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Update mkxp.json
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1 changed files with 25 additions and 2 deletions
27
mkxp.json
27
mkxp.json
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@ -143,9 +143,9 @@
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// implementations of this functionality, so
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// implementations of this functionality, so
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// disabling it can be used as a workaround.
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// disabling it can be used as a workaround.
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// Does nothing on macOS.
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// Does nothing on macOS.
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// (default: enabled)
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// (default: disabled)
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//
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//
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// "enableBlitting": true,
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// "enableBlitting": false,
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// Limit the maximum size (width, height) of
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// Limit the maximum size (width, height) of
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@ -158,6 +158,29 @@
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//
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//
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// "maxTextureSize": 0,
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// "maxTextureSize": 0,
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// Scale up the game screen by an integer amount,
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// as large as the current window size allows, before
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// doing any last additional scalings to fill part or
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// all of the remaining window space (or none at all
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// if lastMileScaling is disabled).
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// If fixedAspectRatio is disabled, the integer scale
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// factors in horizontal and vertical direction can differ
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// depending on how much space is available, otherwise
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// they are forced to the smaller of the two.
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// (default: disabled)
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//
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// "integerScaling.active": false,
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// When integer scaling is enabled, this option controls
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// whether the scaled game screen is further scaled
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// (with linear interpolation when smoothScaling is enabled)
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// to fill the rest of the game window.
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// Note that this option still respects fixedAspectRatio.
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// (default: enabled)
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//
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// "integerScaling.lastMileScaling": true,
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// Set the base path of the game to '/path/to/game'
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// Set the base path of the game to '/path/to/game'
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// (default: executable directory)
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// (default: executable directory)
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