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https://github.com/mkxp-z/mkxp-z.git
synced 2025-08-04 22:15:33 +02:00
Remove 'console' build option
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parent
524dff4346
commit
02cc1a0630
3 changed files with 16 additions and 28 deletions
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@ -59,12 +59,6 @@ extern "C" {
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#include <SDL_filesystem.h>
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#include <SDL_power.h>
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#ifdef __WIN32__
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#define NULL_IO "NUL"
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#else
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#define NULL_IO "/dev/null"
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#endif
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#define MACRO_STRINGIFY(x) #x
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extern const char module_rpg1[];
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@ -226,8 +220,10 @@ static void mriBindingInit() {
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rb_gv_set("BTEST", rb_bool_new(shState->config().editor.battleTest));
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// Set $stdout and its ilk accordingly on Windows
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#ifdef __WIN32__
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if (shState->config().editor.debug)
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configureWindowsStreams();
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#endif
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// Load zlib, if it's present. Requires --with-static-linked-ext or zlib.so.
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// It's okay if it fails, normally it wouldn't be defined anyway.
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@ -684,18 +680,7 @@ static void runRMXPScripts(BacktraceData &btData) {
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if (exc != Qnil)
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return;
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#ifdef MKXPZ_ESSENTIALS_DEBUG
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// Used to try and fix Essentials garbage later if it's detected
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int minimonsters = 0;
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#endif
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while (true) {
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#if RAPI_FULL < 200 && defined(MKXPZ_DISABLE_CONSOLE)
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VALUE iostr = rb_str_new2(NULL_IO);
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// Sysinit isn't a thing yet, so send io to /dev/null instead
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rb_funcall(rb_gv_get("$stderr"), rb_intern("reopen"), 1, iostr);
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rb_funcall(rb_gv_get("$stdout"), rb_intern("reopen"), 1, iostr);
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#endif
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for (long i = 0; i < scriptCount; ++i) {
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VALUE script = rb_ary_entry(scriptArray, i);
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VALUE scriptDecoded = rb_ary_entry(script, 3);
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@ -758,8 +743,8 @@ static void runRMXPScripts(BacktraceData &btData) {
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// Attempts to set $stdout and $stdin accordingly on Windows. Only
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// called when debug mode is on, since that's when the console
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// should be active.
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#ifdef __WIN32__
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static void configureWindowsStreams() {
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#ifdef __WINDOWS__
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#define HANDLE_VALID(handle) handle && handle != INVALID_HANDLE_VALUE
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const HANDLE outputHandle = GetStdHandle(STD_OUTPUT_HANDLE);
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@ -787,8 +772,8 @@ static void configureWindowsStreams() {
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}
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#undef HANDLE_VALID
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#endif // #ifdef __WINDOWS__
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}
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#endif // #ifdef __WINDOWS__
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static void showExc(VALUE exc, const BacktraceData &btData) {
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VALUE bt = rb_funcall2(exc, rb_intern("backtrace"), 0, NULL);
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@ -919,6 +904,14 @@ static void mriBindingExecute() {
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#else
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ruby_init();
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rb_eval_string("$KCODE='U'");
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#ifdef __WIN32__
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if (!conf.editor.debug) {
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VALUE iostr = rb_str_new2("NUL");
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// Sysinit isn't a thing yet, so send io to /dev/null instead
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rb_funcall(rb_gv_get("$stderr"), rb_intern("reopen"), 1, iostr);
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rb_funcall(rb_gv_get("$stdout"), rb_intern("reopen"), 1, iostr);
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}
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#endif
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#endif
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#if defined(MKXPZ_ESSENTIALS_DEBUG) && !defined(__WIN32__)
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10
meson.build
10
meson.build
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@ -107,10 +107,6 @@ if get_option('cxx11_experimental') == true
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global_args += '-DMKXPZ_EXP_FS'
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endif
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if not get_option('console')
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global_args += '-DMKXPZ_DISABLE_CONSOLE'
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endif
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if get_option('force32') == true
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global_args += '-m32'
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endif
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@ -159,7 +155,7 @@ if steamworks == true
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shim_args += '-DSTEAM_APPID=' + get_option('steam_appid')
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endif
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if get_option('console') == true
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if get_option('steamshim_debug') == true
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shim_args += '-DSTEAMSHIM_DEBUG'
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endif
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@ -169,7 +165,7 @@ if steamworks == true
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include_directories: (steamworks_path + '/public'),
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cpp_args: shim_args,
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link_args: la.split(),
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gui_app: (get_option('console') == false),
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gui_app: (get_option('steamshim_debug') == false),
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install: (host_system != 'windows'))
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endif
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@ -186,6 +182,6 @@ executable(exe_name,
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cpp_args: global_args,
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objc_args: global_args,
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objcpp_args: global_args,
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gui_app: (get_option('console') == false),
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gui_app: true,
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install: (host_system != 'windows')
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)
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@ -2,8 +2,6 @@ option('mri_version', type: 'string', value: '3.0', description: 'Version of MRI
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option('mri_includes', type: 'string', value: '', description: 'Ruby manual include path')
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option('mri_libpath', type: 'string', value: '', description: 'Ruby manual lib path')
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option('mri_library', type: 'string', value: '', description: 'Ruby manual link name')
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option('console', type: 'boolean', value: false, description: 'Whether to debug information in the console')
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option('macos_min_version', type: 'string', value: '', description: 'Minimum macOS system version to support (does not affect dependencies)')
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option('force32', type: 'boolean', value: false, description: 'Force compiler to build a 32-bit executable')
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@ -22,5 +20,6 @@ option('appimagekit_path', type: 'string', value: '', description: 'Path to AppI
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option('appimage', type: 'boolean', value: false, description: 'Whether to install to an AppImage or just copy everything')
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option('steamworks_path', type: 'string', value: '', description: 'Path to Steamshim')
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option('steam_appid', type: 'string', value: '', description: 'Steam AppID. Set this to use SteamAPI_RestartAppIfNecessary')
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option('steamshim_debug', type: 'boolean', value: false, description: 'Whether to show Steamshim debug messages in the console')
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option('gfx_backend', type: 'combo', value: 'gl', choices: ['gl', 'gles'], description: 'Graphics rendering API to use.')
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