mindcraft/agent.js
Kolby Nottingham 8b0ad55451 memories init
2023-11-13 19:49:03 -08:00

102 lines
4.2 KiB
JavaScript

import { initBot } from './utils/mcdata.js';
import { sendRequest } from './utils/gpt.js';
import { History } from './utils/history.js';
import { Coder } from './utils/coder.js';
import { getQuery, containsQuery, getQueryDocs } from './utils/queries.js';
import { getSkillDocs, containsCodeBlock } from './utils/skill_library.js';
export class Agent {
constructor(name) {
this.name = name;
this.system_message = `You are a playful Minecraft bot named '${name}' that can communicate with players, see, move, mine, build, and interact with the world by writing and executing code.
Act human-like as if you were a typical Minecraft player, rather than an AI. Be brief in your responses, omit needless words, and do not give instructions unless asked.`;
this.system_message += getQueryDocs();
this.system_message += getSkillDocs();
this.current_system_message = this.system_message;
this.bot = initBot(name);
this.history = new History(this);
this.coder = new Coder(this);
this.history.load();
this.updateSystemMessage();
this.bot.on('login', () => {
this.bot.chat('Hello world! I am ' + this.name);
console.log(`${this.name} logged in.`);
});
this.bot.on('chat', (username, message) => {
if (username === this.name) return;
console.log('received message from', username, ':', message);
this.respond(username, message);
this.history.save();
this.updateSystemMessage();
});
this.bot.on('finished_executing', () => {
setTimeout(() => {
if (!this.coder.executing) {
// return to default behavior
}
}, 10000);
})
}
updateSystemMessage() {
if (this.history.bio != '') {
this.current_system_message = this.system_message + '\n\nBio:\n' + this.history.bio;
}
if (this.history.memory != '') {
this.current_system_message = this.current_system_message + '\n\nMemories:\n' + this.history.memory;
}
if (this.history.knowledge != '') {
this.current_system_message = this.current_system_message + '\n\nKnowledge:\n' + this.history.knowledge;
}
}
async respond(username, message) {
this.history.add(username, message);
for (let i=0; i<5; i++) {
let res = await sendRequest(this.history.getHistory(), this.current_system_message);
this.history.add(this.name, res);
let query_cmd = containsQuery(res);
if (query_cmd) { // contains query
let message = res.substring(0, res.indexOf(query_cmd)).trim();
if (message)
this.bot.chat(message);
let query = getQuery(query_cmd);
let query_res = query.perform(this);
console.log('Agent used query:', query_cmd, 'and got:', query_res)
this.history.add('system', query_res);
}
else if (containsCodeBlock(res)) { // contains code block
console.log('Agent is executing code:', res)
let message = res.substring(0, res.indexOf('```')).trim();
if (message)
this.bot.chat(message);
let code = res.substring(res.indexOf('```')+3, res.lastIndexOf('```'));
if (code) {
this.coder.queueCode(code);
let code_return = await this.coder.execute();
let message = code_return.message;
if (code_return.interrupted)
break; // can only be interrupted by another chat, so this chat is over.
if (!code_return.success) {
message += "\n Write code to fix the problem and try again.";
}
console.log('code return:', message);
this.history.add('system', message);
}
}
else { // conversation response
this.bot.chat(res);
console.log('Purely conversational response:', res)
break;
}
}
}
}