import { getAllBlockIds } from './mcdata.js'; export function getNearbyBlocks(bot, distance) { let positions = bot.findBlocks({matching: getAllBlockIds(['air']), maxDistance: distance, count: 10000}); let found = []; for (let i = 0; i < positions.length; i++) { let block = bot.blockAt(positions[i]); found.push(block); } return found; } /** * Get a list of all nearby block names. * @param {Bot} bot - The bot to get nearby blocks for. * @returns {string[]} - A list of all nearby blocks. * @example * let blocks = world.getNearbyBlockTypes(bot); **/ export function getNearbyBlockTypes(bot) { let blocks = getNearbyBlocks(bot, 16); let found = []; for (let i = 0; i < blocks.length; i++) { if (!found.includes(blocks[i].name)) { found.push(blocks[i].name); } } return found; }