import { History } from './history.js'; import { Coder } from './coder.js'; import { initModes } from './modes.js'; import { Examples } from '../utils/examples.js'; import { initBot } from '../utils/mcdata.js'; import { sendRequest } from '../utils/gpt.js'; import { containsCommand, commandExists, executeCommand } from './commands/index.js'; import { ItemGoal } from './item_goal.js'; export class Agent { async start(name, profile=null, init_message=null) { this.name = name; this.examples = new Examples(); this.history = new History(this); this.coder = new Coder(this); this.item_goal = new ItemGoal(this); console.log('Loading examples...'); this.history.load(profile); await this.examples.load('./src/examples.json'); await this.coder.load(); console.log('Logging in...'); this.bot = initBot(name); initModes(this); this.bot.on('login', async () => { console.log(`${this.name} logged in.`); this.coder.clear(); const ignore_messages = [ "Set own game mode to", "Set the time to", "Set the difficulty to", "Teleported ", "Set the weather to", "Gamerule " ]; this.bot.on('chat', (username, message) => { if (username === this.name) return; if (ignore_messages.some((m) => message.startsWith(m))) return; console.log('received message from', username, ':', message); this.handleMessage(username, message); }); // set the bot to automatically eat food when hungry this.bot.autoEat.options = { priority: 'foodPoints', startAt: 14, bannedFood: ["rotten_flesh", "spider_eye", "poisonous_potato", "pufferfish", "chicken"] }; if (init_message) { this.handleMessage('system', init_message); } else { this.bot.chat('Hello world! I am ' + this.name); this.bot.emit('finished_executing'); } this.startEvents(); }); } cleanChat(message) { // newlines are interpreted as separate chats, which triggers spam filters. replace them with spaces message = message.replaceAll('\n', ' '); return this.bot.chat(message); } async handleMessage(source, message) { if (!!source && !!message) await this.history.add(source, message); const user_command_name = containsCommand(message); if (user_command_name) { if (!commandExists(user_command_name)) { this.bot.chat(`Command '${user_command_name}' does not exist.`); return; } this.bot.chat(`*${source} used ${user_command_name.substring(1)}*`); let execute_res = await executeCommand(this, message); if (user_command_name === '!newAction') { // all user initiated commands are ignored by the bot except for this one // add the preceding message to the history to give context for newAction let truncated_msg = message.substring(0, message.indexOf(user_command_name)).trim(); this.history.add(source, truncated_msg); } if (execute_res) this.cleanChat(execute_res); return; } for (let i=0; i<5; i++) { let history = await this.history.getHistory(this.examples); let res = await sendRequest(history, this.history.getSystemMessage()); this.history.add(this.name, res); let command_name = containsCommand(res); if (command_name) { // contains query or command console.log('Command message:', res); if (!commandExists(command_name)) { this.history.add('system', `Command ${command_name} does not exist. Use !newAction to perform custom actions.`); console.log('Agent hallucinated command:', command_name) continue; } let pre_message = res.substring(0, res.indexOf(command_name)).trim(); this.cleanChat(`${pre_message} *used ${command_name.substring(1)}*`); let execute_res = await executeCommand(this, res); console.log('Agent executed:', command_name, 'and got:', execute_res); if (execute_res) this.history.add('system', execute_res); else break; } else { // conversation response this.cleanChat(res); console.log('Purely conversational response:', res); break; } } this.history.save(); this.bot.emit('finished_executing'); } startEvents() { // Custom events this.bot.on('time', () => { if (this.bot.time.timeOfDay == 0) this.bot.emit('sunrise'); else if (this.bot.time.timeOfDay == 6000) this.bot.emit('noon'); else if (this.bot.time.timeOfDay == 12000) this.bot.emit('sunset'); else if (this.bot.time.timeOfDay == 18000) this.bot.emit('midnight'); }); this.bot.on('health', () => { if (this.bot.health < 20) this.bot.emit('damaged'); }); // Logging callbacks this.bot.on('error' , (err) => { console.error('Error event!', err); }); this.bot.on('end', (reason) => { console.warn('Bot disconnected! Killing agent process.', reason) process.exit(1); }); this.bot.on('death', () => { this.coder.cancelResume(); this.coder.stop(); }); this.bot.on('kicked', (reason) => { console.warn('Bot kicked!', reason); process.exit(1); }); this.bot.on('messagestr', async (message, _, jsonMsg) => { if (jsonMsg.translate && jsonMsg.translate.startsWith('death') && message.startsWith(this.name)) { console.log('Agent died: ', message); this.handleMessage('system', `You died with the final message: '${message}'. Previous actions were stopped and you have respawned. Notify the user and perform any necessary actions.`); } }); this.bot.on('idle', () => { this.bot.modes.unPauseAll(); if (this.coder.resume_func != null) this.coder.executeResume(); else this.item_goal.executeNext(); }); // This update loop ensures that each update() is called one at a time, even if it takes longer than the interval const INTERVAL = 300; setTimeout(async () => { while (true) { let start = Date.now(); await this.bot.modes.update(); let remaining = INTERVAL - (Date.now() - start); if (remaining > 0) { await new Promise((resolve) => setTimeout(resolve, remaining)); } } }, INTERVAL); this.bot.emit('idle'); } isIdle() { return !this.coder.executing && !this.coder.generating; } }