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fix the z level of play_movie sprites
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1 changed files with 2 additions and 2 deletions
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@ -1255,8 +1255,8 @@ void Graphics::playMovie(const char *filename, int volume, bool skippable) {
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letterbox.fillRect(0, 0, width(), height(), Vec4(0,0,0,255));
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letterboxSprite.setBitmap(&letterbox);
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letterboxSprite.setZ(-1000);
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movieSprite.setZ(-998);
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letterboxSprite.setZ(4999);
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movieSprite.setZ(5001);
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movie->play();
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