mindcraft/agent.js
Kolby Nottingham 1f7cb0dd55 routine init
2023-12-04 23:26:21 -08:00

135 lines
5.2 KiB
JavaScript

import { initBot } from './utils/mcdata.js';
import { sendRequest } from './utils/gpt.js';
import { History } from './utils/history.js';
import { Coder } from './utils/coder.js';
import { getQuery, containsQuery } from './utils/queries.js';
import { containsCodeBlock } from './utils/skill_library.js';
export class Agent {
constructor(name, save_path, restart_memory=false) {
this.name = name;
this.bot = initBot(name);
this.history = new History(this, save_path);
this.coder = new Coder(this);
if (!restart_memory) {
this.history.load();
}
// Add the default behaviors and events
else {
this.history.default = `let blocks = world.getNearbyBlockTypes(bot, 4);
let block_type = blocks[Math.floor(Math.random() * blocks.length)];
await skills.collectBlock(bot, block_type);
await new Promise(r => setTimeout(r, 1000));
let players = world.getNearbyPlayerNames(bot);
let player_name = players[Math.floor(Math.random() * players.length)];
await skills.goToPlayer(bot, player_name);
await new Promise(r => setTimeout(r, 1000));`;
this.history.events.push(['finished_executing', this.executeCode, 'default']);
// this.history.events.push(['finished_executing', this.sendThought, 'What should I do next? I will make a plan and execute it.']);
this.history.events.push(['health', this.sendThought, 'I may be under attack or need to eat! I will stop what I am doing to check my health and take action.']);
this.history.events.push(['sunrise', null, null]);
this.history.events.push(['noon', null, null]);
this.history.events.push(['sunset', null, null]);
this.history.events.push(['midnight', null, null]);
}
this.bot.on('login', () => {
this.bot.chat('Hello world! I am ' + this.name);
console.log(`${this.name} logged in.`);
});
for (let [event, callback, params] of this.history.events) {
if (callback != null)
this.bot.on(event, callback.bind(this, params));
}
}
async start() {
await this.history.loadExamples();
this.bot.on('chat', (username, message) => {
if (username === this.name) return;
console.log('received message from', username, ':', message);
this.history.add(username, message);
this.handleMessage();
});
this.bot.on('time', () => {
if (this.bot.time.timeOfDay == 0)
this.bot.emit('sunrise');
else if (this.bot.time.timeOfDay == 6000)
this.bot.emit('noon');
else if (this.bot.time.timeOfDay == 12000)
this.bot.emit('sunset');
else if (this.bot.time.timeOfDay == 18000)
this.bot.emit('midnight');
});
if (this.history.default) {
this.executeCode(this.history.default);
}
}
async sendThought(message) {
this.history.add(this.name, message);
await this.handleMessage();
}
async executeCode(code, triesRemaining=5) {
if (code == 'default')
code = this.history.default;
if (code) {
this.coder.queueCode(code);
let code_return = await this.coder.execute();
let message = code_return.message;
if (code_return.interrupted)
return;
if (!code_return.success)
message += "\n Write code to fix the problem and try again.";
console.log('code return:', message);
this.history.add('system', message);
if (!code_return.success)
await this.handleMessage(triesRemaining-1);
}
}
async handleMessage(triesRemaining=5) {
if (triesRemaining == 0) {
console.log('Quitting response loop.');
return;
}
let res = await sendRequest(this.history.getHistory(), this.history.getSystemMessage());
this.history.add(this.name, res);
let query_cmd = containsQuery(res);
if (query_cmd) { // contains query
let message = res.substring(0, res.indexOf(query_cmd)).trim();
if (message)
this.bot.chat(message);
let query = getQuery(query_cmd);
let query_res = query.perform(this);
console.log('Agent used query:', query_cmd, 'and got:', query_res)
this.history.add('system', query_res);
await this.handleMessage(triesRemaining-1);
}
else if (containsCodeBlock(res)) { // contains code block
console.log('Agent is executing code:', res)
let message = res.substring(0, res.indexOf('```')).trim();
if (message)
this.bot.chat(message);
let code = res.substring(res.indexOf('```')+3, res.lastIndexOf('```'));
await this.executeCode(code, triesRemaining);
}
else { // conversation response
this.bot.chat(res);
console.log('Purely conversational response:', res)
}
this.history.save();
}
}