mindcraft/main.js

86 lines
No EOL
2.6 KiB
JavaScript

import { AgentProcess } from './src/process/agent-process.js';
import settings from './settings.js';
import yargs from 'yargs';
import { hideBin } from 'yargs/helpers';
import { serverInfo, findServers } from './src/utils/mcserver.js';
import mc from 'minecraft-protocol';
function parseArguments() {
return yargs(hideBin(process.argv))
.option('profiles', {
type: 'array',
describe: 'List of agent profile paths',
})
.help()
.alias('help', 'h')
.parse();
}
function getProfiles(args) {
return args.profiles || settings.profiles;
}
async function getServer() {
let server = null;
let serverString = "";
let serverVersion = "";
// Search for server
if (settings.port == -1)
{
console.log("No port provided. Searching for LAN server...");
await findServers(settings.host, true).then((servers) => {
if (servers.length > 0)
server = servers[0];
});
if (server == null)
throw new Error(`No server found on LAN.`);
}
else
server = await serverInfo(settings.host, settings.port);
// Server not found
if (server == null)
throw new Error(`Server not found. (Host: ${settings.host}, Port: ${settings.port}) Check the host and port in settings.js.`);
serverString = `(Host: ${server.host}, Port: ${server.port}, Version: ${server.version})`;
if (settings.minecraft_version === "auto")
serverVersion = server.version;
else
serverVersion = settings.minecraft_version;
// Server version unsupported / mismatch
if (mc.supportedVersions.indexOf(serverVersion) === -1)
throw new Error(`A server was found ${serverString}, but version is unsupported. Supported versions are: ${mc.supportedVersions.join(", ")}.`);
else if (settings.minecraft_version !== "auto" && server.version !== settings.minecraft_version)
throw new Error(`A server was found ${serverString}, but version is incorrect. Expected ${settings.minecraft_version}, but found ${server.version}.`);
else
console.log(`Server found. ${serverString}`);
return server;
}
async function main() {
const args = parseArguments();
const profiles = getProfiles(args);
console.log(profiles);
const { load_memory, init_message } = settings;
// Get server
const server = await getServer();
for (let i=0; i<profiles.length; i++) {
const agent = new AgentProcess();
agent.start(profiles[i], load_memory, init_message, i);
}
}
try {
main();
} catch (error) {
console.error('An error occurred:', error);
process.exit(1);
}