Remove unnecessary SDL_free

This commit is contained in:
Struma 2021-03-08 06:20:18 -05:00 committed by Roza
parent 5e1d61632d
commit 10f3d2655d

View file

@ -199,7 +199,6 @@ int main(int argc, char *argv[]) {
#endif #endif
if (!dataDir[0]) { if (!dataDir[0]) {
strncpy(dataDir, mkxp_fs::getDefaultGameRoot().c_str(), sizeof(dataDir)); strncpy(dataDir, mkxp_fs::getDefaultGameRoot().c_str(), sizeof(dataDir));
SDL_free(tmp);
} }
mkxp_fs::setCurrentDirectory(dataDir); mkxp_fs::setCurrentDirectory(dataDir);
#endif #endif
@ -275,9 +274,6 @@ int main(int argc, char *argv[]) {
return 0; return 0;
} }
#if defined(__WINDOWS__) #if defined(__WINDOWS__)
// Init winsock, allows socket ops in Ruby to work
// MKXP itself doesn't need it so it's a little
// hands-off
WSAData wsadata = {0}; WSAData wsadata = {0};
if (WSAStartup(0x101, &wsadata) || wsadata.wVersion != 0x101) { if (WSAStartup(0x101, &wsadata) || wsadata.wVersion != 0x101) {
char buf[200]; char buf[200];