion, intValue);
SET_OPT(debugMode, boolValue);
SET_OPT(printFPS, boolValue);
SET_OPT(winResizable, boolValue);
SET_OPT(fullscreen, boolValue);
SET_OPT(fixedAspectRatio, boolValue);
SET_OPT(smoothScaling, boolValue);
SET_OPT(vsync, boolValue);
SET_OPT(defScreenW, intValue);
SET_OPT(defScreenH, intValue);
SET_STRINGOPT(windowTitle, windowTitle);
SET_OPT(fixedFramerate, intValue);
SET_OPT(frameSkip, boolValue);
SET_OPT(syncToRefreshrate, boolValue);
SET_OPT(solidFonts, boolValue);
SET_OPT(subImageFix, boolValue);
SET_OPT(enableBlitting, boolValue);
SET_OPT(maxTextureSize, intValue);
SET_STRINGOPT(gameFolder, gameFolder);
SET_OPT(anyAltToggleFS, boolValue);
SET_OPT(enableReset, boolValue);
SET_OPT(allowSymlinks, boolValue);
SET_STRINGOPT(dataPathOrg, dataPathOrg);
SET_STRINGOPT(dataPathApp, dataPathApp);
SET_STRINGOPT(iconPath, iconPath);
SET_STRINGOPT(execName, execName);
SET_STRINGOPT(midi.soundFont, midiSoundFont);
SET_OPT_CUSTOMKEY(midi.chorus, midiChorus, boolValue);
SET_OPT_CUSTOMKEY(midi.reverb, midiReverb, boolValue);
SET_OPT_CUSTOMKEY(SE.sourceCount, SESourceCount, intValue);
SET_STRINGOPT(customScript, customScript);
SET_OPT(pathCache, boolValue);
SET_OPT(encryptedGraphics, boolValue);
SET_OPT(useScriptNames, boolValue);
fillStringVec(opts[@"preloadScript"], preloadScripts);
fillStringVec(opts[@"RTP"], rtps);
fillStringVec(opts[@"fontSub"], fontSubs);
fillStringVec(opts[@"rubyLoadpath"], rubyLoadpaths);
rgssVersion = clamp(rgssVersion, 0, 3);
SE.sourceCount = clamp(SE.sourceCount, 1, 64);
}
static void setupScreenSize(Config &conf) {
if (conf.defScreenW <= 0)
conf.defScreenW = (conf.rgssVersion == 1 ? 640 : 544);
if (conf.defScreenH <= 0)
conf.defScreenH = (conf.rgssVersion == 1 ? 480 : 416);
}
void Config::readGameINI() {
if (!customScript.empty()) {
game.title = customScript.c_str();
if (rgssVersion == 0)
rgssVersion = 1;
setupScreenSize(*this);
return;
}
OFString *iniFilename =
[OFString stringWithFormat:@"%s.ini", execName.c_str()];
if ([OFFileManager.defaultManager fileExistsAtPath:iniFilename]) {
@try {
OFINIFile *iniFile = [OFINIFile fileWithPath:iniFilename];
OFINICategory *iniCat = [iniFile categoryForName:@"Game"];
GUARD(game.title =
[iniCat stringForKey:@"Title" defaultValue:@""].UTF8String;)
GUARD(game.scripts =
[iniCat stringForKey:@"Scripts" defaultValue:@""].UTF8String;)
strReplace(game.scripts, '\\', '/');
} @catch (OFException *exc) {
Debug() << "Failed to parse INI:" << exc.description.UTF8String;
}
if (game.title.empty())
Debug() << iniFilename.UTF8String
<< ": Could not find Game.Title property";
if (game.scripts.empty())
Debug() << iniFilename.UTF8String
<< ": Could not find Game.Scripts property";
}
if (game.title.empty()) {
game.title = "mkxp-z";
} else {
if (dataPathOrg.empty())
dataPathOrg = ".";
if (dataPathApp.empty())
dataPathApp = game.title;
}
if (!dataPathOrg.empty() && !dataPathApp.empty())
customDataPath =
prefPath(dataPathOrg.c_str(), dataPathApp.c_str()).UTF8String;
commonDataPath = prefPath(".", "mkxpz").UTF8String;
if (rgssVersion == 0) {
/* Try to guess RGSS version based on Data/Scripts extension */
rgssVersion = 1;
if (!game.scripts.empty()) {
const char *p = &game.scripts[game.scripts.size()];
const char *head = &game.scripts[0];
while (--p != head)
if (*p == '.')
break;
if (!strcmp(p, ".rvdata"))
rgssVersion = 2;
else if (!strcmp(p, ".rvdata2"))
rgssVersion = 3;
}
}
setupScreenSize(*this);
}

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/*
* The MIT License (MIT)
* Copyright (c) 2018 Danijel Durakovic
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do
* so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
///////////////////////////////////////////////////////////////////////////////
//
// /mINI/ v0.9.7
// An INI file reader and writer for the modern age.
//
///////////////////////////////////////////////////////////////////////////////
//
// A tiny utility library for manipulating INI files with a straightforward
// API and a minimal footprint. It conforms to the (somewhat) standard INI
// format - sections and keys are case insensitive and all leading and
// trailing whitespace is ignored. Comments are lines that begin with a
// semicolon. Trailing comments are allowed on section lines.
//
// Files are read on demand, upon which data is kept in memory and the file
// is closed. This utility supports lazy writing, which only writes changes
// and updates to a file and preserves custom formatting and comments. A lazy
// write invoked by a write() call will read the output file, find what
// changes have been made and update the file accordingly. If you only need to
// generate files, use generate() instead. Section and key order is preserved
// on read, write and insert.
//
///////////////////////////////////////////////////////////////////////////////
//
// /* BASIC USAGE EXAMPLE: */
//
// /* read from file */
// mINI::INIFile file("myfile.ini");
// mINI::INIStructure ini;
// file.read(ini);
//
// /* read value; gets a reference to actual value in the structure.
// if key or section don't exist, a new empty value will be created */
// std::string& value = ini["section"]["key"];
//
// /* read value safely; gets a copy of value in the structure.
// does not alter the structure */
// std::string value = ini.get("section").get("key");
//
// /* set or update values */
// ini["section"]["key"] = "value";
//
// /* set multiple values */
// ini["section2"].set({
// {"key1", "value1"},
// {"key2", "value2"}
// });
//
// /* write updates back to file, preserving comments and formatting */
// file.write(ini);
//
// /* or generate a file (overwrites the original) */
// file.generate(ini);
//
///////////////////////////////////////////////////////////////////////////////
//
// Long live the INI file!!!
//
///////////////////////////////////////////////////////////////////////////////
#ifndef MINI_INI_H_
#define MINI_INI_H_
#include <string>
#include <sstream>
#include <algorithm>
#include <utility>
#include <unordered_map>
#include <vector>
#include <memory>
#include <fstream>
#include <sys/stat.h>
namespace mINI
{
namespace INIStringUtil
{
const std::string whitespaceDelimiters = " \t\n\r\f\v";
inline void trim(std::string& str)
{
str.erase(str.find_last_not_of(whitespaceDelimiters) + 1);
str.erase(0, str.find_first_not_of(whitespaceDelimiters));
}
#ifndef MINI_CASE_SENSITIVE
inline void toLower(std::string& str)
{
std::transform(str.begin(), str.end(), str.begin(), ::tolower);
}
#endif
inline void replace(std::string& str, std::string const& a, std::string const& b)
{
if (!a.empty())
{
std::size_t pos = 0;
while ((pos = str.find(a, pos)) != std::string::npos)
{
str.replace(pos, a.size(), b);
pos += b.size();
}
}
}
#ifdef _WIN32
const std::string endl = "\r\n";
#else
const std::string endl = "\n";
#endif
};
template<typename T>
class INIMap
{
private:
using T_DataIndexMap = std::unordered_map<std::string, std::size_t>;
using T_DataItem = std::pair<std::string, T>;
using T_DataContainer = std::vector<T_DataItem>;
using T_MultiArgs = typename std::vector<std::pair<std::string, T>>;
T_DataIndexMap dataIndexMap;
T_DataContainer data;
inline std::size_t setEmpty(std::string& key)
{
std::size_t index = data.size();
dataIndexMap[key] = index;
data.emplace_back(key, T());
return index;
}
public:
using const_iterator = typename T_DataContainer::const_iterator;
INIMap() { }
INIMap(INIMap const& other)
{
std::size_t data_size = other.data.size();
for (std::size_t i = 0; i < data_size; ++i)
{
auto const& key = other.data[i].first;
auto const& obj = other.data[i].second;
data.emplace_back(key, obj);
}
dataIndexMap = T_DataIndexMap(other.dataIndexMap);
}
T& operator[](std::string key)
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
auto it = dataIndexMap.find(key);
bool hasIt = (it != dataIndexMap.end());
std::size_t index = (hasIt) ? it->second : setEmpty(key);
return data[index].second;
}
T get(std::string key) const
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
auto it = dataIndexMap.find(key);
if (it == dataIndexMap.end())
{
return T();
}
return T(data[it->second].second);
}
bool has(std::string key) const
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
return (dataIndexMap.count(key) == 1);
}
void set(std::string key, T obj)
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
auto it = dataIndexMap.find(key);
if (it != dataIndexMap.end())
{
data[it->second].second = obj;
}
else
{
dataIndexMap[key] = data.size();
data.emplace_back(key, obj);
}
}
void set(T_MultiArgs const& multiArgs)
{
for (auto const& it : multiArgs)
{
auto const& key = it.first;
auto const& obj = it.second;
set(key, obj);
}
}
bool remove(std::string key)
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
auto it = dataIndexMap.find(key);
if (it != dataIndexMap.end())
{
std::size_t index = it->second;
data.erase(data.begin() + index);
dataIndexMap.erase(it);
for (auto& it2 : dataIndexMap)
{
auto& vi = it2.second;
if (vi > index)
{
vi--;
}
}
return true;
}
return false;
}
void clear()
{
data.clear();
dataIndexMap.clear();
}
std::size_t size() const
{
return data.size();
}
const_iterator begin() const { return data.begin(); }
const_iterator end() const { return data.end(); }
};
using INIStructure = INIMap<INIMap<std::string>>;
namespace INIParser
{
using T_ParseValues = std::pair<std::string, std::string>;
enum class PDataType : char
{
PDATA_NONE,
PDATA_COMMENT,
PDATA_SECTION,
PDATA_KEYVALUE,
PDATA_UNKNOWN
};
inline PDataType parseLine(std::string line, T_ParseValues& parseData)
{
parseData.first.clear();
parseData.second.clear();
INIStringUtil::trim(line);
if (line.empty())
{
return PDataType::PDATA_NONE;
}
char firstCharacter = line[0];
if (firstCharacter == ';')
{
return PDataType::PDATA_COMMENT;
}
if (firstCharacter == '[')
{
auto commentAt = line.find_first_of(';');
if (commentAt != std::string::npos)
{
line = line.substr(0, commentAt);
}
auto closingBracketAt = line.find_last_of(']');
if (closingBracketAt != std::string::npos)
{
auto section = line.substr(1, closingBracketAt - 1);
INIStringUtil::trim(section);
parseData.first = section;
return PDataType::PDATA_SECTION;
}
}
auto lineNorm = line;
INIStringUtil::replace(lineNorm, "\\=", " ");
auto equalsAt = lineNorm.find_first_of('=');
if (equalsAt != std::string::npos)
{
auto key = line.substr(0, equalsAt);
INIStringUtil::trim(key);
INIStringUtil::replace(key, "\\=", "=");
auto value = line.substr(equalsAt + 1);
INIStringUtil::trim(value);
parseData.first = key;
parseData.second = value;
return PDataType::PDATA_KEYVALUE;
}
return PDataType::PDATA_UNKNOWN;
}
};
class INIReader
{
public:
using T_LineData = std::vector<std::string>;
using T_LineDataPtr = std::shared_ptr<T_LineData>;
private:
std::ifstream fileReadStream;
T_LineDataPtr lineData;
T_LineData readFile()
{
std::string fileContents;
fileReadStream.seekg(0, std::ios::end);
fileContents.resize(fileReadStream.tellg());
fileReadStream.seekg(0, std::ios::beg);
std::size_t fileSize = fileContents.size();
fileReadStream.read(&fileContents[0], fileSize);
fileReadStream.close();
T_LineData output;
if (fileSize == 0)
{
return output;
}
std::string buffer;
buffer.reserve(50);
for (std::size_t i = 0; i < fileSize; ++i)
{
char& c = fileContents[i];
if (c == '\n')
{
output.emplace_back(buffer);
buffer.clear();
continue;
}
if (c != '\0' && c != '\r')
{
buffer += c;
}
}
output.emplace_back(buffer);
return output;
}
public:
INIReader(std::string const& filename, bool keepLineData = false)
{
fileReadStream.open(filename, std::ios::in | std::ios::binary);
if (keepLineData)
{
lineData = std::make_shared<T_LineData>();
}
}
~INIReader() { }
bool operator>>(INIStructure& data)
{
if (!fileReadStream.is_open())
{
return false;
}
T_LineData fileLines = readFile();
std::string section;
bool inSection = false;
INIParser::T_ParseValues parseData;
for (auto const& line : fileLines)
{
auto parseResult = INIParser::parseLine(line, parseData);
if (parseResult == INIParser::PDataType::PDATA_SECTION)
{
inSection = true;
data[section = parseData.first];
}
else if (inSection && parseResult == INIParser::PDataType::PDATA_KEYVALUE)
{
auto const& key = parseData.first;
auto const& value = parseData.second;
data[section][key] = value;
}
if (lineData && parseResult != INIParser::PDataType::PDATA_UNKNOWN)
{
if (parseResult == INIParser::PDataType::PDATA_KEYVALUE && !inSection)
{
continue;
}
lineData->emplace_back(line);
}
}
return true;
}
T_LineDataPtr getLines()
{
return lineData;
}
};
class INIGenerator
{
private:
std::ofstream fileWriteStream;
public:
bool prettyPrint = false;
INIGenerator(std::string const& filename)
{
fileWriteStream.open(filename, std::ios::out | std::ios::binary);
}
~INIGenerator() { }
bool operator<<(INIStructure const& data)
{
if (!fileWriteStream.is_open())
{
return false;
}
if (!data.size())
{
return true;
}
auto it = data.begin();
for (;;)
{
auto const& section = it->first;
auto const& collection = it->second;
fileWriteStream
<< "["
<< section
<< "]";
if (collection.size())
{
fileWriteStream << INIStringUtil::endl;
auto it2 = collection.begin();
for (;;)
{
auto key = it2->first;
INIStringUtil::replace(key, "=", "\\=");
auto value = it2->second;
INIStringUtil::trim(value);
fileWriteStream
<< key
<< ((prettyPrint) ? " = " : "=")
<< value;
if (++it2 == collection.end())
{
break;
}
fileWriteStream << INIStringUtil::endl;
}
}
if (++it == data.end())
{
break;
}
fileWriteStream << INIStringUtil::endl;
if (prettyPrint)
{
fileWriteStream << INIStringUtil::endl;
}
}
return true;
}
};
class INIWriter
{
private:
using T_LineData = std::vector<std::string>;
using T_LineDataPtr = std::shared_ptr<T_LineData>;
std::string filename;
T_LineData getLazyOutput(T_LineDataPtr const& lineData, INIStructure& data, INIStructure& original)
{
T_LineData output;
INIParser::T_ParseValues parseData;
std::string sectionCurrent;
bool parsingSection = false;
bool continueToNextSection = false;
bool discardNextEmpty = false;
bool writeNewKeys = false;
std::size_t lastKeyLine = 0;
for (auto line = lineData->begin(); line != lineData->end(); ++line)
{
if (!writeNewKeys)
{
auto parseResult = INIParser::parseLine(*line, parseData);
if (parseResult == INIParser::PDataType::PDATA_SECTION)
{
if (parsingSection)
{
writeNewKeys = true;
parsingSection = false;
--line;
continue;
}
sectionCurrent = parseData.first;
if (data.has(sectionCurrent))
{
parsingSection = true;
continueToNextSection = false;
discardNextEmpty = false;
output.emplace_back(*line);
lastKeyLine = output.size();
}
else
{
continueToNextSection = true;
discardNextEmpty = true;
continue;
}
}
else if (parseResult == INIParser::PDataType::PDATA_KEYVALUE)
{
if (continueToNextSection)
{
continue;
}
if (data.has(sectionCurrent))
{
auto& collection = data[sectionCurrent];
auto const& key = parseData.first;
auto const& value = parseData.second;
if (collection.has(key))
{
auto outputValue = collection[key];
if (value == outputValue)
{
output.emplace_back(*line);
}
else
{
INIStringUtil::trim(outputValue);
auto lineNorm = *line;
INIStringUtil::replace(lineNorm, "\\=", " ");
auto equalsAt = lineNorm.find_first_of('=');
auto valueAt = lineNorm.find_first_not_of(
INIStringUtil::whitespaceDelimiters,
equalsAt + 1
);
std::string outputLine = line->substr(0, valueAt);
if (prettyPrint && equalsAt + 1 == valueAt)
{
outputLine += " ";
}
outputLine += outputValue;
output.emplace_back(outputLine);
}
lastKeyLine = output.size();
}
}
}
else
{
if (discardNextEmpty && line->empty())
{
discardNextEmpty = false;
}
else if (parseResult != INIParser::PDataType::PDATA_UNKNOWN)
{
output.emplace_back(*line);
}
}
}
if (writeNewKeys || std::next(line) == lineData->end())
{
T_LineData linesToAdd;
if (data.has(sectionCurrent) && original.has(sectionCurrent))
{
auto const& collection = data[sectionCurrent];
auto const& collectionOriginal = original[sectionCurrent];
for (auto const& it : collection)
{
auto key = it.first;
if (collectionOriginal.has(key))
{
continue;
}
auto value = it.second;
INIStringUtil::replace(key, "=", "\\=");
INIStringUtil::trim(value);
linesToAdd.emplace_back(
key + ((prettyPrint) ? " = " : "=") + value
);
}
}
if (!linesToAdd.empty())
{
output.insert(
output.begin() + lastKeyLine,
linesToAdd.begin(),
linesToAdd.end()
);
}
if (writeNewKeys)
{
writeNewKeys = false;
--line;
}
}
}
for (auto const& it : data)
{
auto const& section = it.first;
if (original.has(section))
{
continue;
}
if (prettyPrint && output.size() > 0 && !output.back().empty())
{
output.emplace_back();
}
output.emplace_back("[" + section + "]");
auto const& collection = it.second;
for (auto const& it2 : collection)
{
auto key = it2.first;
auto value = it2.second;
INIStringUtil::replace(key, "=", "\\=");
INIStringUtil::trim(value);
output.emplace_back(
key + ((prettyPrint) ? " = " : "=") + value
);
}
}
return output;
}
public:
bool prettyPrint = false;
INIWriter(std::string const& filename)
: filename(filename)
{
}
~INIWriter() { }
bool operator<<(INIStructure& data)
{
struct stat buf;
bool fileExists = (stat(filename.c_str(), &buf) == 0);
if (!fileExists)
{
INIGenerator generator(filename);
generator.prettyPrint = prettyPrint;
return generator << data;
}
INIStructure originalData;
T_LineDataPtr lineData;
bool readSuccess = false;
{
INIReader reader(filename, true);
if ((readSuccess = reader >> originalData))
{
lineData = reader.getLines();
}
}
if (!readSuccess)
{
return false;
}
T_LineData output = getLazyOutput(lineData, data, originalData);
std::ofstream fileWriteStream(filename, std::ios::out | std::ios::binary);
if (fileWriteStream.is_open())
{
if (output.size())
{
auto line = output.begin();
for (;;)
{
fileWriteStream << *line;
if (++line == output.end())
{
break;
}
fileWriteStream << INIStringUtil::endl;
}
}
return true;
}
return false;
}
};
class INIFile
{
private:
std::string filename;
public:
INIFile(std::string const& filename)
: filename(filename)
{ }
~INIFile() { }
bool read(INIStructure& data) const
{
if (data.size())
{
data.clear();
}
if (filename.empty())
{
return false;
}
INIReader reader(filename);
return reader >> data;
}
bool generate(INIStructure const& data, bool pretty = false) const
{
if (filename.empty())
{
return false;
}
INIGenerator generator(filename);
generator.prettyPrint = pretty;
return generator << data;
}
bool write(INIStructure& data, bool pretty = false) const
{
if (filename.empty())
{
return false;
}
INIWriter writer(filename);
writer.prettyPrint = pretty;
return writer << data;
}
};
}
#endif // MINI_INI_H_