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Remove references to dupeFrame
in standalone builds
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parent
784e62d1c5
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1 changed files with 4 additions and 0 deletions
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@ -438,7 +438,9 @@ struct Movie
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bool play()
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bool play()
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{
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{
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#ifdef MKXPZ_RETRO
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dupeFrame = true;
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dupeFrame = true;
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#endif // MKXPZ_RETRO
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if (baseTicks == (uint64_t)-1) {
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if (baseTicks == (uint64_t)-1) {
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baseTicks = movieTicks();
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baseTicks = movieTicks();
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@ -520,7 +522,9 @@ struct Movie
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}
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}
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THEORAPLAY_freeVideo(video);
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THEORAPLAY_freeVideo(video);
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video = NULL;
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video = NULL;
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#ifdef MKXPZ_RETRO
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dupeFrame = false;
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dupeFrame = false;
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#endif // MKXPZ_RETRO
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} else {
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} else {
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#ifndef MKXPZ_RETRO
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#ifndef MKXPZ_RETRO
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// Next video frame not yet ready, let the CPU breathe
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// Next video frame not yet ready, let the CPU breathe
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